Tons of minor fixes

This commit is contained in:
derek.holloway committed 2026-08-03 10:01:31 -07:00
1 parent 873a6fa455
commit 37a6b5d59b
12 files changed
+219 -147

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+43 -16
View File
@@ -2,35 +2,51 @@
using System.Collections.Concurrent;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using Mistox.ResevedPackets;
namespace Mistox.Client {
public class MistoxClient {
public string ServerName { get; set; } = ""; // The Name of the server
public string ServerName { get; private set; } = ""; // The Name of the server
public string UserName { get; private set; } = ""; // My UserName
public bool Alive { get; set; } = true; // Is the server running
public mTCPClient ServerConnection;
public UdpClient ClientSocket;
public UDPReceiver UdpReceiver;
public ConcurrentDictionary<UInt128, mUDPClient> clientConnections; // IP Address, Client
public bool isAuthenticated { get; set; } = false; // Is the server authenticated
public ConcurrentDictionary<IPEndPoint, mUDPClient> clientConnections; // UserName, Connection
public mTCPClient ServerConnection {get; private set; } // Global TCP Server Connection
public UdpClient ClientSocket { get; private set; } // Global UDP Sender
public UDPReceiver UdpReceiver { get; private set; } // Global UDP Receiver
private readonly string ConnectionKey = ""; // Server Connection Key
public MistoxClient(IPEndPoint Server) {
public MistoxClient(string userName, string connectionKey, IPEndPoint Server) {
// Create and listen on UDP
ClientSocket = new UdpClient( Server.Port );
UdpReceiver = new UDPReceiver( this );
UserName = userName;
ConnectionKey = connectionKey;
// Create and connect to server on TCP
Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + Server.Address );
try {
ServerConnection = new mTCPClient( this, Server );
Console.WriteLine( "Connected to the server sucessfully" );
Alive = true;
} catch( Exception e ) {
Console.WriteLine( "An error has occured with the connection to the server. Error { " );
Console.WriteLine( e.ToString() );
Console.WriteLine( "}" );
Alive = false;
}
Alive = true;
}
public async Task TryAuth() {
Console.WriteLine("Attempting to authenticate against the server...");
await ServerConnection.Send(new UserAuthPacket {
UserName = UserName,
ConnectionKey = ConnectionKey
});
}
/////////////////////////////
@@ -38,27 +54,33 @@ namespace Mistox.Client {
/////////////////////////////
public void UserConnected(UserConnectedPacket packet) {
mUDPClient user = new mUDPClient(this, packet.ClientIPAddress, packet.ClientPort) {
IPEndPoint remoteUser = new IPEndPoint(packet.ClientIPAddress, packet.ClientPort);
mUDPClient user = new mUDPClient(this, remoteUser) {
UserName = packet.UserName
};
clientConnections[user.GetConnectionKey()] = user;
clientConnections[remoteUser] = user;
InvokeOnUserConnected(user);
}
public void UserDisconnected(UserDisconnectedPacket packet) {
mUDPClient client;
bool found = clientConnections.TryGetValue(packet.ConnectionKey, out client);
if (found) {
mUDPClient client = null;
foreach(mUDPClient cur in clientConnections.Values) {
if (cur.UserName.ToLower() == packet.UserName.ToLower()) {
client = cur;
break;
}
}
if (client != null) {
InvokeOnUserDisconnected( client );
client.Alive = false;
client.Dispose();
clientConnections[packet.ConnectionKey] = null;
clientConnections[client._remoteHost] = null;
}
}
/////////////////////////////
// Events
/////////////////////////////
/////////////////////////////
// Events
/////////////////////////////
public event Action<dynamic> onDataReceived;
public void InvokeOnReceived(dynamic DataPacket, mUDPClient remote = null){
@@ -81,6 +103,11 @@ namespace Mistox.Client {
public event Action onServerConnected;
public void InvokeOnServerConnected(){
Alive = true;
Task.Run(async () => {
try {
await TryAuth();
} catch {}
});
onServerConnected?.Invoke();
}
+19 -11
View File
@@ -9,16 +9,17 @@ using System.Threading.Tasks;
namespace Mistox.Client {
public class mTCPClient : IDisposable {
TcpClient _connection;
MistoxClient _parent;
private readonly TcpClient _connection;
private readonly MistoxClient _parent;
private readonly SemaphoreSlim _sendLock = new SemaphoreSlim(1, 1);
public mTCPClient( MistoxClient parent, IPEndPoint ServerAddress ) {
_connection = new TcpClient( AddressFamily.InterNetwork );
_connection.NoDelay = true;
_connection.Connect( ServerAddress );
_parent.InvokeOnServerConnected();
Thread RThread = new Thread(async () => { await ReceiveThread(); });
RThread.Start();
// Start the receive thread
Task.Run(ReceiveThread);
}
async Task ReceiveThread() {
@@ -32,19 +33,21 @@ namespace Mistox.Client {
await ns.ReadExactlyAsync(headerBuffer, 0, 3);
// Parse the header
byte packetbyte = headerBuffer[0];
ushort dataLength = (ushort)((headerBuffer[1] << 8) | headerBuffer[2]);
DataPacketHeader Header = new DataPacketHeader {
