/** * @brief For specifying RGB colors */ enum Color { Red, ///< Comment 1 Green, ///< Comment 2 Blue ///< Comment 3 }; /** * @brief Shape Types */ enum class Shapes { /// Comment 1 Circle, /// Comment 2 Rectangle, /// Comment 3 Triangle }; typedef unsigned char uint8_t; /** * @brief Specify the size */ enum Size : uint8_t { /// A pearl. /// Pearls are quite small. /// /// Pearls are used in jewelry. Small, /// @brief A tennis ball. Medium, /// A football. Large }; /** * @brief Very long number */ enum : long long { BigVal = 999999999999 ///< A very large value }; enum ColorUserSpecified { RedUserSpecified = 'A', GreenUserSpecified = 2, BlueUserSpecified = 'C' }; class FilePermissions { public: /** * @brief File permission flags */ enum { Read = 1, ///< Permission to READ r Write = 2, ///< Permission to WRITE w Execute = 4 ///< Permission to EXECUTE x }; }; // COM: FIXME: Add enums declared inside of classes to class template class Animals { public: /** * @brief specify what animal the class is */ enum AnimalType { Dog, ///< Man's best friend Cat, ///< Man's other best friend Iguana ///< A lizard }; }; namespace Vehicles { /** * @brief specify type of car */ enum Car { Sedan, ///< Comment 1 SUV, ///< Comment 2 Pickup, Hatchback ///< Comment 4 }; } // namespace Vehicles