Rework client to be non static

This commit is contained in:
derek.holloway committed 2026-07-08 13:45:20 -07:00
1 parent 6f910e969a
commit b439805f3e
7 files changed
+107 -108

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+21 -16
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@@ -9,28 +9,33 @@ using System.Threading.Tasks;
namespace Mistox.Client {
public class mUDPClient : IDisposable {
Socket udpClient;
IPEndPoint remoteHost;
public string UserName { get; set; } = ""; // The remote players UserName
public bool Alive { get; set; } = true; // Is the connection alive
public mUDPClient( long RemoteIP, int Port ) {
remoteHost = new IPEndPoint( RemoteIP, Port );
udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp );
udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 );
udpClient.Bind( new IPEndPoint( IPAddress.Any, Port ) );
ClientInterface.ServerClientInstance.Alive = true;
Socket _udpClient;
IPEndPoint _remoteHost;
MistoxClient _parent;
public mUDPClient( MistoxClient parent, long RemoteIP, int Port ) {
_parent = parent;
_remoteHost = new IPEndPoint( RemoteIP, Port );
_udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp );
_udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
_udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 );
_udpClient.Bind( new IPEndPoint( IPAddress.Any, Port ) );
_parent.Alive = true;
Thread Client = new Thread(async() => { await ReceiveThread(); });
Client.Start();
}
async Task ReceiveThread() {
byte[] buffer = new byte[65535];
while( ClientInterface.ServerClientInstance.Alive ) {
while( _parent.Alive ) {
try {
// Read the data out of the UDP packet with a buffer that has the maximum possible UDP packet size
// As UDP reads the whole next packet then drops. Im guaranteed to receive 1 packet at a time
int bytesRead = await udpClient.ReceiveAsync( buffer );
int bytesRead = await _udpClient.ReceiveAsync( buffer );
// Create the data readers
ReadOnlyMemory<byte> dataMemory = buffer.AsMemory(0, bytesRead);
@@ -45,7 +50,7 @@ namespace Mistox.Client {
dynamic buildObj = DataPacket.Deserialize( dataType, DataLength, data );
// Return the object
ClientInterface.ServerClientInstance.InvokeOnReceived( buildObj );
_parent.InvokeOnReceived( buildObj );
} catch( Exception e ) {
Console.WriteLine( "UDP Receive exception : " + e.Message );
@@ -55,13 +60,13 @@ namespace Mistox.Client {
public async Task Send<T>( T Data ) {
byte[] byteData = DataPacket.Serialize( Data );
await udpClient.SendToAsync( byteData, SocketFlags.None, remoteHost );
await _udpClient.SendToAsync( byteData, SocketFlags.None, _remoteHost );
}
public void Dispose() {
ClientInterface.ServerClientInstance.Alive = false;
udpClient.Close();
udpClient = null;
_parent.Alive = false;
_udpClient.Close();
_udpClient = null;
}
}
}