Files
GameServer/MistoxServer/mPacket/ResevedPackets.cs
T

23 lines
538 B
C#

using Mistox.Attributes;
namespace Mistox.ResevedPackets {
[mPacket(0xFF)]
public class EntityPacket {
public ushort ObjectId { get; set; }
public byte[] InnerPayload { get; set; }
}
[mPacket(0xFE)]
public class UserConnectedPacket {
public string UserName { get; set; }
public long ClientIPAddress { get; set; }
public int ClientPort { get; set; }
}
[mPacket(0xFD)]
public class UserDisconnectedPacket {
public string UserName { get; set; }
}
}