; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=tahiti < %s | FileCheck -check-prefix=GFX6 %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=fiji < %s | FileCheck -check-prefix=GFX8 %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx900 < %s | FileCheck -check-prefix=GFX9 %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx90a < %s | FileCheck -check-prefix=GFX90A %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1010 < %s | FileCheck -check-prefix=GFX10 %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1100 -mattr=+real-true16 -amdgpu-enable-delay-alu=0 < %s | FileCheck -check-prefixes=GFX11,GFX11-TRUE16 %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1100 -mattr=-real-true16 -amdgpu-enable-delay-alu=0 < %s | FileCheck -check-prefixes=GFX11,GFX11-FAKE16 %s ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1200 -amdgpu-enable-delay-alu=0 < %s | FileCheck -check-prefix=GFX12 %s define float @v_fma_f32(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define <2 x float> @v_fma_v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z) { ; GFX6-LABEL: v_fma_v2f32: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f32: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX8-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f32: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX9-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v2f32: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f32 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v2f32: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX10-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v2f32: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX11-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v2f32: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX12-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call <2 x float> @llvm.fma.v2f32(<2 x float> %x, <2 x float> %y, <2 x float> %z) ret <2 x float> %fma } define half @v_fma_f16(half %x, half %y, half %z) { ; GFX6-LABEL: v_fma_f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f16: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f16: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-TRUE16-LABEL: v_fma_f16: ; GFX11-TRUE16: ; %bb.0: ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-TRUE16-NEXT: v_fmac_f16_e32 v2.l, v0.l, v1.l ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v0, v2 ; GFX11-TRUE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-FAKE16-LABEL: v_fma_f16: ; GFX11-FAKE16: ; %bb.0: ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-FAKE16-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX11-FAKE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f16: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fmac_f16_e32 v2.l, v0.l, v1.l ; GFX12-NEXT: v_mov_b32_e32 v0, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call half @llvm.fma.f16(half %x, half %y, half %z) ret half %fma } define half @v_fma_f16_fneg_lhs(half %x, half %y, half %z) { ; GFX6-LABEL: v_fma_f16_fneg_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e64 v0, -v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f16_fneg_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f16 v0, -v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f16_fneg_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f16 v0, -v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f16_fneg_lhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f16 v0, -v0, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f16_fneg_lhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f16 v0, -v0, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-TRUE16-LABEL: v_fma_f16_fneg_lhs: ; GFX11-TRUE16: ; %bb.0: ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-TRUE16-NEXT: v_fma_f16 v0.l, -v0.l, v1.l, v2.l ; GFX11-TRUE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-FAKE16-LABEL: v_fma_f16_fneg_lhs: ; GFX11-FAKE16: ; %bb.0: ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-FAKE16-NEXT: v_fma_f16 v0, -v0, v1, v2 ; GFX11-FAKE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f16_fneg_lhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f16 v0.l, -v0.l, v1.l, v2.l ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.x = fneg half %x %fma = call half @llvm.fma.f16(half %neg.x, half %y, half %z) ret half %fma } define half @v_fma_f16_fneg_rhs(half %x, half %y, half %z) { ; GFX6-LABEL: v_fma_f16_fneg_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e64 v1, -v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f16_fneg_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f16 v0, v0, -v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f16_fneg_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f16 