Refactor all gameItem into one object for easier stats
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@@ -17,6 +17,8 @@ public partial class PreGame : Control {
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_Reference.PreGame = this;
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_AbilityLabel = this.GetChild<Label>(0);
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_AbilityLabel.Text = "Current Ability : " + _Ability.ToString();
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StatItem.LoadItemStats();
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}
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public void _on_ability_pressed() {
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