22 lines
1.2 KiB
C#
22 lines
1.2 KiB
C#
using System;
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using System.Net;
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namespace Mistox.Server {
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public class MistoxServer {
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public string ServerName { get; set; } = ""; // The name of the server
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public IPAddress BindAddress { get; set; } = IPAddress.Any; // What IP to bind on
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public int Port { get; set; } = 9126; // What Port to bind on
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public int MaxClients { get; set; } = 10; // The max players per server
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public bool Alive { get; set; } = true; // Is the server running
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public event Action<TcpClientConnection> onUserConnected;
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public void InvokeUserConnected( TcpClientConnection user ){ onUserConnected?.Invoke( user ); }
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public event Action<dynamic> onDataReceived;
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public void InvokeDataReceived( dynamic data ){ onDataReceived?.Invoke( data ); }
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public event Action<TcpClientConnection> onUserDisconnected;
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public void InvokeUserDisconnected( TcpClientConnection user ){ onUserDisconnected?.Invoke( user ); }
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}
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}
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