// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.6-compute -finclude-default-header \ // RUN: -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s // This test verifies handling of local arrays of resources when used as a function argument. // Resource array elements are initialized on access; there should never a global // array of resources (unless it is static). // CHECK-NOT: @_ZL1A = internal global [3 x %"class.hlsl::RWBuffer"] poison, align 4 // CHECK: [[BufA:@.*]] = private unnamed_addr constant [2 x i8] c"A\00", align 1 RWBuffer A[3] : register(u0); RWStructuredBuffer Out : register(u0); // NOTE: _ZNK4hlsl8RWBufferIfEixEj is the subscript operator for RWBuffer and // _ZNK4hlsl18RWStructuredBufferIfEixEj is the subscript operator for RWStructuredBuffer // CHECK: define {{.*}} float @_Z3fooA3_N4hlsl8RWBufferIfEE(ptr noundef byval([3 x %"class.hlsl::RWBuffer"]) align 4 %LocalA) // CHECK-NEXT: entry: // CHECK-NEXT: %[[#C_ENTRY:]] = call token @llvm.experimental.convergence.entry() float foo(RWBuffer LocalA[3]) { // CHECK-NEXT: %[[LocalA_2_Ptr:.*]] = getelementptr inbounds [3 x %"class.hlsl::RWBuffer"], ptr %LocalA, i32 0, i32 2 // CHECK-NEXT: %[[BufPtr:.*]] = call {{.*}} ptr @_ZNK4hlsl8RWBufferIfEixEj(ptr {{.*}} %[[LocalA_2_Ptr]], i32 noundef 0) // CHECK-NEXT: %[[Value:.*]] = load float, ptr %[[BufPtr]], align 4 // CHECK-NEXT: ret float %[[Value]] return LocalA[2][0]; } // CHECK: define internal void @_Z4mainv() // CHECK-NEXT: entry: // CHECK-NEXT: %[[#C_ENTRY:]] = call token @llvm.experimental.convergence.entry() [numthreads(4,1,1)] void main() { // Check that the `main` function calls `foo` with a local copy of the array // CHECK-NEXT: [[Tmp:%.*]] = alloca [3 x %"class.hlsl::RWBuffer"], align 4 // CHECK-NEXT: [[TmpPtr0:%.*]] = getelementptr [3 x %"class.hlsl::RWBuffer"], ptr [[Tmp]], i32 0, i32 0 // CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfE19__createFromBindingEjjijPKc(ptr {{.*}} [[TmpPtr0]], i32 noundef 0, i32 noundef 0, i32 noundef 3, i32 noundef 0, ptr noundef [[BufA]]) // CHECK-NEXT: [[TmpPtr1:%.*]] = getelementptr [3 x %"class.hlsl::RWBuffer"], ptr [[Tmp]], i32 0, i32 1 // CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfE19__createFromBindingEjjijPKc(ptr {{.*}} [[TmpPtr1]], i32 noundef 0, i32 noundef 0, i32 noundef 3, i32 noundef 1, ptr noundef [[BufA]]) // CHECK-NEXT: [[TmpPtr2:%.*]] = getelementptr [3 x %"class.hlsl::RWBuffer"], ptr [[Tmp]], i32 0, i32 2 // CHECK-NEXT: call void @_ZN4hlsl8RWBufferIfE19__createFromBindingEjjijPKc(ptr {{.*}} [[TmpPtr2]], i32 noundef 0, i32 noundef 0, i32 noundef 3, i32 noundef 2, ptr noundef [[BufA]]) // CHECK-NEXT: %[[ReturnedValue:.*]] = call {{.*}} float @_Z3fooA3_N4hlsl8RWBufferIfEE(ptr {{.*}} [[Tmp]]) // CHECK-NEXT: %[[OutBufPtr:.*]] = call {{.*}} ptr @_ZNK4hlsl18RWStructuredBufferIfEixEj(ptr {{.*}} @_ZL3Out, i32 noundef 0) // CHECK-NEXT: store float %[[ReturnedValue]], ptr %[[OutBufPtr]], align 4 // CHECK-NEXT: ret void Out[0] = foo(A); }