; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Polyphia" run/main_scene="res://Scenes/GameRoot.tscn" config/use_custom_user_dir=true config/custom_user_dir_name="Mistox/Polyphia" config/features=PackedStringArray("4.3", "C#", "Forward Plus") boot_splash/show_image=false config/icon="res://icon.svg" [autoload] MistoxNet="*res://Scripts/Singleton/MistoxNet.cs" Options="*res://Scripts/Singleton/Options.cs" Reference="*res://Scripts/Singleton/Reference.cs" [display] window/size/viewport_width=1920 window/size/viewport_height=1080 window/energy_saving/keep_screen_on=false [dotnet] project/assembly_name="Test" [editor_plugins] enabled=PackedStringArray("res://addons/terrain_3d/plugin.cfg") [input] Jump={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } Left={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null) ] } Right={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null) ] } Forward={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null) ] } Backward={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null) ] } [physics] 3d/run_on_separate_thread=true [rendering] driver/threads/thread_model=2 textures/vram_compression/import_etc2_astc=true lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 lights_and_shadows/positional_shadow/soft_shadow_filter_quality=3 anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/screen_space_aa=1 anti_aliasing/quality/use_taa=true