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@@ -1,46 +1,43 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Net;
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using System.Threading.Tasks;
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using MistoxServer.Client;
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using Mistox.Client;
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namespace MistoxServer {
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public class ClientInterface : IMistoxServer {
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namespace Mistox {
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public class ClientInterface {
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mTCPClient SlowUpdate;
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mUDPClient FastUpdate;
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IPEndPoint mPEndPoint;
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public static MistoxServerClient ServerClientInstance;
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public static mTCPClient serverConnection;
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public static ConcurrentDictionary<string, UDPEndpoint> clientConnections;
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public event EventHandler onConnected;
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public event EventHandler onSlowReceive;
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public event EventHandler onFastReceive;
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public event EventHandler onDisconnected;
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public event EventHandler onUserConnected;
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public event EventHandler onReceive;
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public event EventHandler onUserDisconnected;
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public ClientInterface( string IpOrHostName, int Port ) {
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ServerClientInstance = new MistoxServerClient() {
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Port = Port
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};
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// Get Server IP
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IPHostEntry host = Dns.GetHostEntry( IpOrHostName );
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IPEndPoint ServerDenstination = new IPEndPoint(0, 0);
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foreach( IPAddress entry in host.AddressList ) {
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if ( entry.AddressFamily == System.Net.Sockets.AddressFamily.InterNetwork ) {
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mPEndPoint = new IPEndPoint( entry, Port );
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ServerDenstination = new IPEndPoint( entry, Port );
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}
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}
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Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + mPEndPoint.Address );
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// Make a UDP connection to the server
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try {
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FastUpdate = new mUDPClient( mPEndPoint );
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FastUpdate.onReceived += (object o, EventArgs e) => { onFastReceive?.Invoke( o, e ); };
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} catch( Exception e ) {
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Console.WriteLine( "An error has occured with the connection to the server. Error { " );
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Console.WriteLine( e.ToString() );
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Console.WriteLine( "}" );
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}
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Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + ServerDenstination.Address );
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// Make a TCP connection to the server
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try {
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SlowUpdate = new mTCPClient( mPEndPoint );
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SlowUpdate.onConnected += ( object o, EventArgs e ) => { onConnected?.Invoke( o, e ); };
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SlowUpdate.onReceived += ( object o, EventArgs e ) => { onSlowReceive?.Invoke( o, e ); };
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SlowUpdate.onDisconnected += ( object o, EventArgs e ) => { onDisconnected?.Invoke( o, e ); };
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serverConnection = new mTCPClient( ServerDenstination );
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serverConnection.on +=
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serverConnection.onReceive += ( object o, EventArgs e ) => { onReceive?.Invoke( o, e ); };
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serverConnection.onDisconnected += ( object o, EventArgs e ) => { onUserDisconnected?.Invoke( o, e ); };
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} catch( Exception e ) {
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Console.WriteLine( "An error has occured with the connection to the server. Error { " );
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Console.WriteLine( e.ToString() );
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@@ -48,12 +45,18 @@ namespace MistoxServer {
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}
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}
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public async Task Send<Packet>(Packet data, SendType speed) {
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if (SendType.SlowUpdate == speed) {
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await SlowUpdate.Send( data );
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} else {
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await FastUpdate.Send( data, mPEndPoint );
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public async Task SendAllClients<Packet>(Packet data) {
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foreach(KeyValuePair<string, UDPEndpoint> cur in clientConnections){
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await cur.Value.Connection.Send( data, cur.Value.Destination );
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}
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}
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public async Task SendClient<Packet>(string UserName, Packet data) {
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await clientConnections[UserName].Connection.Send( data, clientConnections[UserName].Destination );
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}
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public async Task SendServer<Packet>(Packet data) {
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await serverConnection.Send( data );
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}
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}
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}
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@@ -4,12 +4,12 @@ using System.Net;
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namespace Mistox {
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public class mServer {
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public static ServerInterface newServer(int port, string serverName) {
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public static ServerInterface newServer( string serverName, int port ) {
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DataPacket.BuildNetworkPacketList();
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return new ServerInterface(port, serverName);
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}
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public static ClientInterface newClient(string ServerIPOrHostName, int Port) {
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public static ClientInterface newClient( string ServerIPOrHostName, int Port ) {
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DataPacket.BuildNetworkPacketList();
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int index = 0;
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IPAddress[] remoteAddress = Dns.GetHostAddresses(ServerIPOrHostName);
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@@ -8,7 +8,9 @@ using Mistox.Server;
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namespace Mistox {
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public class ServerInterface {
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MistoxServer ServerInstance;
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public static MistoxServer ServerInstance; // Server Data
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public static ServerListener Listener; // Server Listener
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public static ConcurrentDictionary<string, TcpClientConnection> Connections; // Server Connections
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public event EventHandler onUserConnected;
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public event EventHandler onReceive;
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@@ -21,27 +23,29 @@ namespace Mistox {
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ServerName = serverName,
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BindAddress = IPAddress.Any,
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Port = port,
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MaxClients = 10,
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Connections = new ConcurrentDictionary<string, TcpClientConnection>()
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MaxClients = 10
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};
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Connections = new ConcurrentDictionary<string, TcpClientConnection>();
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// Setup the event handlers
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ServerInstance.onUserConnected += onUserConnected;
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ServerInstance.onReceived += onReceive;
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ServerInstance.onUserDisconnected += onUserDisconnected;
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// Start listening for connections and wire up the server
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ServerInstance.serverListener = new ServerListener( ServerInstance );
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ServerInstance.serverListener.onConnected += onUserConnected;
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ServerInstance.serverListener.onReceive += onReceive;
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ServerInstance.serverListener.onDisconnected += onUserDisconnected;
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Listener = new ServerListener();
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Console.WriteLine( "The Server is initilized and waiting for clients to connect at port : " + port );
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}
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public async Task SendAllClients<Packet>(Packet data) {
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foreach( KeyValuePair<string, TcpClientConnection> cur in ServerInstance.Connections ) {
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foreach( KeyValuePair<string, TcpClientConnection> cur in Connections ) {
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await cur.Value.Connection.Send(data);
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}
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}
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public async Task SendClient<Packet>(string UserName, Packet data) {
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await ServerInstance.Connections[UserName].Connection.Send( data );
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await Connections[UserName].Connection.Send( data );
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}
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}
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}
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