v0, v0, -v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f16_fneg_rhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f16 v0, v0, -v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f16_fneg_rhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f16 v0, v0, -v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-TRUE16-LABEL: v_fma_f16_fneg_rhs: ; GFX11-TRUE16: ; %bb.0: ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-TRUE16-NEXT: v_fma_f16 v0.l, v0.l, -v1.l, v2.l ; GFX11-TRUE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-FAKE16-LABEL: v_fma_f16_fneg_rhs: ; GFX11-FAKE16: ; %bb.0: ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-FAKE16-NEXT: v_fma_f16 v0, v0, -v1, v2 ; GFX11-FAKE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f16_fneg_rhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f16 v0.l, v0.l, -v1.l, v2.l ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.y = fneg half %y %fma = call half @llvm.fma.f16(half %x, half %neg.y, half %z) ret half %fma } define half @v_fma_f16_fneg_add(half %x, half %y, half %z) { ; GFX6-LABEL: v_fma_f16_fneg_add: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e64 v2, -v2 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f16_fneg_add: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f16 v0, v0, v1, -v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f16_fneg_add: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f16 v0, v0, v1, -v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f16_fneg_add: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f16 v0, v0, v1, -v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f16_fneg_add: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f16 v0, v0, v1, -v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-TRUE16-LABEL: v_fma_f16_fneg_add: ; GFX11-TRUE16: ; %bb.0: ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-TRUE16-NEXT: v_fma_f16 v0.l, v0.l, v1.l, -v2.l ; GFX11-TRUE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-FAKE16-LABEL: v_fma_f16_fneg_add: ; GFX11-FAKE16: ; %bb.0: ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-FAKE16-NEXT: v_fma_f16 v0, v0, v1, -v2 ; GFX11-FAKE16-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f16_fneg_add: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f16 v0.l, v0.l, v1.l, -v2.l ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.z = fneg half %z %fma = call half @llvm.fma.f16(half %x, half %y, half %neg.z) ret half %fma } define <2 x half> @v_fma_v2f16(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v3, v4, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX6-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX8-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v2f16: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v2f16: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v2f16: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v2f16: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x, <2 x half> %y, <2 x half> %z) ret <2 x half> %fma } define <2 x half> @v_fma_v2f16_fneg_lhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16_fneg_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_xor_b32_e32 v0, 0x80008000, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v3, v4, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX6-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16_fneg_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_xor_b32_e32 v0, 0x80008000, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX8-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16_fneg_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v2f16_fneg_lhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0] ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v2f16_fneg_lhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v2f16_fneg_lhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0] ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v2f16_fneg_lhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[1,0,0] neg_hi:[1,0,0] ; GFX12-NEXT: s_setpc_b64 s[30:31] %x.fneg = fneg <2 x half> %x %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x.fneg, <2 x half> %y, <2 x half> %z) ret <2 x half> %fma } define <2 x half> @v_fma_v2f16_fneg_rhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16_fneg_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_xor_b32_e32 v1, 0x80008000, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v3, v4, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX6-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16_fneg_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_xor_b32_e32 v1, 