// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.0-library -x hlsl -ast-dump -disable-llvm-passes -o - 2>&1 %s | FileCheck %s struct MyBuffer { __hlsl_resource_t handle; }; // CHECK:CXXRecordDecl 0x{{[0-9a-f]+}} <{{.*}}> line:3:8 struct MyBuffer definition // CHECK:FieldDecl 0x{{[0-9a-f]+}} col:21 handle '__hlsl_resource_t'