Major overall of data
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@@ -0,0 +1,24 @@
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using System;
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namespace Mistox.Client {
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public class MistoxServerClient {
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public string ServerName { get; set; } = ""; // The Name of the server
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public bool Alive { get; set; } = true; // Is the server running
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public int Port { get; set; } = 9126; // What Port to bind on
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public event EventHandler onUserConnected;
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public void InvokeOnUserConnected(UDPEndpoint ConnectedUser){
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onUserConnected?.Invoke(ConnectedUser, new EventArgs());
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}
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public event EventHandler onReceived;
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public void InvokeOnReceived(dynamic DataPacket){
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onReceived?.Invoke(DataPacket, new EventArgs());
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}
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public event EventHandler onUserDisconnected;
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public void InvokeOnUserDisconnected(UDPEndpoint DisconnectedUser){
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onUserDisconnected?.Invoke(DisconnectedUser, new EventArgs());
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}
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}
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}
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@@ -0,0 +1,10 @@
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using System.Net;
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namespace Mistox.Client {
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public class UDPEndpoint {
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public string UserName { get; set; } = ""; // The Players UserName
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public bool Alive { get; set; } = true; // Is the connection alive
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public IPEndPoint Destination { get; set; } // The IP destination for the connection
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public mUDPClient Connection { get; set; } // The UDP Client Object
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}
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}
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@@ -6,23 +6,16 @@ using System.Threading.Tasks;
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//IP Range Updater
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namespace MistoxServer.Client {
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namespace Mistox.Client {
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public class mTCPClient : IDisposable {
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TcpClient Server;
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public event EventHandler onConnected;
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public event EventHandler onReceived;
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public event EventHandler onDisconnected;
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public bool Alive;
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bool notified = false;
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public mTCPClient( IPEndPoint ServerAddress ) {
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Server = new TcpClient( AddressFamily.InterNetwork );
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Server.NoDelay = true;
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Server.Connect( ServerAddress );
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Alive = true;
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ClientInterface.ServerClientInstance.Alive = true;
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Thread RThread = new Thread(async () => { await ReceiveThread(); });
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RThread.Start();
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}
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@@ -30,29 +23,28 @@ namespace MistoxServer.Client {
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async Task ReceiveThread() {
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using( NetworkStream ns = Server.GetStream() ) {
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try {
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while( Alive ) {
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if( Server.Connected && !notified ) {
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while( ClientInterface.ServerClientInstance.Alive ) {
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if( Server.Connected ) {
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Console.WriteLine( "Connected to server" );
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onConnected?.Invoke( new object(), new EventArgs() );
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notified = true;
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ClientInterface.ServerClientInstance.onConnected.Invoke( new object(), new EventArgs() );
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} else if( !Server.Connected ) {
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Console.WriteLine( "Disconnected from server" );
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onDisconnected?.Invoke( new object(), new EventArgs() );
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Alive = false;
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ClientInterface.ServerClientInstance.onDisconnected?.Invoke( new object(), new EventArgs() );
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ClientInterface.ServerClientInstance.Alive = false;
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}
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byte[] StreamData = new byte[1024];
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int bytesRead = await ns.ReadAsync(StreamData, 0, StreamData.Length);
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if( bytesRead > 0 ) {
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dynamic data = mSerialize.tReceive( StreamData.Sub( 0, bytesRead ) );
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if( data != null ) {
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onReceived?.Invoke( data, new EventArgs() );
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ClientInterface.ServerClientInstance.onReceive?.Invoke( data, new EventArgs() );
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}
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}
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}
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} catch( Exception ) {
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Console.WriteLine( "You have disconnected from the server" );
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onDisconnected?.Invoke( new object(), new EventArgs() );
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Alive = false;
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ClientInterface.ServerClientInstance.onDisconnected?.Invoke( new object(), new EventArgs() );
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ClientInterface.ServerClientInstance.Alive = false;
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}
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}
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}
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@@ -63,7 +55,7 @@ namespace MistoxServer.Client {
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}
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public void Dispose() {
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Alive = false;
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ClientInterface.ServerClientInstance.Alive = false;
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Server.Close();
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Server = null;
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}
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@@ -6,16 +6,12 @@ using System.Threading.Tasks;
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// Network Sync
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namespace MistoxServer.Client {
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namespace Mistox.Client {
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public class mUDPClient : IDisposable {
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public event EventHandler onReceived;
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Socket udpClient;
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bool Alive;
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int Port;
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public mUDPClient( IPEndPoint ServerAddress ) {
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public mUDPClient( IPEndPoint ServerAddress, string ConnectionID ) {
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udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp );
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udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
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udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 );
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