Upgrade to 4.4 | change login URL to mistox.com
This commit is contained in:
@@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://bjmc27ndhma8q"]
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[ext_resource type="Script" path="res://Scripts/Game/Pickup.cs" id="1_0i5j3"]
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[ext_resource type="Script" uid="uid://b4i4hta2aywup" path="res://Scripts/Game/Pickup.cs" id="1_0i5j3"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_njxef"]
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@@ -4,11 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://vatidad5rpg0"
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valid=false
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path="res://.godot/imported/BotX.glb-74462c87eb3301086790aa0829451a2e.scn"
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[deps]
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source_file="res://Prefab/Players/BotX.glb"
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dest_files=["res://.godot/imported/BotX.glb-74462c87eb3301086790aa0829451a2e.scn"]
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[params]
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@@ -17,6 +18,7 @@ nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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@@ -4,11 +4,12 @@ importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cwjc5dlxvrb6e"
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valid=false
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path="res://.godot/imported/TestRig.glb-7242888e7035b062e65b388d230309e2.scn"
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[deps]
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source_file="res://Prefab/Players/TestRig.glb"
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dest_files=["res://.godot/imported/TestRig.glb-7242888e7035b062e65b388d230309e2.scn"]
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[params]
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@@ -17,6 +18,7 @@ nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_node_type_suffixes=true
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=6 format=3 uid="uid://bdiyyfiwtdsoy"]
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[ext_resource type="Script" path="res://Scripts/Game/Inventory.cs" id="1_7ku6o"]
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[ext_resource type="Script" uid="uid://cs6w27xegmn3g" path="res://Scripts/Game/Inventory.cs" id="1_7ku6o"]
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[ext_resource type="PackedScene" uid="uid://dma8pi16kq0w2" path="res://Prefab/UI/split_item_frame.tscn" id="2_qttk4"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ouugc"]
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=55 format=4 uid="uid://ckc4r27138xrb"]
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[ext_resource type="Script" path="res://Scripts/Game/Humanoid.cs" id="1_16sih"]
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[ext_resource type="Script" uid="uid://buy8ynfr36cb7" path="res://Scripts/Game/Humanoid.cs" id="1_16sih"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wqj73"]
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@@ -6765,23 +6765,23 @@ tracks/52/keys = PackedFloat32Array(0, 1, 0.366898, -0.00427778, -0.00166124, 0.
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_t20ui"]
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_data = {
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"X Bot": SubResource("Animation_vfkb4"),
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"firing rifle": SubResource("Animation_34eyl"),
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"hit reaction": SubResource("Animation_75oon"),
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"reloading": SubResource("Animation_apksa"),
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"rifle aiming idle": SubResource("Animation_ojks8"),
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"rifle jump": SubResource("Animation_18j2l"),
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"rifle run": SubResource("Animation_alshv"),
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"run backwards": SubResource("Animation_qyosx"),
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"strafe": SubResource("Animation_qdftt"),
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"strafe (2)": SubResource("Animation_dx5it"),
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"strafe left": SubResource("Animation_gfv5y"),
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"strafe right": SubResource("Animation_xck8q"),
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"toss grenade": SubResource("Animation_2t5xl"),
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"turn left": SubResource("Animation_8p7uv"),
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"turning right 45 degrees": SubResource("Animation_jo3ww"),
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"walking": SubResource("Animation_mcb6d"),
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"walking backwards": SubResource("Animation_8acb5")
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&"X Bot": SubResource("Animation_vfkb4"),
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&"firing rifle": SubResource("Animation_34eyl"),
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&"hit reaction": SubResource("Animation_75oon"),
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&"reloading": SubResource("Animation_apksa"),
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&"rifle aiming idle": SubResource("Animation_ojks8"),
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&"rifle jump": SubResource("Animation_18j2l"),
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&"rifle run": SubResource("Animation_alshv"),
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&"run backwards": SubResource("Animation_qyosx"),
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&"strafe": SubResource("Animation_qdftt"),
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&"strafe (2)": SubResource("Animation_dx5it"),
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&"strafe left": SubResource("Animation_gfv5y"),
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&"strafe right": SubResource("Animation_xck8q"),
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&"toss grenade": SubResource("Animation_2t5xl"),
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&"turn left": SubResource("Animation_8p7uv"),
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&"turning right 45 degrees": SubResource("Animation_jo3ww"),
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&"walking": SubResource("Animation_mcb6d"),
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&"walking backwards": SubResource("Animation_8acb5")
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}
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[sub_resource type="QuadMesh" id="QuadMesh_x6f2c"]
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://u05rhajgvdf0"]
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[ext_resource type="Script" path="res://Scripts/Game/Tools/Sniper.cs" id="1_fyler"]
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[ext_resource type="Script" uid="uid://ccrwjsylojer2" path="res://Scripts/Game/Tools/Sniper.cs" id="1_fyler"]
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[node name="SingleFireGun" type="Label"]
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text = "2. Sniper Rifle"
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+1
-1
@@ -1,6 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://ck3xxdbmcedjx"]
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[ext_resource type="Script" path="res://Scripts/Game/Bullet.cs" id="1_03ucf"]
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[ext_resource type="Script" uid="uid://qsbk1qvvurnk" path="res://Scripts/Game/Bullet.cs" id="1_03ucf"]
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[sub_resource type="SphereShape3D" id="SphereShape3D_ny6id"]
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+1
-1
@@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=3 uid="uid://cqmet58p8q5w"]
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[ext_resource type="Script" path="res://Scripts/Game/DayCycle.cs" id="1_gishy"]
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[ext_resource type="Script" uid="uid://www1orn2bphw" path="res://Scripts/Game/DayCycle.cs" id="1_gishy"]
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[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_v57te"]
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properties/0/path = NodePath(".:rotation")
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