Fix Centering
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+3
-1
@@ -1,4 +1,5 @@
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<form class="center big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<div class="center">
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<form class="big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<h3>Forgot Password</h3>
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<h3>Forgot Password</h3>
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@@ -19,3 +20,4 @@
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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</ul>
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</ul>
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</form>
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</form>
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</div>
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@@ -1,4 +1,5 @@
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<form class="center big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<div class="center">
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<form class="big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<h3>Login</h3>
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<h3>Login</h3>
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<div class="frame-item">
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<div class="frame-item">
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@@ -31,3 +32,4 @@
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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</ul>
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</ul>
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</form>
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</form>
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</div>
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@@ -1,4 +1,5 @@
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<form class="center big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<div class="center">
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<form class="big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<h3>Register</h3>
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<h3>Register</h3>
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<div class="frame-item">
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<div class="frame-item">
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@@ -31,3 +32,4 @@
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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</ul>
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</ul>
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</form>
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</form>
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</div>
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+3
-1
@@ -1,4 +1,5 @@
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<form class="center big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<div class="center">
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<form class="big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<h3>Reset Password</h3>
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<h3>Reset Password</h3>
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<h2>User: {{ UserName }}</h2>
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<h2>User: {{ UserName }}</h2>
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@@ -25,3 +26,4 @@
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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<li *ngFor="let msg of errorMsgs" >{{ msg }}</li>
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</ul>
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</ul>
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</form>
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</form>
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</div>
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+3
-1
@@ -1,6 +1,8 @@
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<form class="center big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<div class="center">
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<form class="big-frame background-border" #accountForm="ngForm" (ngSubmit)="onSubmit()">
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<h3>Verifying Email</h3>
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<h3>Verifying Email</h3>
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<h3 style="color: red;">{{ Result }}</h3>
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<h3 style="color: red;">{{ Result }}</h3>
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</form>
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</form>
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</div>
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@@ -1,12 +1,5 @@
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<style>
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<div class="center">
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.about-frame {
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<div class="big-frame background-border text-frame">
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margin: 25px 0;
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max-width: 1200px;
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padding: 10px;
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}
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</style>
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<div class="big-frame background-border horizontal-center about-frame">
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<p>Welcome to Mistox LLC. A project and hobby of Derek Holloway.</p>
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<p>Welcome to Mistox LLC. A project and hobby of Derek Holloway.</p>
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<br />
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<br />
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<p>I am an indi-developer who has been making small projects since I was 13. I originally learned lua and spent 4 years mastering it. Then I moved onto C# which is my preferred language</p>
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<p>I am an indi-developer who has been making small projects since I was 13. I originally learned lua and spent 4 years mastering it. Then I moved onto C# which is my preferred language</p>
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@@ -32,3 +25,4 @@
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</a>
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</a>
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</div>
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</div>
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</div>
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@@ -1,26 +1,5 @@
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<style>
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<div class="center">
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.mist-frame {
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<div class="big-frame background-border text-frame">
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margin: 25px 0;
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max-width: 1200px;
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padding: 10px;
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}
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.Big-Div {
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position: relative;
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left: calc(50% - 400px);
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max-width: 800px;
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}
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@media (max-width: 1150px) {
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.Big-Div {
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position: relative;
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left: calc(50% - 200px);
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max-width: 400px;
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}
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}
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</style>
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<div class="big-frame background-border horizontal-center mist-frame">
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<p><strong>What is the game</strong></p>
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<p><strong>What is the game</strong></p>
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<p style="padding-left: 30px;">Project-Mist is a survival game. Kind of like a battle royal in a sense but, think of it backwards. And no I know what your thinking. Its not the first person to die wins. No instead its a never ending survival game where you can free roam and build structures. The catch is, the person who has the highest stats [i.e A combination of kills, survival time] has a marker placed on their forhead.</p>
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<p style="padding-left: 30px;">Project-Mist is a survival game. Kind of like a battle royal in a sense but, think of it backwards. And no I know what your thinking. Its not the first person to die wins. No instead its a never ending survival game where you can free roam and build structures. The catch is, the person who has the highest stats [i.e A combination of kills, survival time] has a marker placed on their forhead.</p>
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<p><strong>How will the game play</strong></p>
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<p><strong>How will the game play</strong></p>
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@@ -36,3 +15,4 @@
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<p>Tournament mode<br /> all players spawn at the same time<br /> hold oddball for 30mins total</p>
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<p>Tournament mode<br /> all players spawn at the same time<br /> hold oddball for 30mins total</p>
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<p>server quits introducing people into game after 5 hrs. (last man standing mode)<br /> last person in server wins<br /> on death quit to new server<br /> everyone becomes oddball<br /> less players alive equal less oddball area</p>
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<p>server quits introducing people into game after 5 hrs. (last man standing mode)<br /> last person in server wins<br /> on death quit to new server<br /> everyone becomes oddball<br /> less players alive equal less oddball area</p>
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</div>
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</div>
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</div>
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