[docks] dock_3_selected_tab_idx=0 dock_4_selected_tab_idx=0 dock_5_selected_tab_idx=1 dock_floating={} dock_filesystem_h_split_offset=360 dock_filesystem_v_split_offset=0 dock_filesystem_display_mode=0 dock_filesystem_file_sort=0 dock_filesystem_file_list_display_mode=1 dock_filesystem_selected_paths=PackedStringArray("res://Scripts/Game/Humanoid.cs") dock_filesystem_uncollapsed_paths=PackedStringArray("Favorites", "res://", "res://Scripts/", "res://Scripts/Game/", "res://Scripts/Game/Tools/", "res://Scenes/") dock_node_current_tab=0 dock_history_include_scene=true dock_history_include_global=true dock_bottom=[] dock_closed=[] dock_split_2=0 dock_split_3=0 dock_hsplit_1=0 dock_hsplit_2=298 dock_hsplit_3=-472 dock_hsplit_4=0 dock_3="Scene,Import" dock_4="FileSystem" dock_5="Inspector,Node,History" [EditorNode] open_scenes=PackedStringArray("res://Scenes/GameRoot.tscn") current_scene="res://Scenes/GameRoot.tscn" center_split_offset=0 selected_default_debugger_tab_idx=1 selected_main_editor_idx=0 selected_bottom_panel_item=1 [EditorWindow] screen=0 mode="maximized" position=Vector2i(0, 42) [ScriptEditor] open_scripts=[] selected_script="" open_help=[] script_split_offset=300 list_split_offset=0 zoom_factor=1.0 [GameView] floating_window_rect=Rect2i(951, 487, 1938, 1151) floating_window_screen=0 [ShaderEditor] open_shaders=[] split_offset=300 selected_shader="" text_shader_zoom_factor=1.0 [editor_log] log_filter_0=true log_filter_2=true log_filter_1=true log_filter_3=true log_filter_4=true collapse=false show_search=true