The servers default port is 25566


TCPServer.cs
	Void		TCPServer()						Initilizes the server object on the default game port of 25566
	Void		SendAll(string Data)			Send data to all the clients
	Event		onReceived						Fires when data is received from a client

TCPClient.cs
	Void		TCPClient(String ServerIP)		Initilizes the client object
	Void		Send(String Data)				Sends data to the server
	Event		onReceived						Fires when data is received from the server

UDPClient.cs
	