Set all the required information on server when auth.
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@@ -4,13 +4,14 @@ using Mistox.Attributes;
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namespace Mistox.ResevedPackets {
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// Packet sent to clients when they are in range telling them to connect together
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[mPacket]
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public class UserConnectedPacket {
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public string UserName { get; set; }
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public IPAddress ClientIPAddress { get; set; }
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public int ClientPort { get; set; }
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}
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// Packet send to server for Auth and responded to the client with Auth Success
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[mPacket]
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public class UserAuthPacket {
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// Sent to the server
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@@ -21,6 +22,7 @@ namespace Mistox.ResevedPackets {
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public int AuthSuccessful { get; set; } = 0; // 0 is standard, -1 is auth failure, 1 is auth success
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}
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// Generic networked object packet
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[mPacket]
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public class EntityPacket {
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@@ -32,6 +34,7 @@ namespace Mistox.ResevedPackets {
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public byte[] InnerPayload { get; set; }
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}
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// Packet sent to all clients when a users TCP stream disconnects from the server
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[mPacket]
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public class UserDisconnectedPacket {
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public string UserName { get; set; }
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