Files
GameServer/MistoxServer/Client/TCPClient.cs
T

72 lines
2.7 KiB
C#

using System;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using System.Threading.Tasks;
//IP Range Updater
namespace Mistox.Client {
public class mTCPClient : IDisposable {
TcpClient Server;
public mTCPClient( IPEndPoint ServerAddress ) {
Server = new TcpClient( AddressFamily.InterNetwork );
Server.NoDelay = true;
Server.Connect( ServerAddress );
ClientInterface.ServerClientInstance.InvokeOnServerConnected();
Thread RThread = new Thread(async () => { await ReceiveThread(); });
RThread.Start();
}
async Task ReceiveThread() {
using( NetworkStream ns = Server.GetStream() ) {
try {
byte[] headerBuffer = new byte[DataPacket.HeaderLength];
byte[] payloadBuffer = new byte[65535]; // Upper limit for safety
while( ClientInterface.ServerClientInstance.Alive ) {
// Read the header off
await ns.ReadExactlyAsync(headerBuffer, 0, 3);
// Parse the header
byte packetbyte = headerBuffer[0];
ushort dataLength = (ushort)((headerBuffer[1] << 8) | headerBuffer[2]);
// Make sure the data looks valid
if (dataLength > payloadBuffer.Length) {
throw new Exception("Incoming TCP payload is too large for the pre-allocated buffer.");
}
// Read off the data
await ns.ReadExactlyAsync(payloadBuffer, 0, dataLength);
// Create the dataobject
dynamic dataobject = DataPacket.Deserialize( packetbyte, dataLength, payloadBuffer.AsMemory(DataPacket.HeaderLength, dataLength) );
// Return the object
ClientInterface.ServerClientInstance.InvokeOnReceived(dataobject);
}
} catch (Exception e) {
ClientInterface.ServerClientInstance.Alive = false;
Dispose();
Console.WriteLine("TCP Receive exception: " + e.Message);
}
}
}
public async Task Send<T>(T packet) {
byte[] data = DataPacket.Serialize( packet );
await Server.GetStream().WriteAsync( data, 0, data.Length );
}
public void Dispose() {
ClientInterface.ServerClientInstance.InvokeOnServerDisconnected();
Server.Close();
Server = null;
}
}
}