Wire up the event handlers
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@@ -4,7 +4,6 @@ namespace Mistox.Client {
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public class UDPEndpoint {
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public string UserName { get; set; } = ""; // The Players UserName
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public bool Alive { get; set; } = true; // Is the connection alive
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public IPEndPoint Destination { get; set; } // The IP destination for the connection
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public mUDPClient Connection { get; set; } // The UDP Client Object
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}
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}
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