Refactor all gameItem into one object for easier stats
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@@ -1,12 +1,10 @@
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is_global = true
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build_property.GodotDisabledSourceGenerators =
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build_property.GodotProjectDir = /home/derek/Desktop/PolyphiaGame/
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build_property.GodotProjectDirBase64 = L2hvbWUvZGVyZWsvRGVza3RvcC9Qb2x5cGhpYUdhbWUv
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build_property.GodotProjectDir = /Users/derekholloway/Desktop/PolyphiaGame/
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build_property.GodotProjectDirBase64 =
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build_property.GodotSourceGenerators =
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build_property.IsGodotToolsProject =
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build_property.TargetFramework = net8.0
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build_property.TargetFrameworkIdentifier = .NETCoreApp
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build_property.TargetFrameworkVersion = v8.0
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build_property.TargetPlatformMinVersion =
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build_property.UsingMicrosoftNETSdkWeb =
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build_property.ProjectTypeGuids =
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@@ -15,7 +13,7 @@ build_property.PlatformNeutralAssembly =
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build_property.EnforceExtendedAnalyzerRules =
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build_property._SupportedPlatformList = Linux,macOS,Windows
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build_property.RootNamespace = Test
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build_property.ProjectDir = /home/derek/Desktop/PolyphiaGame/
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build_property.ProjectDir = /Users/derekholloway/Desktop/PolyphiaGame/
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.EffectiveAnalysisLevelStyle = 8.0
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