; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc --mtriple=loongarch32 --mattr=+lasx < %s | FileCheck %s --check-prefix=LA32 ; RUN: llc --mtriple=loongarch64 --mattr=+lasx < %s | FileCheck %s --check-prefix=LA64 declare <8 x float> @llvm.powi.v8f32.i32(<8 x float>, i32) define <8 x float> @powi_v8f32(<8 x float> %va, i32 %b) nounwind { ; LA32-LABEL: powi_v8f32: ; LA32: # %bb.0: # %entry ; LA32-NEXT: addi.w $sp, $sp, -128 ; LA32-NEXT: st.w $ra, $sp, 124 # 4-byte Folded Spill ; LA32-NEXT: st.w $fp, $sp, 120 # 4-byte Folded Spill ; LA32-NEXT: move $fp, $a0 ; LA32-NEXT: xvst $xr0, $sp, 80 # 32-byte Folded Spill ; LA32-NEXT: xvpickve.w $xr0, $xr0, 5 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA32-NEXT: vst $vr0, $sp, 48 # 16-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 4 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $xr0 ; LA32-NEXT: vld $vr1, $sp, 48 # 16-byte Folded Reload ; LA32-NEXT: vextrins.w $vr0, $vr1, 16 ; LA32-NEXT: xvst $xr0, $sp, 48 # 32-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 6 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA32-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload ; LA32-NEXT: vextrins.w $vr1, $vr0, 32 ; LA32-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 7 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA32-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload ; LA32-NEXT: vextrins.w $vr1, $vr0, 48 ; LA32-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 1 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA32-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 0 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $xr0 ; LA32-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload ; LA32-NEXT: vextrins.w $vr0, $vr1, 16 ; LA32-NEXT: xvst $xr0, $sp, 16 # 32-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 2 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA32-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload ; LA32-NEXT: vextrins.w $vr1, $vr0, 32 ; LA32-NEXT: xvst $xr1, $sp, 16 # 32-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.w $xr0, $xr0, 3 ; LA32-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powisf2 ; LA32-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA32-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload ; LA32-NEXT: vextrins.w $vr1, $vr0, 48 ; LA32-NEXT: xvld $xr0, $sp, 48 # 32-byte Folded Reload ; LA32-NEXT: xvpermi.q $xr1, $xr0, 2 ; LA32-NEXT: xvori.b $xr0, $xr1, 0 ; LA32-NEXT: ld.w $fp, $sp, 120 # 4-byte Folded Reload ; LA32-NEXT: ld.w $ra, $sp, 124 # 4-byte Folded Reload ; LA32-NEXT: addi.w $sp, $sp, 128 ; LA32-NEXT: ret ; ; LA64-LABEL: powi_v8f32: ; LA64: # %bb.0: # %entry ; LA64-NEXT: addi.d $sp, $sp, -128 ; LA64-NEXT: st.d $ra, $sp, 120 # 8-byte Folded Spill ; LA64-NEXT: st.d $fp, $sp, 112 # 8-byte Folded Spill ; LA64-NEXT: xvst $xr0, $sp, 80 # 32-byte Folded Spill ; LA64-NEXT: addi.w $fp, $a0, 0 ; LA64-NEXT: xvpickve.w $xr0, $xr0, 5 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA64-NEXT: vst $vr0, $sp, 48 # 16-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 4 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $xr0 ; LA64-NEXT: vld $vr1, $sp, 48 # 16-byte Folded Reload ; LA64-NEXT: vextrins.w $vr0, $vr1, 16 ; LA64-NEXT: xvst $xr0, $sp, 48 # 32-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 6 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA64-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload ; LA64-NEXT: vextrins.w $vr1, $vr0, 32 ; LA64-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 7 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA64-NEXT: xvld $xr1, $sp, 48 # 32-byte Folded Reload ; LA64-NEXT: vextrins.w $vr1, $vr0, 48 ; LA64-NEXT: xvst $xr1, $sp, 48 # 32-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 1 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA64-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $xr0 ; LA64-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload ; LA64-NEXT: vextrins.w $vr0, $vr1, 16 ; LA64-NEXT: xvst $xr0, $sp, 16 # 32-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 2 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA64-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload ; LA64-NEXT: vextrins.w $vr1, $vr0, 32 ; LA64-NEXT: xvst $xr1, $sp, 16 # 32-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 