/*===-------------------------------------------------------------------------- * ROCm Device Libraries * * This file is distributed under the University of Illinois Open Source * License. See LICENSE.TXT for details. *===------------------------------------------------------------------------*/ #include "mathF.h" #include "trigredF.h" #define FSUM2(A, B, H, L) \ do { \ float __s = A + B; \ float __t = B - (__s - A); \ H = __s; \ L = __t; \ } while (0) #define FDIF2(A, B, H, L) \ do { \ float __d = A - B; \ float __e = (A - __d) - B; \ H = __d; \ L = __e; \ } while (0) float MATH_PRIVATE(cosb)(float x, int n, float p) { struct redret r = MATH_PRIVATE(trigred)(x); bool b = r.hi < p; r.i = (r.i - b - n) & 3; #if defined EXTRA_PRECISION float ph = AS_FLOAT(0xbf490fdb ^ (b ? SIGNBIT_SP32 : 0)); float pl = AS_FLOAT(0x32bbbd2e ^ (b ? SIGNBIT_SP32 : 0)); float sh, sl; FDIF2(ph, p, ph, sl); pl += sl; FSUM2(ph, pl, ph, pl); FSUM2(ph, r.hi, sh, sl); sl += pl + r.lo; FSUM2(sh, sl, sh, sl); struct scret sc = MATH_PRIVATE(sincosred2)(sh, sl); #else r.hi = r.hi - p + AS_FLOAT(0xbf490fdb ^ (b ? SIGNBIT_SP32 : 0)); struct scret sc = MATH_PRIVATE(sincosred)(r.hi); #endif sc.s = -sc.s; float c = (r.i & 1) != 0 ? sc.s : sc.c; c = AS_FLOAT(AS_INT(c) ^ (r.i > 1 ? SIGNBIT_SP32 : 0)); return c; }