Refactor all gameItem into one object for easier stats

This commit is contained in:
derek.holloway
2025-12-17 19:13:10 -08:00
parent 063b70a4d5
commit 25e86a6990
201 changed files with 1829 additions and 868 deletions
+9 -9
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@@ -9,7 +9,7 @@ dock_filesystem_v_split_offset=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://Scripts/Game/Humanoid.cs")
dock_filesystem_selected_paths=PackedStringArray("res://Scenes/Map0.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://Scripts/", "res://Scripts/Game/", "res://Scripts/Game/Tools/", "res://Scenes/")
dock_node_current_tab=0
dock_history_include_scene=true
@@ -19,8 +19,8 @@ dock_closed=[]
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=298
dock_hsplit_3=-472
dock_hsplit_2=319
dock_hsplit_3=-250
dock_hsplit_4=0
dock_3="Scene,Import"
dock_4="FileSystem"
@@ -28,18 +28,18 @@ dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://Scenes/GameRoot.tscn")
current_scene="res://Scenes/GameRoot.tscn"
open_scenes=PackedStringArray("res://Scenes/GameRoot.tscn", "res://Scenes/Map0.tscn")
current_scene="res://Scenes/Map0.tscn"
center_split_offset=0
selected_default_debugger_tab_idx=1
selected_main_editor_idx=0
selected_bottom_panel_item=1
selected_main_editor_idx=1
selected_bottom_panel_item=15
[EditorWindow]
screen=0
mode="maximized"
position=Vector2i(0, 42)
mode="fullscreen"
position=Vector2i(0, 66)
[ScriptEditor]
@@ -0,0 +1,3 @@
[folding]
sections_unfolded=PackedStringArray()
File diff suppressed because it is too large Load Diff
+11 -12
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@@ -1,18 +1,17 @@
res://Scripts/Game/DayCycle.cs
res://Scripts/Singleton/MistoxNet.cs
res://Scripts/MainMenu/MainMenu.cs
res://Scripts/Game/Bullet.cs
res://Scripts/Game/Pickup.cs
res://Scripts/Game/Alert.cs
res://Scripts/MainMenu/PreGame.cs
res://Scripts/Game/Inventory.cs
res://Scripts/Game/SpawnPoint.cs
res://Scripts/Game/Tools/SelectTool.cs
res://Scripts/Singleton/ItemStats.cs
res://Scripts/Singleton/Reference.cs
res://Scripts/MainMenu/Settings.cs
res://Scripts/Singleton/Options.cs
res://Scripts/Game/Humanoid.cs
res://Scripts/MainMenu/GameHandler.cs
res://Scripts/Singleton/Pickup.cs
res://Scripts/Game/SpawnPoint.cs
res://Scripts/Game/Alert.cs
res://Scripts/MainMenu/SessionHandler.cs
res://Scripts/Game/Tools/Sniper.cs
res://Scripts/Singleton/Options.cs
res://Scripts/Singleton/MistoxNet.cs
res://Scripts/Singleton/Reference.cs
res://Scripts/Game/DayCycle.cs
res://Scripts/MainMenu/MainMenu.cs
res://Scripts/MainMenu/Settings.cs
res://Scripts/Game/Bullet.cs
res://Scripts/Game/Humanoid.cs
+2 -2
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@@ -1,6 +1,6 @@
[editor_metadata]
executable_path="/usr/lib/godot-mono/godot.linuxbsd.editor.x86_64.mono"
executable_path="/Applications/Godot_mono.app/Contents/MacOS/Godot"
use_advanced_connections=false
[recent_files]
@@ -14,7 +14,7 @@ resave_paths=PackedStringArray()
[dialog_bounds]
editor_settings=Rect2(1245, 555, 1350, 1050)
editor_settings=Rect2(1012, 510, 1350, 1050)
[debug_options]
+1
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@@ -0,0 +1 @@
/Users/derekholloway/Desktop/PolyphiaGame/Scripts/