80 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.w $xr0, $xr0, 3 ; LA64-NEXT: # kill: def $f0 killed $f0 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powisf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0 killed $f0 def $vr0 ; LA64-NEXT: xvld $xr1, $sp, 16 # 32-byte Folded Reload ; LA64-NEXT: vextrins.w $vr1, $vr0, 48 ; LA64-NEXT: xvld $xr0, $sp, 48 # 32-byte Folded Reload ; LA64-NEXT: xvpermi.q $xr1, $xr0, 2 ; LA64-NEXT: xvori.b $xr0, $xr1, 0 ; LA64-NEXT: ld.d $fp, $sp, 112 # 8-byte Folded Reload ; LA64-NEXT: ld.d $ra, $sp, 120 # 8-byte Folded Reload ; LA64-NEXT: addi.d $sp, $sp, 128 ; LA64-NEXT: ret entry: %res = call <8 x float> @llvm.powi.v8f32.i32(<8 x float> %va, i32 %b) ret <8 x float> %res } declare <4 x double> @llvm.powi.v4f64.i32(<4 x double>, i32) define <4 x double> @powi_v4f64(<4 x double> %va, i32 %b) nounwind { ; LA32-LABEL: powi_v4f64: ; LA32: # %bb.0: # %entry ; LA32-NEXT: addi.w $sp, $sp, -112 ; LA32-NEXT: st.w $ra, $sp, 108 # 4-byte Folded Spill ; LA32-NEXT: st.w $fp, $sp, 104 # 4-byte Folded Spill ; LA32-NEXT: move $fp, $a0 ; LA32-NEXT: xvst $xr0, $sp, 64 # 32-byte Folded Spill ; LA32-NEXT: xvpickve.d $xr0, $xr0, 3 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA32-NEXT: bl __powidf2 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; LA32-NEXT: vst $vr0, $sp, 32 # 16-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.d $xr0, $xr0, 2 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powidf2 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0 ; LA32-NEXT: vld $vr1, $sp, 32 # 16-byte Folded Reload ; LA32-NEXT: vextrins.d $vr0, $vr1, 16 ; LA32-NEXT: xvst $xr0, $sp, 32 # 32-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.d $xr0, $xr0, 1 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powidf2 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; LA32-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill ; LA32-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload ; LA32-NEXT: xvpickve.d $xr0, $xr0, 0 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA32-NEXT: move $a0, $fp ; LA32-NEXT: bl __powidf2 ; LA32-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0 ; LA32-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload ; LA32-NEXT: vextrins.d $vr0, $vr1, 16 ; LA32-NEXT: xvld $xr1, $sp, 32 # 32-byte Folded Reload ; LA32-NEXT: xvpermi.q $xr0, $xr1, 2 ; LA32-NEXT: ld.w $fp, $sp, 104 # 4-byte Folded Reload ; LA32-NEXT: ld.w $ra, $sp, 108 # 4-byte Folded Reload ; LA32-NEXT: addi.w $sp, $sp, 112 ; LA32-NEXT: ret ; ; LA64-LABEL: powi_v4f64: ; LA64: # %bb.0: # %entry ; LA64-NEXT: addi.d $sp, $sp, -112 ; LA64-NEXT: st.d $ra, $sp, 104 # 8-byte Folded Spill ; LA64-NEXT: st.d $fp, $sp, 96 # 8-byte Folded Spill ; LA64-NEXT: xvst $xr0, $sp, 64 # 32-byte Folded Spill ; LA64-NEXT: addi.w $fp, $a0, 0 ; LA64-NEXT: xvpickve.d $xr0, $xr0, 3 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powidf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; LA64-NEXT: vst $vr0, $sp, 32 # 16-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.d $xr0, $xr0, 2 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powidf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0 ; LA64-NEXT: vld $vr1, $sp, 32 # 16-byte Folded Reload ; LA64-NEXT: vextrins.d $vr0, $vr1, 16 ; LA64-NEXT: xvst $xr0, $sp, 32 # 32-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.d $xr0, $xr0, 1 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powidf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; LA64-NEXT: vst $vr0, $sp, 16 # 16-byte Folded Spill ; LA64-NEXT: xvld $xr0, $sp, 64 # 32-byte Folded Reload ; LA64-NEXT: xvpickve.d $xr0, $xr0, 0 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 killed $xr0 ; LA64-NEXT: move $a0, $fp ; LA64-NEXT: pcaddu18i $ra, %call36(__powidf2) ; LA64-NEXT: jirl $ra, $ra, 0 ; LA64-NEXT: # kill: def $f0_64 killed $f0_64 def $xr0 ; LA64-NEXT: vld $vr1, $sp, 16 # 16-byte Folded Reload ; LA64-NEXT: vextrins.d $vr0, $vr1, 16 ; LA64-NEXT: xvld $xr1, $sp, 32 # 32-byte Folded Reload ; LA64-NEXT: xvpermi.q $xr0, $xr1, 2 ; LA64-NEXT: ld.d $fp, $sp, 96 # 8-byte Folded Reload ; LA64-NEXT: ld.d $ra, $sp, 104 # 8-byte Folded Reload ; LA64-NEXT: addi.d $sp, $sp, 112 ; LA64-NEXT: ret entry: %res = call <4 x double> @llvm.powi.v4f64.i32(<4 x double> %va, i32 %b) ret <4 x double> %res }