; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 3 ; RUN: llc --mtriple=loongarch32 --mattr=+32s,+lsx < %s | FileCheck %s --check-prefixes=CHECK,LA32 ; RUN: llc --mtriple=loongarch64 --mattr=+lsx < %s | FileCheck %s --check-prefixes=CHECK,LA64 define void @buildvector_v16i8_splat(ptr %dst, i8 %a0) nounwind { ; CHECK-LABEL: buildvector_v16i8_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vreplgr2vr.b $vr0, $a1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %insert = insertelement <16 x i8> undef, i8 %a0, i8 0 %splat = shufflevector <16 x i8> %insert, <16 x i8> undef, <16 x i32> zeroinitializer store <16 x i8> %splat, ptr %dst ret void } define void @buildvector_v8i16_splat(ptr %dst, i16 %a0) nounwind { ; CHECK-LABEL: buildvector_v8i16_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vreplgr2vr.h $vr0, $a1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %insert = insertelement <8 x i16> undef, i16 %a0, i8 0 %splat = shufflevector <8 x i16> %insert, <8 x i16> undef, <8 x i32> zeroinitializer store <8 x i16> %splat, ptr %dst ret void } define void @buildvector_v4i32_splat(ptr %dst, i32 %a0) nounwind { ; CHECK-LABEL: buildvector_v4i32_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vreplgr2vr.w $vr0, $a1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %insert = insertelement <4 x i32> undef, i32 %a0, i8 0 %splat = shufflevector <4 x i32> %insert, <4 x i32> undef, <4 x i32> zeroinitializer store <4 x i32> %splat, ptr %dst ret void } define void @buildvector_v2i64_splat(ptr %dst, i64 %a0) nounwind { ; LA32-LABEL: buildvector_v2i64_splat: ; LA32: # %bb.0: # %entry ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 1 ; LA32-NEXT: vreplvei.d $vr0, $vr0, 0 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v2i64_splat: ; LA64: # %bb.0: # %entry ; LA64-NEXT: vreplgr2vr.d $vr0, $a1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: %insert = insertelement <2 x i64> undef, i64 %a0, i8 0 %splat = shufflevector <2 x i64> %insert, <2 x i64> undef, <2 x i32> zeroinitializer store <2 x i64> %splat, ptr %dst ret void } define void @buildvector_v4f32_splat(ptr %dst, float %a0) nounwind { ; CHECK-LABEL: buildvector_v4f32_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f0 killed $f0 def $vr0 ; CHECK-NEXT: vreplvei.w $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %insert = insertelement <4 x float> undef, float %a0, i8 0 %splat = shufflevector <4 x float> %insert, <4 x float> undef, <4 x i32> zeroinitializer store <4 x float> %splat, ptr %dst ret void } define void @buildvector_v2f64_splat(ptr %dst, double %a0) nounwind { ; CHECK-LABEL: buildvector_v2f64_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; CHECK-NEXT: vreplvei.d $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %insert = insertelement <2 x double> undef, double %a0, i8 0 %splat = shufflevector <2 x double> %insert, <2 x double> undef, <2 x i32> zeroinitializer store <2 x double> %splat, ptr %dst ret void } define void @buildvector_v16i8_const_splat(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v16i8_const_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.b $vr0, 1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <16 x i8> , ptr %dst ret void } define void @buildvector_v16i8_const_splat_v2i64(ptr %dst) nounwind { ; LA32-LABEL: buildvector_v16i8_const_splat_v2i64: ; LA32: # %bb.0: # %entry ; LA32-NEXT: pcalau12i $a1, %pc_hi20(.LCPI7_0) ; LA32-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI7_0) ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v16i8_const_splat_v2i64: ; LA64: # %bb.0: # %entry ; LA64-NEXT: lu12i.w $a1, 7 ; LA64-NEXT: ori $a1, $a1, 3453 ; LA64-NEXT: vreplgr2vr.d $vr0, $a1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: store <16 x i8> , ptr %dst ret void } define void @buildvector_v8i16_const_splat(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v8i16_const_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.h $vr0, 1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <8 