[gd_scene load_steps=4 format=3 uid="uid://ck3xxdbmcedjx"] [ext_resource type="Script" uid="uid://qsbk1qvvurnk" path="res://Scripts/Game/Bullet.cs" id="1_03ucf"] [sub_resource type="SphereShape3D" id="SphereShape3D_ny6id"] [sub_resource type="SceneReplicationConfig" id="SceneReplicationConfig_lhbkk"] properties/0/path = NodePath(".:position") properties/0/spawn = true properties/0/replication_mode = 1 [node name="Bullet" type="RigidBody3D"] continuous_cd = true contact_monitor = true max_contacts_reported = 1 script = ExtResource("1_03ucf") [node name="Collider" type="CollisionShape3D" parent="."] transform = Transform3D(0.5, 0, 0, 0, 0.5, 0, 0, 0, 0.5, 0, 0, 0) shape = SubResource("SphereShape3D_ny6id") [node name="Mesh" type="CSGSphere3D" parent="."] radius = 0.25 [node name="MultiplayerSynchronizer" type="MultiplayerSynchronizer" parent="."] replication_config = SubResource("SceneReplicationConfig_lhbkk") [connection signal="body_entered" from="." to="." method="_on_body_entered"]