// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -triple \ // RUN: dxil-pc-shadermodel6.3-compute %s -emit-llvm -disable-llvm-passes -o - | \ // RUN: FileCheck %s --check-prefixes=CHECK,CHECK-DXIL // RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -triple \ // RUN: spirv-pc-vulkan-compute %s -emit-llvm -disable-llvm-passes -o - | \ // RUN: FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV // Test basic lowering to runtime function call. // CHECK-LABEL: test_int bool test_int(int expr) { // CHECK-SPIRV: %[[RET:.*]] = call i1 @llvm.spv.wave.all.equal.i32(i32 // CHECK-DXIL: %[[RET:.*]] = call i1 @llvm.dx.wave.all.equal.i32(i32 // CHECK: ret i1 %[[RET]] return WaveActiveAllEqual(expr); } // CHECK-DXIL: declare i1 @llvm.dx.wave.all.equal.i32(i32) #[[attr:.*]] // CHECK-SPIRV: declare i1 @llvm.spv.wave.all.equal.i32(i32) #[[attr:.*]] // CHECK-LABEL: test_uint64_t bool test_uint64_t(uint64_t expr) { // CHECK-SPIRV: %[[RET:.*]] = call i1 @llvm.spv.wave.all.equal.i64(i64 // CHECK-DXIL: %[[RET:.*]] = call i1 @llvm.dx.wave.all.equal.i64(i64 // CHECK: ret i1 %[[RET]] return WaveActiveAllEqual(expr); } // CHECK-DXIL: declare i1 @llvm.dx.wave.all.equal.i64(i64) #[[attr]] // CHECK-SPIRV: declare i1 @llvm.spv.wave.all.equal.i64(i64) #[[attr]] // Test basic lowering to runtime function call with array and float value. // CHECK-LABEL: test_floatv4 bool4 test_floatv4(float4 expr) { // CHECK-SPIRV: %[[RET1:.*]] = call <4 x i1> @llvm.spv.wave.all.equal.v4f32(<4 x float> // CHECK-DXIL: %[[RET1:.*]] = call <4 x i1> @llvm.dx.wave.all.equal.v4f32(<4 x float> // CHECK: ret <4 x i1> %[[RET1]] return WaveActiveAllEqual(expr); } // CHECK-DXIL: declare <4 x i1> @llvm.dx.wave.all.equal.v4f32(<4 x float>) #[[attr]] // CHECK-SPIRV: declare <4 x i1> @llvm.spv.wave.all.equal.v4f32(<4 x float>) #[[attr]] // CHECK: attributes #[[attr]] = {{{.*}} convergent {{.*}}}