Rework client to be non static

This commit is contained in:
derek.holloway committed 2026-07-08 13:45:20 -07:00
1 parent 6f910e969a
commit b439805f3e
7 files changed
+107 -108

No files matched your search

@@ -1,40 +0,0 @@
using System;
namespace Mistox.Client {
public class MistoxServerClient {
public string ServerName { get; set; } = ""; // The Name of the server
public bool Alive { get; set; } = true; // Is the server running
public int Port { get; set; } = 9126; // What Port to bind on
public event Action onServerConnected;
public void InvokeOnServerConnected(){
Alive = true;
onServerConnected?.Invoke();
}
public event Action<UDPEndpoint> onUserConnected;
public void InvokeOnUserConnected(UDPEndpoint ConnectedUser){
onUserConnected?.Invoke(ConnectedUser);
}
public event Action<dynamic> onDataReceived;
public void InvokeOnReceived(dynamic DataPacket){
onDataReceived?.Invoke(DataPacket);
}
public event Action<UDPEndpoint> onUserDisconnected;
public void InvokeOnUserDisconnected(UDPEndpoint DisconnectedUser){
onUserDisconnected?.Invoke(DisconnectedUser);
}
public event Action onServerDisconnected;
public void InvokeOnServerDisconnected(){
Alive = false;
onServerDisconnected?.Invoke();
}
}
}
@@ -1,7 +0,0 @@
namespace Mistox.Client {
public class UDPEndpoint {
public string UserName { get; set; } = ""; // The Players UserName
public bool Alive { get; set; } = true; // Is the connection alive
public mUDPClient Connection { get; set; } // The UDP Client Object
}
}
+55
View File
@@ -0,0 +1,55 @@
using System;
using System.Collections.Concurrent;
using System.Net;
namespace Mistox.Client {
public class MistoxClient {
public string ServerName { get; set; } = ""; // The Name of the server
public bool Alive { get; set; } = true; // Is the server running
public mTCPClient ServerConnection;
public ConcurrentDictionary<string, mUDPClient> clientConnections;
public MistoxClient(IPEndPoint Server) {
Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + Server.Address );
try {
ServerConnection = new mTCPClient( this, Server );
Console.WriteLine( "Connected to the server sucessfully" );
} catch( Exception e ) {
Console.WriteLine( "An error has occured with the connection to the server. Error { " );
Console.WriteLine( e.ToString() );
Console.WriteLine( "}" );
}
Alive = true;
}
public event Action onServerConnected;
public void InvokeOnServerConnected(){
Alive = true;
onServerConnected?.Invoke();
}
public event Action<mUDPClient> onUserConnected;
public void InvokeOnUserConnected(mUDPClient ConnectedUser){
onUserConnected?.Invoke(ConnectedUser);
}
public event Action<dynamic> onDataReceived;
public void InvokeOnReceived(dynamic DataPacket){
onDataReceived?.Invoke(DataPacket);
}
public event Action<mUDPClient> onUserDisconnected;
public void InvokeOnUserDisconnected(mUDPClient DisconnectedUser){
onUserDisconnected?.Invoke(DisconnectedUser);
}
public event Action onServerDisconnected;
public void InvokeOnServerDisconnected(){
Alive = false;
onServerDisconnected?.Invoke();
}
}
}
+15 -14
View File
@@ -9,23 +9,24 @@ using System.Threading.Tasks;
namespace Mistox.Client { namespace Mistox.Client {
public class mTCPClient : IDisposable { public class mTCPClient : IDisposable {
TcpClient Server; TcpClient _connection;
MistoxClient _parent;
public mTCPClient( IPEndPoint ServerAddress ) { public mTCPClient( MistoxClient parent, IPEndPoint ServerAddress ) {
Server = new TcpClient( AddressFamily.InterNetwork ); _connection = new TcpClient( AddressFamily.InterNetwork );
Server.NoDelay = true; _connection.NoDelay = true;
Server.Connect( ServerAddress ); _connection.Connect( ServerAddress );
ClientInterface.ServerClientInstance.InvokeOnServerConnected(); _parent.InvokeOnServerConnected();
Thread RThread = new Thread(async () => { await ReceiveThread(); }); Thread RThread = new Thread(async () => { await ReceiveThread(); });
RThread.Start(); RThread.Start();
} }
async Task ReceiveThread() { async Task ReceiveThread() {
using( NetworkStream ns = Server.GetStream() ) { using( NetworkStream ns = _connection.GetStream() ) {
try { try {
byte[] headerBuffer = new byte[DataPacket.HeaderLength]; byte[] headerBuffer = new byte[DataPacket.HeaderLength];
byte[] payloadBuffer = new byte[65535]; // Upper limit for safety byte[] payloadBuffer = new byte[65535]; // Upper limit for safety
while( ClientInterface.ServerClientInstance.Alive ) { while( _parent.Alive ) {
// Read the header off // Read the header off
