// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -fnative-int16-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s // CHECK-LABEL: builtin_frac_half // CHECK: %hlsl.frac = call reassoc nnan ninf nsz arcp afn half @llvm.dx.frac.f16(half %{{.*}}) // CHECK: ret half %hlsl.frac half builtin_frac_half(half p0) { return __builtin_hlsl_elementwise_frac(p0); } // CHECK-LABEL: builtin_frac_float // CHECK: %hlsl.frac = call reassoc nnan ninf nsz arcp afn float @llvm.dx.frac.f32(float %{{.*}}) // CHECK: ret float %hlsl.frac float builtin_frac_float (float p0) { return __builtin_hlsl_elementwise_frac(p0); }