56 lines
1.8 KiB
C#
56 lines
1.8 KiB
C#
using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Threading;
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using System.Threading.Tasks;
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// Network Sync
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namespace MistoxServer.Client {
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public class mUDPClient : IDisposable {
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public event EventHandler onReceived;
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Socket udpClient;
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bool Alive;
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int Port;
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public mUDPClient( IPEndPoint ServerAddress ) {
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udpClient = new Socket( AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp );
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udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.ReuseAddress, true );
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udpClient.SetSocketOption( SocketOptionLevel.IP, SocketOptionName.IpTimeToLive, 128 );
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udpClient.Bind( new IPEndPoint( IPAddress.Any, ServerAddress.Port ) );
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Alive = true;
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Port = ServerAddress.Port;
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Thread Client = new Thread(async() => { await ReceiveThread(); });
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Client.Start();
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}
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async Task ReceiveThread() {
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while( Alive ) {
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try {
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byte[] buffer = new byte[1024];
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int bytesRead = await udpClient.ReceiveAsync( buffer );
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dynamic data = mSerialize.uReceive( buffer.Sub(0, bytesRead) );
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if( data != null ) {
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onReceived?.Invoke( data, new EventArgs() );
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}
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} catch( Exception ) {
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}
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}
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}
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public async Task Send<T>( T Data, IPEndPoint remoteHost ) {
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byte[] byteData = DataPacket.Serialize( Data );
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await udpClient.SendToAsync( byteData, SocketFlags.None, new IPEndPoint( remoteHost.Address, Port ) );
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}
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public void Dispose() {
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Alive = false;
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udpClient.Close();
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udpClient = null;
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}
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}
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}
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