0x80008000, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX8-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16_fneg_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v2f16_fneg_rhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0] ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v2f16_fneg_rhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v2f16_fneg_rhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0] ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v2f16_fneg_rhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_pk_fma_f16 v0, v0, v1, v2 neg_lo:[0,1,0] neg_hi:[0,1,0] ; GFX12-NEXT: s_setpc_b64 s[30:31] %y.fneg = fneg <2 x half> %y %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x, <2 x half> %y.fneg, <2 x half> %z) ret <2 x half> %fma } define <2 x half> @v_fma_v2f16_fneg_lhs_rhs(<2 x half> %x, <2 x half> %y, <2 x half> %z) { ; GFX6-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v3, v4, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX6-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_lshrrev_b32_e32 v3, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v4, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v5, 16, v2 ; GFX8-NEXT: v_fma_f16 v0, v0, v1, v2 ; GFX8-NEXT: v_fma_f16 v1, v3, v4, v5 ; GFX8-NEXT: v_lshlrev_b32_e32 v1, 16, v1 ; GFX8-NEXT: v_or_b32_e32 v0, v0, v1 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v2f16_fneg_lhs_rhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_pk_fma_f16 v0, v0, v1, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %x.fneg = fneg <2 x half> %x %y.fneg = fneg <2 x half> %y %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %x.fneg, <2 x half> %y.fneg, <2 x half> %z) ret <2 x half> %fma } define <3 x half> @v_fma_v3f16(<3 x half> %x, <3 x half> %y, <3 x half> %z) { ; GFX6-LABEL: v_fma_v3f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_cvt_f32_f16_e32 v6, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v7, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v8, v4 ; GFX6-NEXT: v_lshrrev_b32_e32 v0, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v2, 16, v2 ; GFX6-NEXT: v_lshrrev_b32_e32 v4, 16, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v4 ; GFX6-NEXT: v_fma_f32 v6, v6, v7, v8 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_cvt_f16_f32_e32 v2, v6 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_lshlrev_b32_e32 v0, 16, v0 ; GFX6-NEXT: v_or_b32_e32 v0, v2, v0 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v3f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_lshrrev_b32_e32 v6, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v7, 16, v2 ; GFX8-NEXT: v_lshrrev_b32_e32 v8, 16, v4 ; GFX8-NEXT: v_fma_f16 v0, v0, v2, v4 ; GFX8-NEXT: v_fma_f16 v2, v6, v7, v8 ; GFX8-NEXT: v_lshlrev_b32_e32 v2, 16, v2 ; GFX8-NEXT: v_fma_f16 v1, v1, v3, v5 ; GFX8-NEXT: v_or_b32_e32 v0, v0, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v3f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v3f16: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX90A-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v3f16: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX10-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v3f16: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX11-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v3f16: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX12-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call <3 x half> @llvm.fma.v3f16(<3 x half> %x, <3 x half> %y, <3 x half> %z) ret <3 x half> %fma } define <4 x half> @v_fma_v4f16(<4 x half> %x, <4 x half> %y, <4 x half> %z) { ; GFX6-LABEL: v_fma_v4f16: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_lshrrev_b32_e32 v6, 16, v0 ; GFX6-NEXT: v_lshrrev_b32_e32 v8, 16, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, v0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v9, v4 ; GFX6-NEXT: v_lshrrev_b32_e32 v4, 16, v4 ; GFX6-NEXT: v_lshrrev_b32_e32 v7, 16, v1 ; GFX6-NEXT: v_lshrrev_b32_e32 v10, 16, v3 ; GFX6-NEXT: v_lshrrev_b32_e32 v11, 16, v5 ; GFX6-NEXT: v_fma_f32 v0, v0, v2, v9 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, v6 ; GFX6-NEXT: v_cvt_f32_f16_e32 v6, v8 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, v4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, v1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, v3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, v5 ; GFX6-NEXT: v_cvt_f32_f16_e32 v7, v7 ; GFX6-NEXT: v_cvt_f32_f16_e32 v8, v10 ; GFX6-NEXT: v_cvt_f32_f16_e32 v9, v11 ; GFX6-NEXT: v_fma_f32 v2, v2, v6, v4 ; GFX6-NEXT: v_cvt_f16_f32_e32 v2, v2 ; GFX6-NEXT: v_fma_f32 v1, v1, v3, v5 ; GFX6-NEXT: v_fma_f32 v3, v7, v8, v9 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_cvt_f16_f32_e32 v3, v3 