diff --git a/Todo.txt b/Todo.txt index e633225..4b0983a 100644 --- a/Todo.txt +++ b/Todo.txt @@ -5,6 +5,7 @@ 5. Have the server use the welcome packet to fillout the user information on the server 6. Respond to the client from the server with a server list of UDPEndpoints +Test that the datapacket is formatted correctly. The packet size might be off from the actual packet size Have each client update the ingame location to the server every 5 seconds [ Heartbeat ] For each user in the server calculate which other players are close enough for a connection