// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil-pc-shadermodel6.3-library %s -fnative-half-type -fnative-int16-type -emit-llvm -disable-llvm-passes -o - | FileCheck %s // CHECK-LABEL: builtin_saturate_half // CHECK: %hlsl.saturate = call reassoc nnan ninf nsz arcp afn half @llvm.dx.saturate.f16(half %{{.*}}) // CHECK: ret half %hlsl.saturate half builtin_saturate_half(half p0) { return __builtin_hlsl_elementwise_saturate(p0); } // CHECK-LABEL: builtin_saturate_float // CHECK: %hlsl.saturate = call reassoc nnan ninf nsz arcp afn float @llvm.dx.saturate.f32(float %{{.*}}) // CHECK: ret float %hlsl.saturate float builtin_saturate_float (float p0) { return __builtin_hlsl_elementwise_saturate(p0); }