; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc < %s -mtriple=amdgcn-amd-mesa3d -mcpu=fiji | FileCheck -check-prefix=VI %s ; RUN: llc < %s -mtriple=amdgcn-amd-mesa3d -mcpu=gfx900 | FileCheck -check-prefix=GFX9 %s ; RUN: llc < %s -mtriple=amdgcn-amd-mesa3d -mcpu=gfx1010 | FileCheck -check-prefix=GFX10 %s ; RUN: llc < %s -mtriple=amdgcn-amd-mesa3d -mcpu=gfx1100 -amdgpu-enable-delay-alu=0 | FileCheck -check-prefix=GFX10 %s ; =================================================================================== ; V_OR3_B32 ; =================================================================================== define amdgpu_ps float @or3(i32 %a, i32 %b, i32 %c) { ; VI-LABEL: or3: ; VI: ; %bb.0: ; VI-NEXT: v_or_b32_e32 v0, v0, v1 ; VI-NEXT: v_or_b32_e32 v0, v0, v2 ; VI-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: or3: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_or3_b32 v0, v0, v1, v2 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: or3: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_or3_b32 v0, v0, v1, v2 ; GFX10-NEXT: ; return to shader part epilog %x = or i32 %a, %b %result = or i32 %x, %c %bc = bitcast i32 %result to float ret float %bc } ; ThreeOp instruction variant not used due to Constant Bus Limitations ; TODO: with reassociation it is possible to replace a v_or_b32_e32 with an s_or_b32 define amdgpu_ps float @or3_vgpr_a(i32 %a, i32 inreg %b, i32 inreg %c) { ; VI-LABEL: or3_vgpr_a: ; VI: ; %bb.0: ; VI-NEXT: v_or_b32_e32 v0, s2, v0 ; VI-NEXT: v_or_b32_e32 v0, s3, v0 ; VI-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: or3_vgpr_a: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_or_b32_e32 v0, s2, v0 ; GFX9-NEXT: v_or_b32_e32 v0, s3, v0 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: or3_vgpr_a: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_or3_b32 v0, v0, s2, s3 ; GFX10-NEXT: ; return to shader part epilog %x = or i32 %a, %b %result = or i32 %x, %c %bc = bitcast i32 %result to float ret float %bc } define amdgpu_ps float @or3_vgpr_all2(i32 %a, i32 %b, i32 %c) { ; VI-LABEL: or3_vgpr_all2: ; VI: ; %bb.0: ; VI-NEXT: v_or_b32_e32 v1, v1, v2 ; VI-NEXT: v_or_b32_e32 v0, v0, v1 ; VI-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: or3_vgpr_all2: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_or3_b32 v0, v1, v2, v0 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: or3_vgpr_all2: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_or3_b32 v0, v1, v2, v0 ; GFX10-NEXT: ; return to shader part epilog %x = or i32 %b, %c %result = or i32 %a, %x %bc = bitcast i32 %result to float ret float %bc } define amdgpu_ps float @or3_vgpr_bc(i32 inreg %a, i32 %b, i32 %c) { ; VI-LABEL: or3_vgpr_bc: ; VI: ; %bb.0: ; VI-NEXT: v_or_b32_e32 v0, s2, v0 ; VI-NEXT: v_or_b32_e32 v0, v0, v1 ; VI-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: or3_vgpr_bc: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_or3_b32 v0, s2, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: or3_vgpr_bc: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_or3_b32 v0, s2, v0, v1 ; GFX10-NEXT: ; return to shader part epilog %x = or i32 %a, %b %result = or i32 %x, %c %bc = bitcast i32 %result to float ret float %bc } define amdgpu_ps float @or3_vgpr_const(i32 %a, i32 %b) { ; VI-LABEL: or3_vgpr_const: ; VI: ; %bb.0: ; VI-NEXT: v_or_b32_e32 v0, v1, v0 ; VI-NEXT: v_or_b32_e32 v0, 64, v0 ; VI-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: or3_vgpr_const: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_or3_b32 v0, v1, v0, 64 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: or3_vgpr_const: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_or3_b32 v0, v1, v0, 64 ; GFX10-NEXT: ; return to shader part epilog %x = or i32 64, %b %result = or i32 %x, %a %bc = bitcast i32 %result to float ret float %bc } define <2 x i32> @v_or3_v2i32(<2 x i32> %a, <2 x i32> %b, <2 x i32> %c) { ; VI-LABEL: v_or3_v2i32: ; VI: ; %bb.0: ; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; VI-NEXT: v_or_b32_e32 v1, v1, v3 ; VI-NEXT: v_or_b32_e32 v0, v0, v2 ; VI-NEXT: v_or_b32_e32 v1, v1, v5 ; VI-NEXT: v_or_b32_e32 v0, v0, v4 ; VI-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_or3_v2i32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_or3_b32 v1, v1, v3, v5 ; GFX9-NEXT: v_or3_b32 v0, v0, v2, v4 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_or3_v2i32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_or3_b32 v0, v0, v2, v4 ; GFX10-NEXT: v_or3_b32 v1, v1, v3, v5 ; GFX10-NEXT: s_setpc_b64 s[30:31] %x = or <2 x i32> %a, %b %result = or <2 x i32> %x, %c ret <2 x i32> %result } ; ThreeOp instruction variant not used due to Constant Bus Limitations define <2 x i32> @v_or3_v2i32_b(<2 x i32> inreg %a, <2 x i32> %b, <2 x i32> inreg %c) { ; VI-LABEL: v_or3_v2i32_b: ; VI: ; %bb.0: ; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; VI-NEXT: v_or_b32_e32 v1, s17, v1 ; VI-NEXT: v_or_b32_e32 v0, s16, v0 ; VI-NEXT: v_or_b32_e32 v1, s19, v1 ; VI-NEXT: v_or_b32_e32 v0, s18, v0 ; VI-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_or3_v2i32_b: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_or_b32_e32 v1, s17, v1 ; GFX9-NEXT: v_or_b32_e32 v0, s16, v0 ; GFX9-NEXT: v_or_b32_e32 v1, s19, v1 ; GFX9-NEXT: v_or_b32_e32 v0, s18, v0 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_or3_v2i32_b: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-DAG: v_or3_b32 v0, s{{[0-9]+}}, v0, s{{[0-9]+}} ; GFX10-DAG: v_or3_b32 v1, s{{[0-9]+}}, v1, s{{[0-9]+}} %x = or <2 x i32> %a, %b %result = or <2 x i32> %x, %c ret <2 x i32> %result } define <2 x i32> @v_or3_v2i32_ab(<2 x i32> %a, <2 x i32> %b, <2 x i32> inreg %c) { ; VI-LABEL: v_or3_v2i32_ab: ; VI: ; %bb.0: ; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; VI-NEXT: v_or_b32_e32 v1, v1, v3 ; VI-NEXT: v_or_b32_e32 v0, v0, v2 ; VI-NEXT: v_or_b32_e32 v1, s17, v1 ; VI-NEXT: v_or_b32_e32 v0, s16, v0 ; VI-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_or3_v2i32_ab: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_or3_b32 v1, v1, v3, s17 ; GFX9-NEXT: v_or3_b32 v0, v0, v2, s16 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_or3_v2i32_ab: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-DAG: v_or3_b32 v0, v0, v2, s{{[0-9]+}} ; GFX10-DAG: v_or3_b32 v1, v1, v3, s{{[0-9]+}} %x = or <2 x i32> %a, %b %result = or <2 x i32> %x, %c ret <2 x i32> %result } define <2 x i32> @v_or3_v2i32_const(<2 x i32> %a, <2 x i32> %b) { ; VI-LABEL: v_or3_v2i32_const: ; VI: ; %bb.0: ; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; VI-NEXT: v_or_b32_e32 v1, v1, v3 ; VI-NEXT: v_or_b32_e32 v0, v0, v2 ; VI-NEXT: v_or_b32_e32 v1, 16, v1 ; VI-NEXT: v_or_b32_e32 v0, 4, v0 ; VI-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_or3_v2i32_const: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_or3_b32 v1, v1, v3, 16 ; GFX9-NEXT: v_or3_b32 v0, v0, v2, 4 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_or3_v2i32_const: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_or3_b32 v0, v0, v2, 4 ; GFX10-NEXT: v_or3_b32 v1, v1, v3, 16 ; GFX10-NEXT: s_setpc_b64 s[30:31] %x = or <2 x i32> %a, %result = or <2 x i32> %x, %b ret <2 x i32> %result } define <2 x i32> @v_or3_v2i32_inline_const(<2 x i32> %a, <2 x i32> %b) { ; VI-LABEL: v_or3_v2i32_inline_const: ; VI: ; %bb.0: ; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; VI-NEXT: v_or_b32_e32 v1, v1, v3 ; VI-NEXT: v_or_b32_e32 v0, v0, v2 ; VI-NEXT: v_or_b32_e32 v1, 0x809, v1 ; VI-NEXT: v_or_b32_e32 v0, 0x808, v0 ; VI-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_or3_v2i32_inline_const: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: s_movk_i32 s4, 0x809 ; GFX9-NEXT: v_or3_b32 v1, v1, v3, s4 ; GFX9-NEXT: s_movk_i32 s4, 0x808 ; GFX9-NEXT: v_or3_b32 v0, v0, v2, s4 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_or3_v2i32_inline_const: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_or3_b32 v0, v0, v2, 0x808 ; GFX10-NEXT: v_or3_b32 v1, v1, v3, 0x809 ; GFX10-NEXT: s_setpc_b64 s[30:31] %x = or <2 x i32> %a, %result = or <2 x i32> %x, %b ret <2 x i32> %result } define <2 x i32> @v_or3_v2i32_multi_use(<2 x i32> %a, <2 x i32> %b, <2 x i32> %c) { ; VI-LABEL: v_or3_v2i32_multi_use: ; VI: ; %bb.0: ; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; VI-NEXT: v_or_b32_e32 v1, v1, v3 ; VI-NEXT: v_or_b32_e32 v0, v0, v2 ; VI-NEXT: v_or_b32_e32 v2, v1, v5 ; VI-NEXT: v_or_b32_e32 v3, v0, v4 ; VI-NEXT: v_add_u32_e32 v0, vcc, v0, v3 ; VI-NEXT: v_add_u32_e32 v1, vcc, v1, v2 ; VI-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_or3_v2i32_multi_use: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_or_b32_e32 v1, v1, v3 ; GFX9-NEXT: v_or_b32_e32 v0, v0, v2 ; GFX9-NEXT: v_or_b32_e32 v2, v1, v5 ; GFX9-NEXT: v_or_b32_e32 v3, v0, v4 ; GFX9-NEXT: v_add_u32_e32 v0, v0, v3 ; GFX9-NEXT: v_add_u32_e32 v1, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_or3_v2i32_multi_use: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_or_b32_e32 v0, v0, v2 ; GFX10-NEXT: v_or_b32_e32 v1, v1, v3 ; GFX10-NEXT: v_or_b32_e32 v2, v0, v4 ; GFX10-NEXT: v_or_b32_e32 v3, v1, v5 ; GFX10-NEXT: v_add_nc_u32_e32 v0, v0, v2 ; GFX10-NEXT: v_add_nc_u32_e32 v1, v1, v3 ; GFX10-NEXT: s_setpc_b64 s[30:31] %x = or <2 x i32> %a, %b %y = or <2 x i32> %x, %c %result = add <2 x i32> %x, %y ret <2 x i32> %result } define amdgpu_ps <2 x i32> @s_or3_v2i32(<2 x i32> inreg %a, <2 x i32> inreg %b, <2 x i32> inreg %c) { ; VI-LABEL: s_or3_v2i32: ; VI: ; %bb.0: ; VI-NEXT: s_or_b64 s[0:1], s[2:3], s[4:5] ; VI-NEXT: s_or_b64 s[0:1], s[0:1], s[6:7] ; VI-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: s_or3_v2i32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_or_b64 s[0:1], s[2:3], s[4:5] ; GFX9-NEXT: s_or_b64 s[0:1], s[0:1], s[6:7] ; GFX9-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: s_or3_v2i32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_or_b64 s[0:1], s[2:3], s[4:5] ; GFX10-NEXT: s_or_b64 s[0:1], s[0:1], s[6:7] ; GFX10-NEXT: ; return to shader part epilog %x = or <2 x i32> %a, %b %result = or <2 x i32> %x, %c ret <2 x i32> %result }