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_lshlrev_b32_e32 v2, 16, v2 ; GFX6-NEXT: v_or_b32_e32 v0, v0, v2 ; GFX6-NEXT: v_lshlrev_b32_e32 v2, 16, v3 ; GFX6-NEXT: v_or_b32_e32 v1, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v4f16: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_lshrrev_b32_e32 v6, 16, v0 ; GFX8-NEXT: v_lshrrev_b32_e32 v8, 16, v2 ; GFX8-NEXT: v_lshrrev_b32_e32 v10, 16, v4 ; GFX8-NEXT: v_lshrrev_b32_e32 v7, 16, v1 ; GFX8-NEXT: v_lshrrev_b32_e32 v9, 16, v3 ; GFX8-NEXT: v_lshrrev_b32_e32 v11, 16, v5 ; GFX8-NEXT: v_fma_f16 v0, v0, v2, v4 ; GFX8-NEXT: v_fma_f16 v2, v6, v8, v10 ; GFX8-NEXT: v_fma_f16 v1, v1, v3, v5 ; GFX8-NEXT: v_fma_f16 v3, v7, v9, v11 ; GFX8-NEXT: v_lshlrev_b32_e32 v2, 16, v2 ; GFX8-NEXT: v_or_b32_e32 v0, v0, v2 ; GFX8-NEXT: v_lshlrev_b32_e32 v2, 16, v3 ; GFX8-NEXT: v_or_b32_e32 v1, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v4f16: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX9-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v4f16: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX90A-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v4f16: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX10-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v4f16: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX11-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v4f16: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_pk_fma_f16 v0, v0, v2, v4 ; GFX12-NEXT: v_pk_fma_f16 v1, v1, v3, v5 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call <4 x half> @llvm.fma.v4f16(<4 x half> %x, <4 x half> %y, <4 x half> %z) ret <4 x half> %fma } define double @v_fma_f64(double %x, double %y, double %z) { ; GFX6-LABEL: v_fma_f64: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f64: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f64: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f64: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fmac_f64_e32 v[4:5], v[0:1], v[2:3] ; GFX90A-NEXT: v_mov_b32_e32 v0, v4 ; GFX90A-NEXT: v_mov_b32_e32 v1, v5 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f64: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f64: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f64: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], v[4:5] ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call double @llvm.fma.f64(double %x, double %y, double %z) ret double %fma } define double @v_fma_f64_fneg_all(double %x, double %y, double %z) { ; GFX6-LABEL: v_fma_f64_fneg_all: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f64_fneg_all: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f64_fneg_all: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f64_fneg_all: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f64_fneg_all: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f64_fneg_all: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f64_fneg_all: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f64 v[0:1], v[0:1], v[2:3], -v[4:5] ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.x = fneg double %x %neg.y = fneg double %y %neg.z = fneg double %z %fma = call double @llvm.fma.f64(double %neg.x, double %neg.y, double %neg.z) ret double %fma } define <2 x double> @v_fma_v2f64(<2 x double> %x, <2 x double> %y, <2 x double> %z) { ; GFX6-LABEL: v_fma_v2f64: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX6-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_v2f64: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX8-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_v2f64: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX9-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_v2f64: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fmac_f64_e32 v[8:9], v[0:1], v[4:5] ; GFX90A-NEXT: v_fmac_f64_e32 v[10:11], v[2:3], v[6:7] ; GFX90A-NEXT: v_mov_b32_e32 v0, v8 ; GFX90A-NEXT: v_mov_b32_e32 v1, v9 ; GFX90A-NEXT: v_mov_b32_e32 v2, v10 ; GFX90A-NEXT: v_mov_b32_e32 v3, v11 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_v2f64: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX10-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_v2f64: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX11-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_v2f64: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f64 v[0:1], v[0:1], v[4:5], v[8:9] ; GFX12-NEXT: v_fma_f64 v[2:3], v[2:3], v[6:7], v[10:11] ; GFX12-NEXT: s_setpc_b64 s[30:31] %fma = call <2 x double> @llvm.fma.v2f64(<2 x double> %x, <2 x double> %y, <2 x double> %z) ret <2 x double> %fma } define float @v_fma_f32_fabs_lhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fabs_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fabs_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fabs_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32_fabs_lhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32_fabs_lhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32_fabs_lhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32_fabs_lhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, |v0|, v1, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fabs.x = call float @llvm.fabs.f32(float %x) %fma = call float @llvm.fma.f32(float %fabs.x, float %y, float %z) ret float %fma } define float @v_fma_f32_fabs_rhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fabs_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fabs_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fabs_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32_fabs_rhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32_fabs_rhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32_fabs_rhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32_fabs_rhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, v0, |v1|, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fabs.y = call float @llvm.fabs.f32(float %y) %fma = call float @llvm.fma.f32(float %x, float %fabs.y, float %z) ret float %fma } define float @v_fma_f32_fabs_lhs_rhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32_fabs_lhs_rhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, |v0|, |v1|, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %fabs.x = call float @llvm.fabs.f32(float %x) %fabs.y = call float @llvm.fabs.f32(float %y) %fma = call float @llvm.fma.f32(float %fabs.x, float %fabs.y, float %z) ret float %fma } define amdgpu_ps float @v_fma_f32_sgpr_vgpr_vgpr(float inreg %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: v_fma_f32_sgpr_vgpr_vgpr: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX12-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define amdgpu_ps float @v_fma_f32_vgpr_sgpr_vgpr(float %x, float inreg %y, float %z) { ; GFX6-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_fma_f32 v0, v0, s0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_fma_f32 v0, v0, s0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_fma_f32 v0, v0, s0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: v_fma_f32_vgpr_sgpr_vgpr: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX12-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define amdgpu_ps float @v_fma_f32_sgpr_sgpr_sgpr(float inreg %x, float inreg %y, float inreg %z) { ; GFX6-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_mov_b32_e32 v0, s1 ; GFX6-NEXT: v_mov_b32_e32 v1, s2 ; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v0, s1 ; GFX8-NEXT: v_mov_b32_e32 v1, s2 ; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v0, s1 ; GFX9-NEXT: v_mov_b32_e32 v1, s2 ; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_mov_b32_e32 v0, s1 ; GFX90A-NEXT: v_mov_b32_e32 v1, s2 ; GFX90A-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_mov_b32_e32 v0, s2 ; GFX10-NEXT: v_fma_f32 v0, s1, s0, v0 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_mov_b32_e32 v0, s2 ; GFX11-NEXT: v_fma_f32 v0, s1, s0, v0 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: v_fma_f32_sgpr_sgpr_sgpr: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_fmac_f32 s2, s0, s1 ; GFX12-NEXT: v_mov_b32_e32 v0, s2 ; GFX12-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %x, float %y, float %z) ret float %fma } define float @v_fma_f32_fneg_lhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fneg_lhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fneg_lhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fneg_lhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32_fneg_lhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32_fneg_lhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32_fneg_lhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32_fneg_lhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, -v0, v1, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.x = fneg float %x %fma = call float @llvm.fma.f32(float %neg.x, float %y, float %z) ret float %fma } define float @v_fma_f32_fneg_rhs(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fneg_rhs: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fneg_rhs: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fneg_rhs: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32_fneg_rhs: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32_fneg_rhs: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32_fneg_rhs: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32_fneg_rhs: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, v0, -v1, v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.y = fneg float %y %fma = call float @llvm.fma.f32(float %x, float %neg.y, float %z) ret float %fma } define float @v_fma_f32_fneg_z(float %x, float %y, float %z) { ; GFX6-LABEL: v_fma_f32_fneg_z: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX6-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX6-NEXT: s_setpc_b64 s[30:31] ; ; GFX8-LABEL: v_fma_f32_fneg_z: ; GFX8: ; %bb.0: ; GFX8-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX8-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX8-NEXT: s_setpc_b64 s[30:31] ; ; GFX9-LABEL: v_fma_f32_fneg_z: ; GFX9: ; %bb.0: ; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX9-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX9-NEXT: s_setpc_b64 s[30:31] ; ; GFX90A-LABEL: v_fma_f32_fneg_z: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX90A-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX90A-NEXT: s_setpc_b64 s[30:31] ; ; GFX10-LABEL: v_fma_f32_fneg_z: ; GFX10: ; %bb.0: ; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX10-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX10-NEXT: s_setpc_b64 s[30:31] ; ; GFX11-LABEL: v_fma_f32_fneg_z: ; GFX11: ; %bb.0: ; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0) ; GFX11-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX11-NEXT: s_setpc_b64 s[30:31] ; ; GFX12-LABEL: v_fma_f32_fneg_z: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0 ; GFX12-NEXT: s_wait_expcnt 0x0 ; GFX12-NEXT: s_wait_samplecnt 0x0 ; GFX12-NEXT: s_wait_bvhcnt 0x0 ; GFX12-NEXT: s_wait_kmcnt 0x0 ; GFX12-NEXT: v_fma_f32 v0, v0, v1, -v2 ; GFX12-NEXT: s_setpc_b64 s[30:31] %neg.z = fneg float %z %fma = call float @llvm.fma.f32(float %x, float %y, float %neg.z) ret float %fma } define amdgpu_ps float @dont_crash_after_fma_mix_select_attempt(float inreg %x, float %y, float %z) { ; GFX6-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX6: ; %bb.0: ; %.entry ; GFX6-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX8: ; %bb.0: ; %.entry ; GFX8-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX9: ; %bb.0: ; %.entry ; GFX9-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX90A: ; %bb.0: ; %.entry ; GFX90A-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX10: ; %bb.0: ; %.entry ; GFX10-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX11: ; %bb.0: ; %.entry ; GFX11-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: dont_crash_after_fma_mix_select_attempt: ; GFX12: ; %bb.0: ; %.entry ; GFX12-NEXT: v_fma_f32 v0, |s0|, v0, v1 ; GFX12-NEXT: ; return to shader part epilog .entry: %fabs.x = call contract float @llvm.fabs.f32(float %x) %fma = call float @llvm.fma.f32(float %fabs.x, float %y, float %z) ret float %fma } define amdgpu_ps half @fma_s16_uniform(half inreg %a, half inreg %b, half inreg %c) { ; GFX6-LABEL: fma_s16_uniform: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, s0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, s1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, s2 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: fma_s16_uniform: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v0, s1 ; GFX8-NEXT: v_mov_b32_e32 v1, s2 ; GFX8-NEXT: v_fma_f16 v0, s0, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: fma_s16_uniform: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v0, s1 ; GFX9-NEXT: v_mov_b32_e32 v1, s2 ; GFX9-NEXT: v_fma_f16 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: fma_s16_uniform: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_mov_b32_e32 v0, s1 ; GFX90A-NEXT: v_mov_b32_e32 v1, s2 ; GFX90A-NEXT: v_fma_f16 v0, s0, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: fma_s16_uniform: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_mov_b32_e32 v0, s2 ; GFX10-NEXT: v_fma_f16 v0, s1, s0, v0 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-TRUE16-LABEL: fma_s16_uniform: ; GFX11-TRUE16: ; %bb.0: ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v0.l, s2 ; GFX11-TRUE16-NEXT: v_fmac_f16_e64 v0.l, s0, s1 ; GFX11-TRUE16-NEXT: ; return to shader part epilog ; ; GFX11-FAKE16-LABEL: fma_s16_uniform: ; GFX11-FAKE16: ; %bb.0: ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v0, s2 ; GFX11-FAKE16-NEXT: v_fma_f16 v0, s1, s0, v0 ; GFX11-FAKE16-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: fma_s16_uniform: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_fmac_f16 s2, s0, s1 ; GFX12-NEXT: v_mov_b32_e32 v0, s2 ; GFX12-NEXT: ; return to shader part epilog %fma = call half @llvm.fma.f16(half %a, half %b, half %c) ret half %fma } define amdgpu_ps float @fma_s32_uniform(float inreg %a, float inreg %b, float inreg %c) { ; GFX6-LABEL: fma_s32_uniform: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_mov_b32_e32 v0, s1 ; GFX6-NEXT: v_mov_b32_e32 v1, s2 ; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: fma_s32_uniform: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v0, s1 ; GFX8-NEXT: v_mov_b32_e32 v1, s2 ; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: fma_s32_uniform: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v0, s1 ; GFX9-NEXT: v_mov_b32_e32 v1, s2 ; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: fma_s32_uniform: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_mov_b32_e32 v0, s1 ; GFX90A-NEXT: v_mov_b32_e32 v1, s2 ; GFX90A-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: fma_s32_uniform: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_mov_b32_e32 v0, s2 ; GFX10-NEXT: v_fma_f32 v0, s1, s0, v0 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: fma_s32_uniform: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_mov_b32_e32 v0, s2 ; GFX11-NEXT: v_fma_f32 v0, s1, s0, v0 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: fma_s32_uniform: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_fmac_f32 s2, s0, s1 ; GFX12-NEXT: v_mov_b32_e32 v0, s2 ; GFX12-NEXT: ; return to shader part epilog %fma = call float @llvm.fma.f32(float %a, float %b, float %c) ret float %fma } define amdgpu_ps void @fma_s64_uniform(double inreg %a, double inreg %b, double inreg %c, ptr addrspace(1) %ptr) { ; GFX6-LABEL: fma_s64_uniform: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_mov_b32_e32 v2, s2 ; GFX6-NEXT: v_mov_b32_e32 v4, s4 ; GFX6-NEXT: v_mov_b32_e32 v3, s3 ; GFX6-NEXT: v_mov_b32_e32 v5, s5 ; GFX6-NEXT: v_fma_f64 v[2:3], s[0:1], v[2:3], v[4:5] ; GFX6-NEXT: s_mov_b32 s2, 0 ; GFX6-NEXT: s_mov_b32 s3, 0xf000 ; GFX6-NEXT: s_mov_b64 s[0:1], 0 ; GFX6-NEXT: buffer_store_dwordx2 v[2:3], v[0:1], s[0:3], 0 addr64 ; GFX6-NEXT: s_endpgm ; ; GFX8-LABEL: fma_s64_uniform: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v2, s2 ; GFX8-NEXT: v_mov_b32_e32 v4, s4 ; GFX8-NEXT: v_mov_b32_e32 v3, s3 ; GFX8-NEXT: v_mov_b32_e32 v5, s5 ; GFX8-NEXT: v_fma_f64 v[2:3], s[0:1], v[2:3], v[4:5] ; GFX8-NEXT: flat_store_dwordx2 v[0:1], v[2:3] ; GFX8-NEXT: s_endpgm ; ; GFX9-LABEL: fma_s64_uniform: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v2, s2 ; GFX9-NEXT: v_mov_b32_e32 v4, s4 ; GFX9-NEXT: v_mov_b32_e32 v3, s3 ; GFX9-NEXT: v_mov_b32_e32 v5, s5 ; GFX9-NEXT: v_fma_f64 v[2:3], s[0:1], v[2:3], v[4:5] ; GFX9-NEXT: global_store_dwordx2 v[0:1], v[2:3], off ; GFX9-NEXT: s_endpgm ; ; GFX90A-LABEL: fma_s64_uniform: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_pk_mov_b32 v[2:3], s[2:3], s[2:3] op_sel:[0,1] ; GFX90A-NEXT: v_pk_mov_b32 v[4:5], s[4:5], s[4:5] op_sel:[0,1] ; GFX90A-NEXT: v_fmac_f64_e32 v[4:5], s[0:1], v[2:3] ; GFX90A-NEXT: global_store_dwordx2 v[0:1], v[4:5], off ; GFX90A-NEXT: s_endpgm ; ; GFX10-LABEL: fma_s64_uniform: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_mov_b32_e32 v2, s4 ; GFX10-NEXT: v_mov_b32_e32 v3, s5 ; GFX10-NEXT: v_fma_f64 v[2:3], s[0:1], s[2:3], v[2:3] ; GFX10-NEXT: global_store_dwordx2 v[0:1], v[2:3], off ; GFX10-NEXT: s_endpgm ; ; GFX11-LABEL: fma_s64_uniform: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_dual_mov_b32 v2, s4 :: v_dual_mov_b32 v3, s5 ; GFX11-NEXT: v_fma_f64 v[2:3], s[0:1], s[2:3], v[2:3] ; GFX11-NEXT: global_store_b64 v[0:1], v[2:3], off ; GFX11-NEXT: s_endpgm ; ; GFX12-LABEL: fma_s64_uniform: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_dual_mov_b32 v2, s4 :: v_dual_mov_b32 v3, s5 ; GFX12-NEXT: v_fma_f64 v[2:3], s[0:1], s[2:3], v[2:3] ; GFX12-NEXT: global_store_b64 v[0:1], v[2:3], off ; GFX12-NEXT: s_endpgm %fma = call double @llvm.fma.f64(double %a, double %b, double %c) store double %fma, ptr addrspace(1) %ptr ret void } define amdgpu_ps <2 x half> @fma_v2s16_uniform(<2 x half> inreg %a, <2 x half> inreg %b, <2 x half> inreg %c) { ; GFX6-LABEL: fma_v2s16_uniform: ; GFX6: ; %bb.0: ; GFX6-NEXT: s_lshr_b32 s3, s0, 16 ; GFX6-NEXT: s_lshr_b32 s4, s1, 16 ; GFX6-NEXT: s_lshr_b32 s5, s2, 16 ; GFX6-NEXT: v_cvt_f32_f16_e32 v0, s0 ; GFX6-NEXT: v_cvt_f32_f16_e32 v1, s1 ; GFX6-NEXT: v_cvt_f32_f16_e32 v2, s2 ; GFX6-NEXT: v_cvt_f32_f16_e32 v3, s3 ; GFX6-NEXT: v_cvt_f32_f16_e32 v4, s4 ; GFX6-NEXT: v_cvt_f32_f16_e32 v5, s5 ; GFX6-NEXT: v_fma_f32 v0, v0, v1, v2 ; GFX6-NEXT: v_cvt_f16_f32_e32 v0, v0 ; GFX6-NEXT: v_fma_f32 v1, v3, v4, v5 ; GFX6-NEXT: v_cvt_f16_f32_e32 v1, v1 ; GFX6-NEXT: v_readfirstlane_b32 s0, v0 ; GFX6-NEXT: s_and_b32 s0, 0xffff, s0 ; GFX6-NEXT: v_readfirstlane_b32 s1, v1 ; GFX6-NEXT: s_and_b32 s1, 0xffff, s1 ; GFX6-NEXT: s_lshl_b32 s1, s1, 16 ; GFX6-NEXT: s_or_b32 s0, s0, s1 ; GFX6-NEXT: v_mov_b32_e32 v0, s0 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: fma_v2s16_uniform: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v0, s1 ; GFX8-NEXT: v_mov_b32_e32 v1, s2 ; GFX8-NEXT: s_lshr_b32 s4, s1, 16 ; GFX8-NEXT: s_lshr_b32 s5, s2, 16 ; GFX8-NEXT: v_fma_f16 v0, s0, v0, v1 ; GFX8-NEXT: s_lshr_b32 s3, s0, 16 ; GFX8-NEXT: v_readfirstlane_b32 s0, v0 ; GFX8-NEXT: v_mov_b32_e32 v0, s4 ; GFX8-NEXT: v_mov_b32_e32 v1, s5 ; GFX8-NEXT: v_fma_f16 v0, s3, v0, v1 ; GFX8-NEXT: v_readfirstlane_b32 s1, v0 ; GFX8-NEXT: s_and_b32 s1, 0xffff, s1 ; GFX8-NEXT: s_and_b32 s0, 0xffff, s0 ; GFX8-NEXT: s_lshl_b32 s1, s1, 16 ; GFX8-NEXT: s_or_b32 s0, s0, s1 ; GFX8-NEXT: v_mov_b32_e32 v0, s0 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: fma_v2s16_uniform: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v0, s1 ; GFX9-NEXT: v_mov_b32_e32 v1, s2 ; GFX9-NEXT: v_pk_fma_f16 v0, s0, v0, v1 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: fma_v2s16_uniform: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_mov_b32_e32 v0, s1 ; GFX90A-NEXT: v_mov_b32_e32 v1, s2 ; GFX90A-NEXT: v_pk_fma_f16 v0, s0, v0, v1 ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: fma_v2s16_uniform: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_mov_b32_e32 v0, s2 ; GFX10-NEXT: v_pk_fma_f16 v0, s0, s1, v0 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: fma_v2s16_uniform: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_mov_b32_e32 v0, s2 ; GFX11-NEXT: v_pk_fma_f16 v0, s0, s1, v0 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: fma_v2s16_uniform: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_lshr_b32 s3, s0, 16 ; GFX12-NEXT: s_lshr_b32 s4, s1, 16 ; GFX12-NEXT: s_lshr_b32 s5, s2, 16 ; GFX12-NEXT: s_fmac_f16 s2, s0, s1 ; GFX12-NEXT: s_fmac_f16 s5, s3, s4 ; GFX12-NEXT: s_pack_ll_b32_b16 s0, s2, s5 ; GFX12-NEXT: v_mov_b32_e32 v0, s0 ; GFX12-NEXT: ; return to shader part epilog %fma = call <2 x half> @llvm.fma.v2f16(<2 x half> %a, <2 x half> %b, <2 x half> %c) ret <2 x half> %fma } define amdgpu_ps <2 x float> @fma_v2s32_uniform(<2 x float> inreg %a, <2 x float> inreg %b, <2 x float> inreg %c) { ; GFX6-LABEL: fma_v2s32_uniform: ; GFX6: ; %bb.0: ; GFX6-NEXT: v_mov_b32_e32 v0, s2 ; GFX6-NEXT: v_mov_b32_e32 v1, s4 ; GFX6-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX6-NEXT: v_mov_b32_e32 v1, s3 ; GFX6-NEXT: v_mov_b32_e32 v2, s5 ; GFX6-NEXT: v_fma_f32 v1, s1, v1, v2 ; GFX6-NEXT: ; return to shader part epilog ; ; GFX8-LABEL: fma_v2s32_uniform: ; GFX8: ; %bb.0: ; GFX8-NEXT: v_mov_b32_e32 v0, s2 ; GFX8-NEXT: v_mov_b32_e32 v1, s4 ; GFX8-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX8-NEXT: v_mov_b32_e32 v1, s3 ; GFX8-NEXT: v_mov_b32_e32 v2, s5 ; GFX8-NEXT: v_fma_f32 v1, s1, v1, v2 ; GFX8-NEXT: ; return to shader part epilog ; ; GFX9-LABEL: fma_v2s32_uniform: ; GFX9: ; %bb.0: ; GFX9-NEXT: v_mov_b32_e32 v0, s2 ; GFX9-NEXT: v_mov_b32_e32 v1, s4 ; GFX9-NEXT: v_fma_f32 v0, s0, v0, v1 ; GFX9-NEXT: v_mov_b32_e32 v1, s3 ; GFX9-NEXT: v_mov_b32_e32 v2, s5 ; GFX9-NEXT: v_fma_f32 v1, s1, v1, v2 ; GFX9-NEXT: ; return to shader part epilog ; ; GFX90A-LABEL: fma_v2s32_uniform: ; GFX90A: ; %bb.0: ; GFX90A-NEXT: v_pk_mov_b32 v[0:1], s[2:3], s[2:3] op_sel:[0,1] ; GFX90A-NEXT: v_pk_mov_b32 v[2:3], s[4:5], s[4:5] op_sel:[0,1] ; GFX90A-NEXT: v_pk_fma_f32 v[0:1], s[0:1], v[0:1], v[2:3] ; GFX90A-NEXT: ; return to shader part epilog ; ; GFX10-LABEL: fma_v2s32_uniform: ; GFX10: ; %bb.0: ; GFX10-NEXT: v_mov_b32_e32 v0, s4 ; GFX10-NEXT: v_mov_b32_e32 v1, s5 ; GFX10-NEXT: v_fma_f32 v0, s2, s0, v0 ; GFX10-NEXT: v_fma_f32 v1, s3, s1, v1 ; GFX10-NEXT: ; return to shader part epilog ; ; GFX11-LABEL: fma_v2s32_uniform: ; GFX11: ; %bb.0: ; GFX11-NEXT: v_dual_mov_b32 v0, s4 :: v_dual_mov_b32 v1, s5 ; GFX11-NEXT: v_fma_f32 v0, s2, s0, v0 ; GFX11-NEXT: v_fma_f32 v1, s3, s1, v1 ; GFX11-NEXT: ; return to shader part epilog ; ; GFX12-LABEL: fma_v2s32_uniform: ; GFX12: ; %bb.0: ; GFX12-NEXT: s_fmac_f32 s4, s0, s2 ; GFX12-NEXT: s_fmac_f32 s5, s1, s3 ; GFX12-NEXT: v_dual_mov_b32 v0, s4 :: v_dual_mov_b32 v1, s5 ; GFX12-NEXT: ; return to shader part epilog %fma = call <2 x float> @llvm.fma.v2f32(<2 x float> %a, <2 x float> %b, <2 x float> %c) ret <2 x float> %fma } declare half @llvm.fma.f16(half, half, half) #0 declare float @llvm.fma.f32(float, float, float) #0 declare double @llvm.fma.f64(double, double, double) #0 declare half @llvm.fabs.f16(half) #0 declare float @llvm.fabs.f32(float) #0 declare <2 x half> @llvm.fma.v2f16(<2 x half>, <2 x half>, <2 x half>) #0 declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>) #0 declare <2 x double> @llvm.fma.v2f64(<2 x double>, <2 x double>, <2 x double>) #0 declare <3 x half> @llvm.fma.v3f16(<3 x half>, <3 x half>, <3 x half>) #0 declare <4 x half> @llvm.fma.v4f16(<4 x half>, <4 x half>, <4 x half>) #0 attributes #0 = { nounwind readnone speculatable willreturn }