; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 ; RUN: llc --mtriple=loongarch32 -mattr=+32s,+lsx < %s | FileCheck %s --check-prefixes=CHECK,LA32 ; RUN: llc --mtriple=loongarch64 -mattr=+lsx < %s | FileCheck %s --check-prefixes=CHECK,LA64 ; A load has more than one user shouldn't be lowered to vldrepl define <2 x i64> @should_not_be_optimized(ptr %ptr, ptr %dst){ ; LA32-LABEL: should_not_be_optimized: ; LA32: # %bb.0: ; LA32-NEXT: ld.w $a2, $a0, 0 ; LA32-NEXT: ld.w $a0, $a0, 4 ; LA32-NEXT: st.w $a2, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a0, 1 ; LA32-NEXT: vreplvei.d $vr0, $vr0, 0 ; LA32-NEXT: st.w $a0, $a1, 4 ; LA32-NEXT: ret ; ; LA64-LABEL: should_not_be_optimized: ; LA64: # %bb.0: ; LA64-NEXT: ld.d $a0, $a0, 0 ; LA64-NEXT: vreplgr2vr.d $vr0, $a0 ; LA64-NEXT: st.d $a0, $a1, 0 ; LA64-NEXT: ret %tmp = load i64, ptr %ptr store i64 %tmp, ptr %dst %tmp1 = insertelement <2 x i64> zeroinitializer, i64 %tmp, i32 0 %tmp2 = shufflevector <2 x i64> %tmp1, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %tmp2 } define <8 x i16> @should_not_be_optimized_sext_load(ptr %ptr) { ; CHECK-LABEL: should_not_be_optimized_sext_load: ; CHECK: # %bb.0: ; CHECK-NEXT: ld.b $a0, $a0, 0 ; CHECK-NEXT: vreplgr2vr.h $vr0, $a0 ; CHECK-NEXT: ret %tmp = load i8, ptr %ptr %tmp1 = sext i8 %tmp to i16 %tmp2 = insertelement <8 x i16> zeroinitializer, i16 %tmp1, i32 0 %tmp3 = shufflevector <8 x i16> %tmp2, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %tmp3 } define <8 x i16> @should_not_be_optimized_zext_load(ptr %ptr) { ; CHECK-LABEL: should_not_be_optimized_zext_load: ; CHECK: # %bb.0: ; CHECK-NEXT: ld.bu $a0, $a0, 0 ; CHECK-NEXT: vreplgr2vr.h $vr0, $a0 ; CHECK-NEXT: ret %tmp = load i8, ptr %ptr %tmp1 = zext i8 %tmp to i16 %tmp2 = insertelement <8 x i16> zeroinitializer, i16 %tmp1, i32 0 %tmp3 = shufflevector <8 x i16> %tmp2, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %tmp3 } define <2 x i64> @vldrepl_d_unaligned_offset(ptr %ptr) { ; LA32-LABEL: vldrepl_d_unaligned_offset: ; LA32: # %bb.0: ; LA32-NEXT: ld.w $a1, $a0, 4 ; LA32-NEXT: ld.w $a0, $a0, 8 ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a0, 1 ; LA32-NEXT: vreplvei.d $vr0, $vr0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: vldrepl_d_unaligned_offset: ; LA64: # %bb.0: ; LA64-NEXT: addi.d $a0, $a0, 4 ; LA64-NEXT: vldrepl.d $vr0, $a0, 0 ; LA64-NEXT: ret %p = getelementptr i32, ptr %ptr, i32 1 %tmp = load i64, ptr %p %tmp1 = insertelement <2 x i64> zeroinitializer, i64 %tmp, i32 0 %tmp2 = shufflevector <2 x i64> %tmp1, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %tmp2 } define <16 x i8> @vldrepl_b(ptr %ptr) { ; CHECK-LABEL: vldrepl_b: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.b $vr0, $a0, 0 ; CHECK-NEXT: ret %tmp = load i8, ptr %ptr %tmp1 = insertelement <16 x i8> zeroinitializer, i8 %tmp, i32 0 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> poison, <16 x i32> zeroinitializer ret <16 x i8> %tmp2 } define <16 x i8> @vldrepl_b_offset(ptr %ptr) { ; CHECK-LABEL: vldrepl_b_offset: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.b $vr0, $a0, 33 ; CHECK-NEXT: ret %p = getelementptr i8, ptr %ptr, i64 33 %tmp = load i8, ptr %p %tmp1 = insertelement <16 x i8> zeroinitializer, i8 %tmp, i32 0 %tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> poison, <16 x i32> zeroinitializer ret <16 x i8> %tmp2 } define <8 x i16> @vldrepl_h(ptr %ptr) { ; CHECK-LABEL: vldrepl_h: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.h $vr0, $a0, 0 ; CHECK-NEXT: ret %tmp = load i16, ptr %ptr %tmp1 = insertelement <8 x i16> zeroinitializer, i16 %tmp, i32 0 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %tmp2 } define <8 x i16> @vldrepl_h_offset(ptr %ptr) { ; CHECK-LABEL: vldrepl_h_offset: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.h $vr0, $a0, 66 ; CHECK-NEXT: ret %p = getelementptr i16, ptr %ptr, i64 33 %tmp = load i16, ptr %p %tmp1 = insertelement <8 x i16> zeroinitializer, i16 %tmp, i32 0 %tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> poison, <8 x i32> zeroinitializer ret <8 x i16> %tmp2 } define <4 x i32> @vldrepl_w(ptr %ptr) { ; CHECK-LABEL: vldrepl_w: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.w $vr0, $a0, 0 ; CHECK-NEXT: ret %tmp = load i32, ptr %ptr %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 0 %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %tmp2 } define <4 x i32> @vldrepl_w_offset(ptr %ptr) { ; CHECK-LABEL: vldrepl_w_offset: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.w $vr0, $a0, 132 ; CHECK-NEXT: ret %p = getelementptr i32, ptr %ptr, i64 33 %tmp = load i32, ptr %p %tmp1 = insertelement <4 x i32> zeroinitializer, i32 %tmp, i32 0 %tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> poison, <4 x i32> zeroinitializer ret <4 x i32> %tmp2 } define <2 x i64> @vldrepl_d(ptr %ptr) { ; LA32-LABEL: vldrepl_d: ; LA32: # %bb.0: ; LA32-NEXT: ld.w $a1, $a0, 0 ; LA32-NEXT: ld.w $a0, $a0, 4 ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a0, 1 ; LA32-NEXT: vreplvei.d $vr0, $vr0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: vldrepl_d: ; LA64: # %bb.0: ; LA64-NEXT: vldrepl.d $vr0, $a0, 0 ; LA64-NEXT: ret %tmp = load i64, ptr %ptr %tmp1 = insertelement <2 x i64> zeroinitializer, i64 %tmp, i32 0 %tmp2 = shufflevector <2 x i64> %tmp1, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %tmp2 } define <2 x i64> @vldrepl_d_offset(ptr %ptr) { ; LA32-LABEL: vldrepl_d_offset: ; LA32: # %bb.0: ; LA32-NEXT: ld.w $a1, $a0, 264 ; LA32-NEXT: ld.w $a0, $a0, 268 ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a0, 1 ; LA32-NEXT: vreplvei.d $vr0, $vr0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: vldrepl_d_offset: ; LA64: # %bb.0: ; LA64-NEXT: vldrepl.d $vr0, $a0, 264 ; LA64-NEXT: ret %p = getelementptr i64, ptr %ptr, i64 33 %tmp = load i64, ptr %p %tmp1 = insertelement <2 x i64> zeroinitializer, i64 %tmp, i32 0 %tmp2 = shufflevector <2 x i64> %tmp1, <2 x i64> poison, <2 x i32> zeroinitializer ret <2 x i64> %tmp2 } define <4 x float> @vldrepl_w_flt(ptr %ptr) { ; CHECK-LABEL: vldrepl_w_flt: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.w $vr0, $a0, 0 ; CHECK-NEXT: ret %tmp = load float, ptr %ptr %tmp1 = insertelement <4 x float> zeroinitializer, float %tmp, i32 0 %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> poison, <4 x i32> zeroinitializer ret <4 x float> %tmp2 } define <4 x float> @vldrepl_w_flt_offset(ptr %ptr) { ; CHECK-LABEL: vldrepl_w_flt_offset: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.w $vr0, $a0, 264 ; CHECK-NEXT: ret %p = getelementptr i64, ptr %ptr, i64 33 %tmp = load float, ptr %p %tmp1 = insertelement <4 x float> zeroinitializer, float %tmp, i32 0 %tmp2 = shufflevector <4 x float> %tmp1, <4 x float> poison, <4 x i32> zeroinitializer ret <4 x float> %tmp2 } define <2 x double> @vldrepl_d_dbl(ptr %ptr) { ; CHECK-LABEL: vldrepl_d_dbl: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.d $vr0, $a0, 0 ; CHECK-NEXT: ret %tmp = load double, ptr %ptr %tmp1 = insertelement <2 x double> zeroinitializer, double %tmp, i32 0 %tmp2 = shufflevector <2 x double> %tmp1, <2 x double> poison, <2 x i32> zeroinitializer ret <2 x double> %tmp2 } define <2 x double> @vldrepl_d_dbl_offset(ptr %ptr) { ; CHECK-LABEL: vldrepl_d_dbl_offset: ; CHECK: # %bb.0: ; CHECK-NEXT: vldrepl.d $vr0, $a0, 264 ; CHECK-NEXT: ret %p = getelementptr i64, ptr %ptr, i64 33 %tmp = load double, ptr %p %tmp1 = insertelement <2 x double> zeroinitializer, double %tmp, i32 0 %tmp2 = shufflevector <2 x double> %tmp1, <2 x double> poison, <2 x i32> zeroinitializer ret <2 x double> %tmp2 }