// RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ // RUN: dxil-pc-shadermodel6.3-library %s -Wno-error=groupshared-initializer \ // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s // RUN: %clang_cc1 -std=hlsl2021 -finclude-default-header -x hlsl -triple \ // RUN: spirv-unknown-vulkan1.3-compute %s -Wno-error=groupshared-initializer \ // RUN: -emit-llvm -disable-llvm-passes -o - | FileCheck %s // Make sure groupshared translated into address space 3. // CHECK:@a = external hidden addrspace(3) global [10 x float], align 4 groupshared float a[10]; // CHECK:@b = external hidden addrspace(3) global [10 x float], align 4 groupshared float b[10] = {1,2,3,4,5,6,7,8,9,10}; struct S { uint4 x; }; // CHECK:@c = external hidden addrspace(3) global %struct.S, align 1 extern groupshared S c; [numthreads(8,8,1)] void main() { a[0] = 1; b[0] = 1; uint d = c.x[0]; }