await ns.ReadExactlyAsync(headerBuffer, 0, 3); await ns.ReadExactlyAsync(headerBuffer, 0, 3);
@@ -46,11 +47,11 @@ namespace Mistox.Client {
dynamic dataobject = DataPacket.Deserialize( packetbyte, dataLength, payloadBuffer.AsMemory(DataPacket.HeaderLength, dataLength) ); dynamic dataobject = DataPacket.Deserialize( packetbyte, dataLength, payloadBuffer.AsMemory(DataPacket.HeaderLength, dataLength) );
// Return the object // Return the object
ClientInterface.ServerClientInstance.InvokeOnReceived(dataobject); _parent.InvokeOnReceived(dataobject);
} }
} catch (Exception e) { } catch (Exception e) {
ClientInterface.ServerClientInstance.Alive = false; _parent.Alive = false;
Dispose(); Dispose();
Console.WriteLine("TCP Receive exception: " + e.Message); Console.WriteLine("TCP Receive exception: " + e.Message);
} }
@@ -59,13 +60,13 @@ namespace Mistox.Client {
public async Task Send<T>(T packet) { public async Task Send<T>(T packet) {
byte[] data = DataPacket.Serialize( packet ); byte[] data = DataPacket.Serialize( packet );
await Server.GetStream().WriteAsync( data, 0, data.Length ); await _connection.GetStream().WriteAsync( data, 0, data.Length );
} }
public void Dispose() { public void Dispose() {
ClientInterface.ServerClientInstance.InvokeOnServerDisconnected(); _parent.InvokeOnServerDisconnected();
Server.Close(); _connection.Close();
Server = null; _connection = null;
} }
} }
} }
+21 -16
View File
@@ -9,28 +9,33 @@ using System.Threading.Tasks;
namespace Mistox.Client { namespace Mistox.Client {
public class mUDPClient : IDisposable { public class mUDPClient : IDisposable {
Socket udpClient; public string UserName { get; set; } = ""; // The remote players UserName
IPEndPoint remoteHost; public bool Alive { get; set; } = true; // Is the connection alive
public mUDPClient( long RemoteIP, int Port ) { Socket _udpClient;
remoteHost = new IPEndPoint( RemoteIP, Port ); IPEndPoint _remoteHost;
udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp ); MistoxClient _parent;
udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 ); public mUDPClient( MistoxClient parent, long RemoteIP, int Port ) {
udpClient.Bind( new IPEndPoint( IPAddress.Any, Port ) ); _parent = parent;
ClientInterface.ServerClientInstance.Alive = true; _remoteHost = new IPEndPoint( RemoteIP, Port );
_udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp );
_udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
_udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 );
_udpClient.Bind( new IPEndPoint( IPAddress.Any, Port ) );
_parent.Alive = true;
Thread Client = new Thread(async() => { await ReceiveThread(); }); Thread Client = new Thread(async() => { await ReceiveThread(); });
Client.Start(); Client.Start();
} }
async Task ReceiveThread() { async Task ReceiveThread() {
byte[] buffer = new byte[65535]; byte[] buffer = new byte[65535];
while( ClientInterface.ServerClientInstance.Alive ) { while( _parent.Alive ) {
try { try {
// Read the data out of the UDP packet with a buffer that has the maximum possible UDP packet size // Read the data out of the UDP packet with a buffer that has the maximum possible UDP packet size
// As UDP reads the whole next packet then drops. Im guaranteed to receive 1 packet at a time // As UDP reads the whole next packet then drops. Im guaranteed to receive 1 packet at a time
int bytesRead = await udpClient.ReceiveAsync( buffer ); int bytesRead = await _udpClient.ReceiveAsync( buffer );
// Create the data readers // Create the data readers
ReadOnlyMemory<byte> dataMemory = buffer.AsMemory(0, bytesRead); ReadOnlyMemory<byte> dataMemory = buffer.AsMemory(0, bytesRead);
@@ -45,7 +50,7 @@ namespace Mistox.Client {
dynamic buildObj = DataPacket.Deserialize( dataType, DataLength, data ); dynamic buildObj = DataPacket.Deserialize( dataType, DataLength, data );
// Return the object // Return the object
ClientInterface.ServerClientInstance.InvokeOnReceived( buildObj ); _parent.InvokeOnReceived( buildObj );
} catch( Exception e ) { } catch( Exception e ) {
Console.WriteLine( "UDP Receive exception : " + e.Message ); Console.WriteLine( "UDP Receive exception : " + e.Message );
@@ -55,13 +60,13 @@ namespace Mistox.Client {
public async Task Send<T>( T Data ) { public async Task Send<T>( T Data ) {
byte[] byteData = DataPacket.Serialize( Data ); byte[] byteData = DataPacket.Serialize( Data );
await udpClient.SendToAsync( byteData, SocketFlags.None, remoteHost ); await _udpClient.SendToAsync( byteData, SocketFlags.None, _remoteHost );
