Refactor all gameItem into one object for easier stats

This commit is contained in:
derek.holloway
2025-12-17 19:13:10 -08:00
parent 063b70a4d5
commit 25e86a6990
201 changed files with 1829 additions and 868 deletions
+11
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using Godot;
public partial class Pickup : RigidBody3D {
[Export]
public int ItemID {get; set;}
[Export]
public int Quantity {get; set;}
}