Update To new godot system, Migrate the login system to auth.mistox.com
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@@ -13,7 +13,7 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("Test")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+d13d869c77c261b1c7597b3b08dd881bd8870eff")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+3fc7c69a96bde1d2ba086c3140610de1d18e7f6a")]
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[assembly: System.Reflection.AssemblyProductAttribute("Test")]
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[assembly: System.Reflection.AssemblyTitleAttribute("Test")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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@@ -1 +1 @@
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a824c2f5bd6e2fcad5d615d54457dba269b8e68a017087a693c6cf3f8a29e3a9
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90f6b41cbc6f266c02ab6f2419cbf76f1af4c0a2d2417450c4ca041fd9f63375
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@@ -1,10 +1,12 @@
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is_global = true
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build_property.GodotDisabledSourceGenerators =
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build_property.GodotProjectDir = /home/derek/Desktop/PolyphiaGame/
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build_property.GodotProjectDirBase64 =
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build_property.GodotProjectDirBase64 = L2hvbWUvZGVyZWsvRGVza3RvcC9Qb2x5cGhpYUdhbWUv
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build_property.GodotSourceGenerators =
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build_property.IsGodotToolsProject =
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build_property.TargetFramework = net8.0
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build_property.TargetFrameworkIdentifier = .NETCoreApp
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build_property.TargetFrameworkVersion = v8.0
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build_property.TargetPlatformMinVersion =
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build_property.UsingMicrosoftNETSdkWeb =
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build_property.ProjectTypeGuids =
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@@ -1 +1 @@
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2cb06389087c4f73fa0a1f1dd6b5be2aabbfe1499ca7f0da60fb1586c9ebcd90
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13563bfd11f98867d1a0f78b4489fa1e5f43846f8cbb86b819d4232e53b4b765
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@@ -4,9 +4,7 @@
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Test.pdb
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/GodotSharp.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/GodotSharpEditor.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/MsgPack.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Newtonsoft.Json.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/System.CodeDom.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/obj/Debug/Test.csproj.AssemblyReference.cache
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/obj/Debug/Test.GeneratedMSBuildEditorConfig.editorconfig
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/obj/Debug/Test.AssemblyInfoInputs.cache
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@@ -18,3 +16,15 @@
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/obj/Debug/Test.pdb
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/obj/Debug/Test.genruntimeconfig.cache
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/obj/Debug/ref/Test.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.Bcl.Cryptography.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.Extensions.DependencyInjection.Abstractions.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.Extensions.Logging.Abstractions.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.IdentityModel.Abstractions.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.IdentityModel.JsonWebTokens.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.IdentityModel.Logging.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/Microsoft.IdentityModel.Tokens.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/System.Formats.Asn1.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/System.IdentityModel.Tokens.Jwt.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/System.Security.Cryptography.Pkcs.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/System.Security.Cryptography.Xml.dll
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/home/derek/Desktop/PolyphiaGame/.godot/mono/temp/bin/Debug/runtimes/win/lib/net8.0/System.Security.Cryptography.Pkcs.dll
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