; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -global-isel -new-reg-bank-select -mtriple=amdgcn -mcpu=gfx1200 < %s | FileCheck -check-prefix=GFX12 %s declare half @llvm.amdgcn.fract.f16(half) declare float @llvm.amdgcn.fract.f32(float) declare double @llvm.amdgcn.fract.f64(double) define amdgpu_ps half @s_fract_f16(half inreg %src) { ; GFX12-LABEL: s_fract_f16: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fract_f16_e32 v0.l, s0 ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(SALU_CYCLE_2) ; GFX12-NEXT: v_readfirstlane_b32 s0, v0 ; GFX12-NEXT: s_add_f16 s0, s0, s0 ; GFX12-NEXT: s_wait_alu depctr_sa_sdst(0) ; GFX12-NEXT: v_mov_b32_e32 v0, s0 ; GFX12-NEXT: ; return to shader part epilog %fract = call half @llvm.amdgcn.fract.f16(half %src) %res = fadd half %fract, %fract ret half %res } define amdgpu_ps half @v_fract_f16(half %src) { ; GFX12-LABEL: v_fract_f16: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fract_f16_e32 v0.l, v0.l ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) ; GFX12-NEXT: v_add_f16_e32 v0.l, v0.l, v0.l ; GFX12-NEXT: ; return to shader part epilog %fract = call half @llvm.amdgcn.fract.f16(half %src) %res = fadd half %fract, %fract ret half %res } define amdgpu_ps float @s_fract_f32(float inreg %src) { ; GFX12-LABEL: s_fract_f32: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fract_f32_e32 v0, s0 ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(SALU_CYCLE_2) ; GFX12-NEXT: v_readfirstlane_b32 s0, v0 ; GFX12-NEXT: s_add_f32 s0, s0, s0 ; GFX12-NEXT: s_wait_alu depctr_sa_sdst(0) ; GFX12-NEXT: v_mov_b32_e32 v0, s0 ; GFX12-NEXT: ; return to shader part epilog %fract = call float @llvm.amdgcn.fract.f32(float %src) %res = fadd float %fract, %fract ret float %res } define amdgpu_ps float @v_fract_f32(float %src) { ; GFX12-LABEL: v_fract_f32: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fract_f32_e32 v0, v0 ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) ; GFX12-NEXT: v_add_f32_e32 v0, v0, v0 ; GFX12-NEXT: ; return to shader part epilog %fract = call float @llvm.amdgcn.fract.f32(float %src) %res = fadd float %fract, %fract ret float %res } define amdgpu_ps void @s_fract_f64(double inreg %src, ptr addrspace(1) %out) { ; GFX12-LABEL: s_fract_f64: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fract_f64_e32 v[2:3], s[0:1] ; GFX12-NEXT: s_mov_b32 s2, 0 ; GFX12-NEXT: s_brev_b32 s3, 1 ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_2) ; GFX12-NEXT: v_readfirstlane_b32 s0, v2 ; GFX12-NEXT: v_readfirstlane_b32 s1, v3 ; GFX12-NEXT: s_xor_b64 s[0:1], s[0:1], s[2:3] ; GFX12-NEXT: s_wait_alu depctr_sa_sdst(0) ; GFX12-NEXT: v_dual_mov_b32 v3, s1 :: v_dual_mov_b32 v2, s0 ; GFX12-NEXT: global_store_b64 v[0:1], v[2:3], off ; GFX12-NEXT: s_endpgm %fract = call double @llvm.amdgcn.fract.f64(double %src) %fract.i64 = bitcast double %fract to i64 %neg = xor i64 %fract.i64, u0x8000000000000000 store i64 %neg, ptr addrspace(1) %out ret void } define amdgpu_ps double @v_fract_f64(double %src) { ; GFX12-LABEL: v_fract_f64: ; GFX12: ; %bb.0: ; GFX12-NEXT: v_fract_f64_e32 v[0:1], v[0:1] ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1) ; GFX12-NEXT: v_add_f64_e32 v[0:1], v[0:1], v[0:1] ; GFX12-NEXT: v_readfirstlane_b32 s0, v0 ; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) ; GFX12-NEXT: v_readfirstlane_b32 s1, v1 ; GFX12-NEXT: ; return to shader part epilog %fract = call double @llvm.amdgcn.fract.f64(double %src) %res = fadd double %fract, %fract ret double %res }