init commit
This commit is contained in:
@@ -0,0 +1,24 @@
|
||||
using Godot;
|
||||
|
||||
public partial class Reference : Node {
|
||||
public MistoxNet MistoxNet { get; set; }
|
||||
public Alert Alert { get; set; }
|
||||
public GameHandler GameHandler { get; set; }
|
||||
public Humanoid Humanoid { get; set; }
|
||||
public Inventory Inventory { get; set; }
|
||||
public Node Workspace { get; set; }
|
||||
public WorldEnvironment Lighting { get; set; }
|
||||
public Control GameUI { get; set; }
|
||||
public Camera3D Camera { get; set; }
|
||||
public MainMenu MainMenu { get; set; }
|
||||
public PreGame PreGame { get; set; }
|
||||
public Settings SettingsFrame { get; set; }
|
||||
public SessionHandler SessionHandler { get; set; }
|
||||
public Control ToolBar{ get; set; }
|
||||
|
||||
public MultiplayerSpawner GameSpawner { get; set; }
|
||||
public Node3D PlayerSpawnPoints { get; set; }
|
||||
public MultiplayerSpawner ItemSpawner{ get; set; }
|
||||
public Node3D ItemSpawnPoints { get; set; }
|
||||
public Node ItemSpawnPath{ get; set; }
|
||||
}
|
||||
Reference in New Issue
Block a user