} }
public void Dispose() { public void Dispose() {
ClientInterface.ServerClientInstance.Alive = false; _parent.Alive = false;
udpClient.Close(); _udpClient.Close();
udpClient = null; _udpClient = null;
} }
} }
} }
+15 -30
View File
@@ -1,5 +1,4 @@
using System; using System;
using System.Collections.Concurrent;
using System.Collections.Generic; using System.Collections.Generic;
using System.Net; using System.Net;
using System.Threading.Tasks; using System.Threading.Tasks;
@@ -8,28 +7,16 @@ using Mistox.Client;
namespace Mistox { namespace Mistox {
public class ClientInterface { public class ClientInterface {
public static MistoxServerClient ServerClientInstance; public static MistoxClient serverInstance;
public static mTCPClient serverConnection;
public static ConcurrentDictionary<string, UDPEndpoint> clientConnections;
public event Action onServerConnected; public event Action onServerConnected;
public event Action<UDPEndpoint> onUserConnected; public event Action<mUDPClient> onUserConnected;
public event Action<dynamic> onDataReceived; public event Action<dynamic> onDataReceived;
public event Action<UDPEndpoint> onUserDisconnected; public event Action<mUDPClient> onUserDisconnected;
public event Action onServerDisconnected; public event Action onServerDisconnected;
public ClientInterface( string IpOrHostName, int Port ) { public ClientInterface( string IpOrHostName, int Port ) {
// Wire up the Mistox server client
ServerClientInstance = new MistoxServerClient() {
Port = Port
};
ServerClientInstance.onServerConnected += onServerConnected;
ServerClientInstance.onUserConnected += (UDPEndpoint endpoint) => { onUserConnected?.Invoke(endpoint); };
ServerClientInstance.onDataReceived += (dynamic data) => { onDataReceived?.Invoke(data); };
ServerClientInstance.onUserDisconnected += (UDPEndpoint endpoint) => { onUserDisconnected?.Invoke(endpoint); };
ServerClientInstance.onServerDisconnected += onServerDisconnected;
// Get Server IP // Get Server IP
IPHostEntry host = Dns.GetHostEntry( IpOrHostName ); IPHostEntry host = Dns.GetHostEntry( IpOrHostName );
IPEndPoint ServerDenstination = new IPEndPoint(0, 0); IPEndPoint ServerDenstination = new IPEndPoint(0, 0);
@@ -38,30 +25,28 @@ namespace Mistox {
ServerDenstination = new IPEndPoint( entry, Port ); ServerDenstination = new IPEndPoint( entry, Port );
} }
} }
Console.WriteLine( "The client is initilized and trying to connect to the server at ip : " + ServerDenstination.Address );
// Start and wire up the Mistox server client
// Make a TCP connection to the server serverInstance = new MistoxClient( ServerDenstination );
try { serverInstance.onServerConnected += onServerConnected;
serverConnection = new mTCPClient( ServerDenstination ); serverInstance.onUserConnected += (mUDPClient endpoint) => { onUserConnected?.Invoke(endpoint); };
} catch( Exception e ) { serverInstance.onDataReceived += (dynamic data) => { onDataReceived?.Invoke(data); };
Console.WriteLine( "An error has occured with the connection to the server. Error { " ); serverInstance.onUserDisconnected += (mUDPClient endpoint) => { onUserDisconnected?.Invoke(endpoint); };
Console.WriteLine( e.ToString() ); serverInstance.onServerDisconnected += onServerDisconnected;
Console.WriteLine( "}" );
}
} }
public async Task SendAllClients<Packet>(Packet data) { public async Task SendAllClients<Packet>(Packet data) {
foreach(KeyValuePair<string, UDPEndpoint> cur in clientConnections){ foreach(KeyValuePair<string, mUDPClient> cur in serverInstance.clientConnections){
await cur.Value.Connection.Send( data ); await cur.Value.Send( data );
} }
} }
public async Task SendClient<Packet>(string UserName, Packet data) { public async Task SendClient<Packet>(string UserName, Packet data) {
await clientConnections[UserName].Connection.Send( data ); await serverInstance.clientConnections[UserName].Send( data );
} }
public async Task SendServer<Packet>(Packet data) { public async Task SendServer<Packet>(Packet data) {
await serverConnection.Send( data ); await serverInstance.ServerConnection.Send( data );
} }
} }
} }
+1 -1
View File
@@ -69,7 +69,7 @@ namespace Mistox.Server {
} }
} catch (Exception e) { } catch (Exception e) {
ClientInterface.ServerClientInstance.Alive = false; _parent.Alive = false;
Dispose(); Dispose();
Console.WriteLine("TCP Receive exception: " + e.Message); Console.WriteLine("TCP Receive exception: " + e.Message);
} }