x i16> , ptr %dst ret void } define void @buildvector_v8i16_const_splat_v2i64(ptr %dst) nounwind { ; LA32-LABEL: buildvector_v8i16_const_splat_v2i64: ; LA32: # %bb.0: # %entry ; LA32-NEXT: pcalau12i $a1, %pc_hi20(.LCPI9_0) ; LA32-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI9_0) ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v8i16_const_splat_v2i64: ; LA64: # %bb.0: # %entry ; LA64-NEXT: ori $a1, $zero, 512 ; LA64-NEXT: vreplgr2vr.d $vr0, $a1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: store <8 x i16> , ptr %dst ret void } define void @buildvector_v4i32_const_splat(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v4i32_const_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.w $vr0, 1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_v4i32_const_splat_v2i64(ptr %dst) nounwind { ; LA32-LABEL: buildvector_v4i32_const_splat_v2i64: ; LA32: # %bb.0: # %entry ; LA32-NEXT: pcalau12i $a1, %pc_hi20(.LCPI11_0) ; LA32-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI11_0) ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v4i32_const_splat_v2i64: ; LA64: # %bb.0: # %entry ; LA64-NEXT: ori $a1, $zero, 512 ; LA64-NEXT: vreplgr2vr.d $vr0, $a1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_v2i64_const_splat(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v2i64_const_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.d $vr0, 1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <2 x i64> , ptr %dst ret void } ;; Also check buildvector_const_splat_vldi_1010. define void @buildvector_v4f32_const_splat(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v4f32_const_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -1424 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x float> , ptr %dst ret void } ;; Also check buildvector_const_splat_vldi_1100. define void @buildvector_v2f64_const_splat(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v2f64_const_splat: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -912 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <2 x double> , ptr %dst ret void } ;; imm[11:8] == 4'b0000/4'b0100/4'b1000 can be represented using vrepli.[whb]. define void @buildvector_const_splat_vldi_0001(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_0001: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -3837 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_const_splat_vldi_0010(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_0010: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -3583 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_const_splat_vldi_0011(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_0011: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -3327 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_const_splat_vldi_0101(ptr %dst) { ; CHECK-LABEL: buildvector_const_splat_vldi_0101: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -2813 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <8 x i16> , ptr %dst ret void } define void @buildvector_const_splat_vldi_0110(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_0110: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -2557 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_const_splat_vldi_0111(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_0111: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -2305 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_const_splat_vldi_1001(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_1001: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -1789 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_const_splat_vldi_1011(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_const_splat_vldi_1011: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vldi $vr0, -1280 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x float> , ptr %dst ret void } define void @buildvector_v16i8_const(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v16i8_const: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: