Files
PolyphiaGame/.godot/mono/temp/obj/Debug/Test.AssemblyInfo.cs
T

23 lines
964 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Reflection;
[assembly: System.Reflection.AssemblyCompanyAttribute("Test")]
[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+d13d869c77c261b1c7597b3b08dd881bd8870eff")]
[assembly: System.Reflection.AssemblyProductAttribute("Test")]
[assembly: System.Reflection.AssemblyTitleAttribute("Test")]
[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
// Generated by the MSBuild WriteCodeFragment class.