Set all the required information on server when auth.
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@@ -21,18 +21,24 @@ namespace Mistox.Server {
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private readonly ServerListener Listener; // The Connection Listener singleton
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public MistoxServer(IPEndPoint ListenerAddress, string serverName) {
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Listener = new ServerListener(ListenerAddress, this);
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Connections = new ConcurrentDictionary<string, ServerConnection>();
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ServerName = serverName;
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Listener = new ServerListener(ListenerAddress, this);
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Console.WriteLine( "The Server is initilized and waiting for clients to connect at port : " + ListenerAddress.Port );
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}
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async Task ProcessAuthRequest(UserAuthPacket packet) {
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// Need to set the connection userName via this packet
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string user = packet.UserName;
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async Task ProcessAuthRequest(ServerConnection user, UserAuthPacket packet) {
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packet.ServerName = ServerName;
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packet.AuthSuccessful = packet.ConnectionKey == ConnectionKey ? 1 : 0;
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if (packet.ConnectionKey == ConnectionKey) {
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packet.AuthSuccessful = 1;
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Connections.TryRemove(user.UserName, out _);
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user.UserName = packet.UserName;
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Connections[packet.UserName] = user;
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user.IsAuthenticated = true;
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} else {
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packet.AuthSuccessful = -1;
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}
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await SendClient(packet.UserName, packet);
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}
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@@ -44,12 +50,12 @@ namespace Mistox.Server {
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}
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public event Action<dynamic> onDataReceived;
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public void InvokeDataReceived( dynamic data ){
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public void InvokeDataReceived( ServerConnection user, dynamic data ){
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switch (data as object) {
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case UserAuthPacket packet:
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Task.Run(async () => {
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try {
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await ProcessAuthRequest(packet);
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await ProcessAuthRequest(user, packet);
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} catch {}
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});
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break;
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