// MIT License // // Copyright (c) 2024-2026 Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma once #include "gfx10token.h" // Combined token lookup entry. TokenLookupTable is a 256-entry array of these, indexed by the // low 8 bits of the current token window. A single lookup yields the token type, its bit length, // and the bit range of the embedded time-delta field — replacing three separate table lookups. struct token_info_t { uint8_t type; // RdnaType uint8_t length; // total token bit length uint8_t time_begin; // first bit of the time-delta field within the token uint8_t time_end; // one-past-last bit; delta mask = (1 << (time_end - time_begin)) - 1 }; // Describes how to populate TokenLookupTable entries for a given token type. // // pattern — the fixed low bits that identify this token, packed LSB-first. // e.g. the SQTT encoding {0,1,0} means bit0=0, bit1=1, bit2=0 → 0b010. // pattern_len — how many low bits are significant (the prefix length). // // AddEncoding() fills every table slot whose low pattern_len bits match pattern, // so shorter prefixes cover more slots (e.g. 3-bit prefix → 32 slots). // // To add a new token type for a new GPU generation: // 1. Add the RdnaType to token_types.h. // 2. Call AddEncoding() in the new generation's TokenLookupTable constructor with: // {TYPE, pattern, pattern_len, total_bit_length, time_begin, time_end} // This will override any inherited entries that share the same bit prefix. struct encoding_t { uint8_t type; // RdnaType uint8_t pattern; // bit pattern identifying this token (LSB-first packed) uint8_t pattern_len; // number of significant bits in pattern uint8_t length; // total token bit length uint8_t time_begin; // first bit of time-delta field uint8_t time_end; // one-past-last bit of time-delta field }; namespace gfx10 { class TokenLookupTable : public std::array { public: TokenLookupTable(); void AddEncoding(const encoding_t& encoding); const token_info_t& lookup(uint8_t u) const { return data()[u]; }; int64_t getTime(const token_info_t& info, uint64_t contents, int64_t cur_time, int64_t& rt) { if (info.type == RdnaType::TIMESTAMP) { timestamp_type stamp{.raw = contents}; if (stamp.type == 1) return stamp.time + cur_time; if (stamp.type == 2) rt = stamp.time; return cur_time; } return getDelta(info, contents) + cur_time; }; private: static int64_t getDelta(const token_info_t& info, uint64_t contents) { uint64_t mask = (1ull << (info.time_end - info.time_begin)) - 1; return ((contents >> info.time_begin) & mask) + 4 * (info.type == RdnaType::TIME); }; }; class TokenGenerator : public NaviTokenGenerator { public: TokenGenerator(const uint8_t* _buffer, size_t size, int64_t _globaltime, int64_t _base_time); Token next() final; private: TokenLookupTable lookupbits; }; } // namespace gfx10