The servers default port is 25566 TCPServer.cs Void TCPServer() Initilizes the server object on the default game port of 25566 Void SendAll(string Data) Send data to all the clients Event onReceived Fires when data is received from a client TCPClient.cs Void TCPClient(String ServerIP) Initilizes the client object Void Send(String Data) Sends data to the server Event onReceived Fires when data is received from the server UDPClient.cs