// RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -fnative-half-type -fnative-int16-type -verify void test_arg_missing() { __builtin_hlsl_elementwise_clip(); // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} } void test_too_many_args(float p1, float p2) { __builtin_hlsl_elementwise_clip(p1, p2); // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} } void test_first_arg_type_mismatch(bool p) { __builtin_hlsl_elementwise_clip(p); // expected-error@-1 {{invalid operand of type 'bool' where 'float' or a vector of such type is required}} } void test_first_arg_type_mismatch_2(half3 p) { __builtin_hlsl_elementwise_clip(p); // expected-error@-1 {{invalid operand of type 'half3' (aka 'vector') where 'float' or a vector of such type is required}} } void test_first_arg_type_mismatch_3(half p) { __builtin_hlsl_elementwise_clip(p); // expected-error@-1 {{invalid operand of type 'half' where 'float' or a vector of such type is required}} } void test_first_arg_type_mismatch_4(double p) { __builtin_hlsl_elementwise_clip(p); // expected-error@-1 {{invalid operand of type 'double' where 'float' or a vector of such type is required}} }