Update To new godot system, Migrate the login system to auth.mistox.com

This commit is contained in:
2025-12-01 19:16:49 -08:00
parent 3fc7c69a96
commit 063b70a4d5
168 changed files with 3652 additions and 1226 deletions
+20 -9
View File
@@ -2,15 +2,15 @@
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_5_selected_tab_idx=1
dock_floating={}
dock_filesystem_h_split_offset=360
dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://")
dock_filesystem_selected_paths=PackedStringArray("res://Scripts/Game/Humanoid.cs")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://Scripts/", "res://Scripts/Game/", "res://Scripts/Game/Tools/", "res://Scenes/")
dock_node_current_tab=0
dock_history_include_scene=true
dock_history_include_global=true
@@ -19,8 +19,8 @@ dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=270
dock_hsplit_3=-270
dock_hsplit_2=298
dock_hsplit_3=-472
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
@@ -31,8 +31,9 @@ dock_5="Inspector,Node,History"
open_scenes=PackedStringArray("res://Scenes/GameRoot.tscn")
current_scene="res://Scenes/GameRoot.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=0
selected_main_editor_idx=1
selected_default_debugger_tab_idx=1
selected_main_editor_idx=0
selected_bottom_panel_item=1
[EditorWindow]
@@ -51,8 +52,8 @@ zoom_factor=1.0
[GameView]
floating_window_rect=Rect2i(0, 0, 0, 0)
floating_window_screen=-1
floating_window_rect=Rect2i(951, 487, 1938, 1151)
floating_window_screen=0
[ShaderEditor]
@@ -60,3 +61,13 @@ open_shaders=[]
split_offset=300
selected_shader=""
text_shader_zoom_factor=1.0
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false
show_search=true
File diff suppressed because it is too large Load Diff
+12 -26
View File
@@ -1,32 +1,18 @@
res://addons/terrain_3d/src/asset_dock.tscn
res://addons/terrain_3d/src/bake_lod_dialog.tscn
res://addons/terrain_3d/src/channel_packer.tscn
res://addons/terrain_3d/tools/importer.tscn
res://Prefab/Pickups/pickup_item.tscn
res://Prefab/Players/inventory.tscn
res://Prefab/Players/main_player.tscn
res://Prefab/Tools/Sniper.tscn
res://Prefab/UI/select_tool_frame.tscn
res://Prefab/UI/split_item_frame.tscn
res://Prefab/bullet.tscn
res://Prefab/sun.tscn
res://Scenes/GameRoot.tscn
res://Scenes/Map0.tscn
res://Scripts/Game/Alert.cs
res://Scripts/Game/Bullet.cs
res://Scripts/Game/DayCycle.cs
res://Scripts/Game/Humanoid.cs
res://Scripts/Game/Inventory.cs
res://Scripts/Singleton/MistoxNet.cs
res://Scripts/MainMenu/MainMenu.cs
res://Scripts/Game/Bullet.cs
res://Scripts/Game/Pickup.cs
res://Scripts/Game/Alert.cs
res://Scripts/MainMenu/PreGame.cs
res://Scripts/Game/Inventory.cs
res://Scripts/Game/SpawnPoint.cs
res://Scripts/Game/Tools/SelectTool.cs
res://Scripts/Game/Tools/Sniper.cs
res://Scripts/MainMenu/GameHandler.cs
res://Scripts/MainMenu/MainMenu.cs
res://Scripts/MainMenu/PreGame.cs
res://Scripts/MainMenu/SessionHandler.cs
res://Scripts/MainMenu/Settings.cs
res://Scripts/Singleton/ItemStats.cs
res://Scripts/Singleton/MistoxNet.cs
res://Scripts/Singleton/Options.cs
res://Scripts/Singleton/Reference.cs
res://Scripts/MainMenu/Settings.cs
res://Scripts/Singleton/Options.cs
res://Scripts/Game/Humanoid.cs
res://Scripts/MainMenu/GameHandler.cs
res://Scripts/MainMenu/SessionHandler.cs
res://Scripts/Game/Tools/Sniper.cs
+6 -1
View File
@@ -1,10 +1,11 @@
[editor_metadata]
executable_path="/usr/lib/godot-mono/godot.linuxbsd.editor.x86_64.mono"
use_advanced_connections=false
[recent_files]
scenes=["res://Scenes/GameRoot.tscn"]
scenes=["res://Scenes/Map0.tscn", "res://Scenes/GameRoot.tscn"]
[uid_upgrade_tool]
@@ -36,3 +37,7 @@ run_instances_config=Array[Dictionary]([{
"override_features": false
}])
run_instance_count=3.0
[game_view]
select_mode=0