Type = headerBuffer[0],
DataLength = (ushort)((headerBuffer[1] << 8) | headerBuffer[2])
};
// Make sure the data looks valid
if (dataLength > payloadBuffer.Length) {
if (Header.DataLength > payloadBuffer.Length) {
throw new Exception("Incoming TCP payload is too large for the pre-allocated buffer.");
}
// Read off the data
await ns.ReadExactlyAsync(payloadBuffer, 0, dataLength);
await ns.ReadExactlyAsync(payloadBuffer, 0, Header.DataLength);
// Create the dataobject
dynamic dataobject = DataPacket.Deserialize( packetbyte, dataLength, payloadBuffer.AsMemory(DataPacket.HeaderLength, dataLength) );
dynamic dataobject = DataPacket.Deserialize( Header, payloadBuffer.AsMemory(DataPacket.HeaderLength, Header.DataLength) );
// Return the object
_parent.InvokeOnReceived(dataobject);
@@ -60,13 +63,18 @@ namespace Mistox.Client {
public async Task Send<T>(T packet) {
byte[] data = DataPacket.Serialize( packet );
await _connection.GetStream().WriteAsync( data, 0, data.Length );
await _sendLock.WaitAsync();
try {
await _connection.GetStream().WriteAsync( data, 0, data.Length );
} finally {
_sendLock.Release();
}
}
public void Dispose() {
_parent.InvokeOnServerDisconnected();
_connection.Close();
_connection = null;
_connection.Dispose();
}
}
}
+12 -18
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@@ -1,5 +1,6 @@
using System;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
namespace Mistox.Client {
@@ -7,38 +8,31 @@ namespace Mistox.Client {
public string UserName { get; set; } = ""; // The remote players UserName
public bool Alive { get; set; } = true; // Is the connection alive
public IPEndPoint IPAddress { get; set; } // The remote IP Address
public IPEndPoint _remoteHost { get; set; } // The remote IP Address
IPEndPoint _remoteHost;
MistoxClient _parent;
private readonly SemaphoreSlim _sendLock = new SemaphoreSlim(1, 1);
private readonly MistoxClient _parent;
public mUDPClient( MistoxClient parent, IPAddress RemoteIP, int Port ) {
public mUDPClient( MistoxClient parent, IPEndPoint remoteHost ) {
_parent = parent;
_remoteHost = new IPEndPoint( RemoteIP, Port );
_remoteHost = remoteHost;
_parent.Alive = true;
}
public async Task Send<T>( T Data ) {
byte[] byteData = DataPacket.Serialize( Data );
await _parent.ClientSocket.SendAsync( byteData, byteData.Length, _remoteHost );
}
public static UInt128 GetConnectionKey(IPAddress ipAddress) {
byte[] bytes = ipAddress.GetAddressBytes();
if (bytes.Length == 4) {
bytes = ipAddress.MapToIPv6().GetAddressBytes();
await _sendLock.WaitAsync();
try {
await _parent.ClientSocket.SendAsync( byteData, byteData.Length, _remoteHost );
} finally {
_sendLock.Release();
}
return BitConverter.ToUInt128(bytes, 0);
}
public UInt128 GetConnectionKey() {
return GetConnectionKey( IPAddress.Address );
}
public void Dispose() {
_parent.Alive = false;
_parent.ClientSocket.Close();
_parent.ClientSocket = null;
_parent.ClientSocket.Dispose();
}
}
}
+13 -13
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@@ -1,17 +1,16 @@
using System;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
namespace Mistox.Client {
public class UDPReceiver : IDisposable {
MistoxClient _parent;
private readonly MistoxClient _parent;
public UDPReceiver( MistoxClient parent) {
_parent = parent;
Thread Client = new Thread(async() => { await ReceiveThread(); });
Client.Start();
// Start the receive thread
Task.Run(ReceiveThread);
}
async Task ReceiveThread() {
@@ -21,25 +20,26 @@ namespace Mistox.Client {
// As UDP reads the whole next packet then drops. Im guaranteed to receive 1 packet at a time
UdpReceiveResult udpPacket = await _parent.ClientSocket.ReceiveAsync();
// Compute the connectionKey
UInt128 ConnectionKey = mUDPClient.GetConnectionKey(udpPacket.RemoteEndPoint.Address);
// Try find the user
mUDPClient client = null;
bool clientExists = _parent.clientConnections.TryGetValue(ConnectionKey, out client);
bool clientExists = _parent.clientConnections.TryGetValue(udpPacket.RemoteEndPoint, out client);
if (clientExists) {
// Create the data readers
ReadOnlyMemory<byte> dataMemory = udpPacket.Buffer.AsMemory();
ReadOnlySpan<byte> dataPacket = dataMemory.Span;
// Split apart the packet
byte dataType = dataPacket[0];
ushort DataLength = (ushort)((dataPacket[1] << 8) | dataPacket[2]);
ReadOnlyMemory<byte> data = dataMemory.Slice(DataPacket.HeaderLength, DataLength);
// Create the packet header
DataPacketHeader Header = new DataPacketHeader {
Type = dataPacket[0],
DataLength = (ushort)((dataPacket[1] << 8) | dataPacket[2])
};
// Slice out the data part of the packet
ReadOnlyMemory<byte> data = dataMemory.Slice(DataPacket.HeaderLength, Header.DataLength);
// Extract the object
dynamic buildObj = DataPacket.Deserialize( dataType, DataLength, data );
dynamic buildObj = DataPacket.Deserialize( Header, data );
// Return the object
_parent.InvokeOnReceived( buildObj, client );