Tons of minor fixes

This commit is contained in:
derek.holloway committed 2026-08-03 10:01:31 -07:00
1 parent 873a6fa455
commit 37a6b5d59b
12 files changed
+219 -147

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+43 -16
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@@ -2,35 +2,51 @@
using System.Collections.Concurrent;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using Mistox.ResevedPackets;
namespace Mistox.Client {
public class MistoxClient {
public string ServerName { get; set; } = ""; // The Name of the server
public string ServerName { get; private set; } = ""; // The Name of the server
public string UserName { get; private set; } = ""; // My UserName
public bool Alive { get; set; } = true; // Is the server running
public mTCPClient ServerConnection;
public UdpClient ClientSocket;
public UDPReceiver UdpReceiver;
public ConcurrentDictionary<UInt128, mUDPClient> clientConnections; // IP Address, Client
public bool isAuthenticated { get; set; } = false; // Is the server authenticated
public ConcurrentDictionary<IPEndPoint, mUDPClient> clientConnections; // UserName, Connection
public mTCPClient ServerConnection {get; private set; } // Global TCP Server Connection
public UdpClient ClientSocket { get; private set; } // Global UDP Sender
public UDPReceiver UdpReceiver { get; private set; } // Global UDP Receiver
private readonly string ConnectionKey = ""; // Server Connection Key
public MistoxClient(IPEndPoint Server) {
public MistoxClient(string userName, string connectionKey, IPEndPoint Server) {
// Create and listen on UDP
ClientSocket = new UdpClient( Server.Port );
UdpReceiver = new UDPReceiver( this );
UserName = userName;
ConnectionKey = connectionKey;
// Create and connect to server on TCP
Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + Server.Address );
try {
ServerConnection = new mTCPClient( this, Server );
Console.WriteLine( "Connected to the server sucessfully" );
Alive = true;
} catch( Exception e ) {
Console.WriteLine( "An error has occured with the connection to the server. Error { " );
Console.WriteLine( e.ToString() );
Console.WriteLine( "}" );
Alive = false;
}
Alive = true;
}
public async Task TryAuth() {
Console.WriteLine("Attempting to authenticate against the server...");
await ServerConnection.Send(new UserAuthPacket {
UserName = UserName,
ConnectionKey = ConnectionKey
});
}
/////////////////////////////
@@ -38,27 +54,33 @@ namespace Mistox.Client {
/////////////////////////////
public void UserConnected(UserConnectedPacket packet) {
mUDPClient user = new mUDPClient(this, packet.ClientIPAddress, packet.ClientPort) {
IPEndPoint remoteUser = new IPEndPoint(packet.ClientIPAddress, packet.ClientPort);
mUDPClient user = new mUDPClient(this, remoteUser) {
UserName = packet.UserName
};
clientConnections[user.GetConnectionKey()] = user;
clientConnections[remoteUser] = user;
InvokeOnUserConnected(user);
}
public void UserDisconnected(UserDisconnectedPacket packet) {
mUDPClient client;
bool found = clientConnections.TryGetValue(packet.ConnectionKey, out client);
if (found) {
mUDPClient client = null;
foreach(mUDPClient cur in clientConnections.Values) {
if (cur.UserName.ToLower() == packet.UserName.ToLower()) {
client = cur;
break;
}
}
if (client != null) {
InvokeOnUserDisconnected( client );
client.Alive = false;
client.Dispose();
clientConnections[packet.ConnectionKey] = null;
clientConnections[client._remoteHost] = null;
}
}
/////////////////////////////
// Events
/////////////////////////////
/////////////////////////////
// Events
/////////////////////////////
public event Action<dynamic> onDataReceived;
public void InvokeOnReceived(dynamic DataPacket, mUDPClient remote = null){
@@ -81,6 +103,11 @@ namespace Mistox.Client {
public event Action onServerConnected;
public void InvokeOnServerConnected(){
Alive = true;
Task.Run(async () => {
try {
await TryAuth();
} catch {}
});
onServerConnected?.Invoke();
}