; RUN: llvm-as %s -o %t.bc ; RUN: llvm-spirv %t.bc -o %t.spv --spirv-ext=+SPV_INTEL_vector_compute,+SPV_INTEL_float_controls2 ; RUN: llvm-spirv %t.spv -o %t.spt --to-text ; RUN: FileCheck < %t.spt %s --check-prefix=CHECK-SPIRV ; RUN: llvm-spirv %t.spv -o %t.bc -r ; RUN: llvm-dis %t.bc -o %t.ll ; RUN: FileCheck < %t.ll %s --check-prefix=CHECK-LLVM target triple = "spir64" define dso_local <4 x i32> @foo(<4 x i32> %a, <4 x i32> %b) #0 { entry: ret <4 x i32> %a } define dso_local <4 x i32> @bar(<4 x i32> %a, <4 x i32> %b) #1 { entry: ret <4 x i32> %b } ; CHECK-LLVM: "VCFloatControl"="0" ; CHECK-LLVM: "VCFloatControl"="48" ; CHECK-SPIRV: 3 Name [[#FOO_ID:]] "foo" ; CHECK-SPIRV: 3 Name [[#BAR_ID:]] "bar" ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionRoundingModeINTEL 16 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionRoundingModeINTEL 16 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionRoundingModeINTEL 32 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionRoundingModeINTEL 32 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionRoundingModeINTEL 64 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionRoundingModeINTEL 64 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionDenormModeINTEL 16 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionDenormModeINTEL 16 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionDenormModeINTEL 32 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionDenormModeINTEL 32 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionDenormModeINTEL 64 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionDenormModeINTEL 64 1 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionFloatingPointModeINTEL 16 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionFloatingPointModeINTEL 16 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionFloatingPointModeINTEL 32 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionFloatingPointModeINTEL 32 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#FOO_ID]] FunctionFloatingPointModeINTEL 64 0 ; CHECK-SPIRV-DAG: 5 Decorate [[#BAR_ID]] FunctionFloatingPointModeINTEL 64 0 attributes #0 = { "VCFloatControl"="0" "VCFunction" } attributes #1 = { "VCFloatControl"="48" "VCFunction" }