Refactor all gameItem into one object for easier stats
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@@ -1,6 +1,6 @@
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[editor_metadata]
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executable_path="/usr/lib/godot-mono/godot.linuxbsd.editor.x86_64.mono"
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executable_path="/Applications/Godot_mono.app/Contents/MacOS/Godot"
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use_advanced_connections=false
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[recent_files]
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@@ -14,7 +14,7 @@ resave_paths=PackedStringArray()
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[dialog_bounds]
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editor_settings=Rect2(1245, 555, 1350, 1050)
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editor_settings=Rect2(1012, 510, 1350, 1050)
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[debug_options]
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