Upgrade to 4.4 | change login URL to mistox.com

This commit is contained in:
2025-05-26 18:57:21 -07:00
parent d13d869c77
commit add55ddfab
1167 changed files with 2804 additions and 112 deletions
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene load_steps=6 format=3 uid="uid://bjmc27ndhma8q"]
[ext_resource type="Script" path="res://Scripts/Game/Pickup.cs" id="1_0i5j3"]
[ext_resource type="Script" uid="uid://b4i4hta2aywup" path="res://Scripts/Game/Pickup.cs" id="1_0i5j3"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_njxef"]
+3 -1
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@@ -4,11 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://vatidad5rpg0"
valid=false
path="res://.godot/imported/BotX.glb-74462c87eb3301086790aa0829451a2e.scn"
[deps]
source_file="res://Prefab/Players/BotX.glb"
dest_files=["res://.godot/imported/BotX.glb-74462c87eb3301086790aa0829451a2e.scn"]
[params]
@@ -17,6 +18,7 @@ nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
+3 -1
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@@ -4,11 +4,12 @@ importer="scene"
importer_version=1
type="PackedScene"
uid="uid://cwjc5dlxvrb6e"
valid=false
path="res://.godot/imported/TestRig.glb-7242888e7035b062e65b388d230309e2.scn"
[deps]
source_file="res://Prefab/Players/TestRig.glb"
dest_files=["res://.godot/imported/TestRig.glb-7242888e7035b062e65b388d230309e2.scn"]
[params]
@@ -17,6 +18,7 @@ nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene load_steps=6 format=3 uid="uid://bdiyyfiwtdsoy"]
[ext_resource type="Script" path="res://Scripts/Game/Inventory.cs" id="1_7ku6o"]
[ext_resource type="Script" uid="uid://cs6w27xegmn3g" path="res://Scripts/Game/Inventory.cs" id="1_7ku6o"]
[ext_resource type="PackedScene" uid="uid://dma8pi16kq0w2" path="res://Prefab/UI/split_item_frame.tscn" id="2_qttk4"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ouugc"]
+18 -18
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@@ -1,6 +1,6 @@
[gd_scene load_steps=55 format=4 uid="uid://ckc4r27138xrb"]
[ext_resource type="Script" path="res://Scripts/Game/Humanoid.cs" id="1_16sih"]
[ext_resource type="Script" uid="uid://buy8ynfr36cb7" path="res://Scripts/Game/Humanoid.cs" id="1_16sih"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_wqj73"]
@@ -6765,23 +6765,23 @@ tracks/52/keys = PackedFloat32Array(0, 1, 0.366898, -0.00427778, -0.00166124, 0.
[sub_resource type="AnimationLibrary" id="AnimationLibrary_t20ui"]
_data = {
"X Bot": SubResource("Animation_vfkb4"),
"firing rifle": SubResource("Animation_34eyl"),
"hit reaction": SubResource("Animation_75oon"),
"reloading": SubResource("Animation_apksa"),
"rifle aiming idle": SubResource("Animation_ojks8"),
"rifle jump": SubResource("Animation_18j2l"),
"rifle run": SubResource("Animation_alshv"),
"run backwards": SubResource("Animation_qyosx"),
"strafe": SubResource("Animation_qdftt"),
"strafe (2)": SubResource("Animation_dx5it"),
"strafe left": SubResource("Animation_gfv5y"),
"strafe right": SubResource("Animation_xck8q"),
"toss grenade": SubResource("Animation_2t5xl"),
"turn left": SubResource("Animation_8p7uv"),
"turning right 45 degrees": SubResource("Animation_jo3ww"),
"walking": SubResource("Animation_mcb6d"),
"walking backwards": SubResource("Animation_8acb5")
&"X Bot": SubResource("Animation_vfkb4"),
&"firing rifle": SubResource("Animation_34eyl"),
&"hit reaction": SubResource("Animation_75oon"),
&"reloading": SubResource("Animation_apksa"),
&"rifle aiming idle": SubResource("Animation_ojks8"),
&"rifle jump": SubResource("Animation_18j2l"),
&"rifle run": SubResource("Animation_alshv"),
&"run backwards": SubResource("Animation_qyosx"),
&"strafe": SubResource("Animation_qdftt"),
&"strafe (2)": SubResource("Animation_dx5it"),
&"strafe left": SubResource("Animation_gfv5y"),
&"strafe right": SubResource("Animation_xck8q"),
&"toss grenade": SubResource("Animation_2t5xl"),
&"turn left": SubResource("Animation_8p7uv"),
&"turning right 45 degrees": SubResource("Animation_jo3ww"),
&"walking": SubResource("Animation_mcb6d"),
&"walking backwards": SubResource("Animation_8acb5")
}
[sub_resource type="QuadMesh" id="QuadMesh_x6f2c"]
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://u05rhajgvdf0"]
[ext_resource type="Script" path="res://Scripts/Game/Tools/Sniper.cs" id="1_fyler"]
[ext_resource type="Script" uid="uid://ccrwjsylojer2" path="res://Scripts/Game/Tools/Sniper.cs" id="1_fyler"]
[node name="SingleFireGun" type="Label"]
text = "2. Sniper Rifle"
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=3 uid="uid://ck3xxdbmcedjx"]
[ext_resource type="Script" path="res://Scripts/Game/Bullet.cs" id="1_03ucf"]
[ext_resource type="Script" uid="uid://qsbk1qvvurnk" path="res://Scripts/Game/Bullet.cs" id="1_03ucf"]
[sub_resource type="SphereShape3D" id="SphereShape3D_ny6id"]
+1 -1
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@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=3 uid="uid://cqmet58p8q5w"]
[ext_resource type="Script" path="res://Scripts/Game/DayCycle.cs" id="1_gishy"]
[ext_resource type="Script" uid="uid://www1orn2bphw" path="res://Scripts/Game/DayCycle.cs" id="1_gishy"]
[sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_v57te"]
properties/0/path = NodePath(".:rotation")