init commit
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[remap]
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cwjc5dlxvrb6e"
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valid=false
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[deps]
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source_file="res://Prefab/Players/TestRig.glb"
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[params]
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nodes/root_type=""
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nodes/root_name=""
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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import_script/path=""
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_subresources={}
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gltf/naming_version=1
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gltf/embedded_image_handling=1
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@@ -0,0 +1,119 @@
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[gd_scene load_steps=6 format=3 uid="uid://bdiyyfiwtdsoy"]
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[ext_resource type="Script" path="res://Scripts/Game/Inventory.cs" id="1_7ku6o"]
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[ext_resource type="PackedScene" uid="uid://dma8pi16kq0w2" path="res://Prefab/UI/split_item_frame.tscn" id="2_qttk4"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ouugc"]
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bg_color = Color(0.14902, 0.14902, 0.14902, 1)
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ho80h"]
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draw_center = false
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color(0.878431, 0.0862745, 0.105882, 1)
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corner_radius_top_left = 2
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corner_radius_top_right = 2
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_wgu6p"]
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bg_color = Color(0.6, 0.6, 0.6, 0)
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border_width_left = 1
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border_width_top = 1
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border_width_right = 1
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border_width_bottom = 1
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border_color = Color(0.87451, 0.0862745, 0.105882, 1)
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[node name="Inventory" type="Panel"]
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visible = false
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anchors_preset = 11
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -700.0
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offset_bottom = -4.0
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grow_horizontal = 0
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_ouugc")
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script = ExtResource("1_7ku6o")
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SplitFrame = ExtResource("2_qttk4")
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[node name="InventoryGrid" type="ScrollContainer" parent="."]
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layout_mode = 1
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anchors_preset = 13
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anchor_left = 0.5
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anchor_right = 0.5
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anchor_bottom = 1.0
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offset_left = -325.0
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offset_top = 295.0
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offset_right = 325.0
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offset_bottom = -21.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_styles/panel = SubResource("StyleBoxFlat_ho80h")
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horizontal_scroll_mode = 0
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[node name="Control" type="Control" parent="InventoryGrid"]
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layout_mode = 2
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size_flags_horizontal = 3
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[node name="WeightBar" type="ProgressBar" parent="."]
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layout_mode = 1
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offset_left = 175.0
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offset_top = 250.0
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offset_right = 675.0
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offset_bottom = 270.0
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show_percentage = false
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[node name="Label" type="Label" parent="WeightBar"]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -30.5
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offset_top = -11.5
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offset_right = 30.5
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offset_bottom = 11.5
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grow_horizontal = 2
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grow_vertical = 2
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text = "0 / 100"
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horizontal_alignment = 1
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[node name="WeightLabel" type="Label" parent="."]
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layout_mode = 1
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offset_left = 50.0
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offset_top = 248.0
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offset_right = 150.0
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offset_bottom = 271.0
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text = "Weight"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Backpack" type="Panel" parent="."]
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layout_mode = 1
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offset_left = 475.0
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offset_top = 25.0
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offset_right = 675.0
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offset_bottom = 225.0
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theme_override_styles/panel = SubResource("StyleBoxFlat_wgu6p")
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[node name="Button" type="MenuButton" parent="Backpack"]
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layout_mode = 1
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -100.0
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offset_right = 100.0
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offset_bottom = 200.0
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grow_horizontal = 2
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button_mask = 2
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text = "Backpack"
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[node name="Stats" type="Panel" parent="."]
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layout_mode = 1
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offset_left = 25.0
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offset_top = 25.0
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offset_right = 450.0
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offset_bottom = 225.0
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