pcalau12i $a1, %pc_hi20(.LCPI23_0) ; CHECK-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI23_0) ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <16 x i8> , ptr %dst ret void } define void @buildvector_v8i16_const(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v8i16_const: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: pcalau12i $a1, %pc_hi20(.LCPI24_0) ; CHECK-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI24_0) ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <8 x i16> , ptr %dst ret void } define void @buildvector_v4i32_const(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v4i32_const: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: pcalau12i $a1, %pc_hi20(.LCPI25_0) ; CHECK-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI25_0) ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x i32> , ptr %dst ret void } define void @buildvector_v2i64_const(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v2i64_const: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: pcalau12i $a1, %pc_hi20(.LCPI26_0) ; CHECK-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI26_0) ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <2 x i64> , ptr %dst ret void } define void @buildvector_v2f32_const(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v2f32_const: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: pcalau12i $a1, %pc_hi20(.LCPI27_0) ; CHECK-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI27_0) ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <4 x float> , ptr %dst ret void } define void @buildvector_v2f64_const(ptr %dst) nounwind { ; CHECK-LABEL: buildvector_v2f64_const: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: pcalau12i $a1, %pc_hi20(.LCPI28_0) ; CHECK-NEXT: vld $vr0, $a1, %pc_lo12(.LCPI28_0) ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: store <2 x double> , ptr %dst ret void } define void @buildvector_v16i8(ptr %dst, i8 %a0, i8 %a1, i8 %a2, i8 %a3, i8 %a4, i8 %a5, i8 %a6, i8 %a7, i8 %a8, i8 %a9, i8 %a10, i8 %a11, i8 %a12, i8 %a13, i8 %a14, i8 %a15) nounwind { ; LA32-LABEL: buildvector_v16i8: ; LA32: # %bb.0: # %entry ; LA32-NEXT: ld.b $t0, $sp, 32 ; LA32-NEXT: ld.b $t1, $sp, 28 ; LA32-NEXT: ld.b $t2, $sp, 24 ; LA32-NEXT: ld.b $t3, $sp, 20 ; LA32-NEXT: ld.b $t4, $sp, 16 ; LA32-NEXT: ld.b $t5, $sp, 12 ; LA32-NEXT: ld.b $t6, $sp, 8 ; LA32-NEXT: ld.b $t7, $sp, 4 ; LA32-NEXT: ld.b $t8, $sp, 0 ; LA32-NEXT: vinsgr2vr.b $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.b $vr0, $a2, 1 ; LA32-NEXT: vinsgr2vr.b $vr0, $a3, 2 ; LA32-NEXT: vinsgr2vr.b $vr0, $a4, 3 ; LA32-NEXT: vinsgr2vr.b $vr0, $a5, 4 ; LA32-NEXT: vinsgr2vr.b $vr0, $a6, 5 ; LA32-NEXT: vinsgr2vr.b $vr0, $a7, 6 ; LA32-NEXT: vinsgr2vr.b $vr0, $t8, 7 ; LA32-NEXT: vinsgr2vr.b $vr0, $t7, 8 ; LA32-NEXT: vinsgr2vr.b $vr0, $t6, 9 ; LA32-NEXT: vinsgr2vr.b $vr0, $t5, 10 ; LA32-NEXT: vinsgr2vr.b $vr0, $t4, 11 ; LA32-NEXT: vinsgr2vr.b $vr0, $t3, 12 ; LA32-NEXT: vinsgr2vr.b $vr0, $t2, 13 ; LA32-NEXT: vinsgr2vr.b $vr0, $t1, 14 ; LA32-NEXT: vinsgr2vr.b $vr0, $t0, 15 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v16i8: ; LA64: # %bb.0: # %entry ; LA64-NEXT: ld.b $t0, $sp, 64 ; LA64-NEXT: ld.b $t1, $sp, 56 ; LA64-NEXT: ld.b $t2, $sp, 48 ; LA64-NEXT: ld.b $t3, $sp, 40 ; LA64-NEXT: ld.b $t4, $sp, 32 ; LA64-NEXT: ld.b $t5, $sp, 24 ; LA64-NEXT: ld.b $t6, $sp, 16 ; LA64-NEXT: ld.b $t7, $sp, 8 ; LA64-NEXT: ld.b $t8, $sp, 0 ; LA64-NEXT: vinsgr2vr.b $vr0, $a1, 0 ; LA64-NEXT: vinsgr2vr.b $vr0, $a2, 1 ; LA64-NEXT: vinsgr2vr.b $vr0, $a3, 2 ; LA64-NEXT: vinsgr2vr.b $vr0, $a4, 3 ; LA64-NEXT: vinsgr2vr.b $vr0, $a5, 4 ; LA64-NEXT: vinsgr2vr.b $vr0, $a6, 5 ; LA64-NEXT: vinsgr2vr.b $vr0, $a7, 6 ; LA64-NEXT: vinsgr2vr.b $vr0, $t8, 7 ; LA64-NEXT: vinsgr2vr.b $vr0, $t7, 8 ; LA64-NEXT: vinsgr2vr.b $vr0, $t6, 9 ; LA64-NEXT: vinsgr2vr.b $vr0, $t5, 10 ; LA64-NEXT: vinsgr2vr.b $vr0, $t4, 11 ; LA64-NEXT: vinsgr2vr.b $vr0, $t3, 12 ; LA64-NEXT: vinsgr2vr.b $vr0, $t2, 13 ; LA64-NEXT: vinsgr2vr.b $vr0, $t1, 14 ; LA64-NEXT: vinsgr2vr.b $vr0, $t0, 15 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: %ins0 = insertelement <16 x i8> undef, i8 %a0, i32 0 %ins1 = insertelement <16 x i8> %ins0, i8 %a1, i32 1 %ins2 = insertelement <16 x i8> %ins1, i8 %a2, i32 2 %ins3 = insertelement <16 x i8> %ins2, i8 %a3, i32 3 %ins4 = insertelement <16 x i8> %ins3, i8 %a4, i32 4 %ins5 = insertelement <16 x i8> %ins4, i8 %a5, i32 5 %ins6 = insertelement <16 x i8> %ins5, i8 %a6, i32 6 %ins7 = insertelement <16 x i8> %ins6, i8 %a7, i32 7 %ins8 = insertelement <16 x i8> %ins7, i8 %a8, i32 8 %ins9 = insertelement <16 x i8> %ins8, i8 %a9, i32 9 %ins10 = insertelement <16 x i8> %ins9, i8 %a10, i32 10 %ins11 = insertelement <16 x i8> %ins10, i8 %a11, i32 11 %ins12 = insertelement <16 x i8> %ins11, i8 %a12, i32 12 %ins13 = insertelement <16 x i8> %ins12, i8 %a13, i32 13 %ins14 = insertelement <16 x i8> %ins13, i8 %a14, i32 14 %ins15 = insertelement <16 x i8> %ins14, i8 %a15, i32 15 store <16 x i8> %ins15, ptr %dst ret void } define void @buildvector_v16i8_partial(ptr %dst, i8 %a2, i8 %a6, i8 %a8, i8 %a11, i8 %a12, i8 %a15) nounwind { ; CHECK-LABEL: buildvector_v16i8_partial: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 2 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 6 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a3, 8 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a4, 11 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a5, 12 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a6, 15 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <16 x i8> undef, i8 undef, i32 0 %ins1 = insertelement <16 x i8> %ins0, i8 undef, i32 1 %ins2 = insertelement <16 x i8> %ins1, i8 %a2, i32 2 %ins3 = insertelement <16 x i8> %ins2, i8 undef, i32 3 %ins4 = insertelement <16 x i8> %ins3, i8 undef, i32 4 %ins5 = insertelement <16 x i8> %ins4, i8 undef, i32 5 %ins6 = insertelement <16 x i8> %ins5, i8 %a6, i32 6 %ins7 = insertelement <16 x i8> %ins6, i8 undef, i32 7 %ins8 = insertelement <16 x i8> %ins7, i8 %a8, i32 8 %ins9 = insertelement <16 x i8> %ins8, i8 undef, i32 9 %ins10 = insertelement <16 x i8> %ins9, i8 undef, i32 10 %ins11 = insertelement <16 x i8> %ins10, i8 %a11, i32 11 %ins12 = insertelement <16 x i8> %ins11, i8 %a12, i32 12 %ins13 = insertelement <16 x i8> %ins12, i8 undef, i32 13 %ins14 = insertelement <16 x i8> %ins13, i8 undef, i32 14 %ins15 = insertelement <16 x i8> %ins14, i8 %a15, i32 15 store <16 x i8> %ins15, ptr %dst ret void } define void @buildvector_v16i8_with_constant(ptr %dst, i8 %a0, i8 %a4, i8 %a6, i8 %a8, i8 %a11, i8 %a12, i8 %a15) nounwind { ; CHECK-LABEL: buildvector_v16i8_with_constant: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.b $vr0, 0 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 4 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a3, 6 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a4, 8 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a5, 11 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a6, 12 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a7, 15 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <16 x i8> undef, i8 %a0, i32 0 %ins1 = insertelement <16 x i8> %ins0, i8 0, i32 1 %ins2 = insertelement <16 x i8> %ins1, i8 0, i32 2 %ins3 = insertelement <16 x i8> %ins2, i8 0, i32 3 %ins4 = insertelement <16 x i8> %ins3, i8 %a4, i32 4 %ins5 = insertelement <16 x i8> %ins4, i8 0, i32 5 %ins6 = insertelement <16 x i8> %ins5, i8 %a6, i32 6 %ins7 = insertelement <16 x i8> %ins6, i8 0, i32 7 %ins8 = insertelement <16 x i8> %ins7, i8 %a8, i32 8 %ins9 = insertelement <16 x i8> %ins8, i8 0, i32 9 %ins10 = insertelement <16 x i8> %ins9, i8 0, i32 10 %ins11 = insertelement <16 x i8> %ins10, i8 %a11, i32 11 %ins12 = insertelement <16 x i8> %ins11, i8 %a12, i32 12 %ins13 = insertelement <16 x i8> %ins12, i8 0, i32 13 %ins14 = insertelement <16 x i8> %ins13, i8 0, i32 14 %ins15 = insertelement <16 x i8> %ins14, i8 %a15, i32 15 store <16 x i8> %ins15, ptr %dst ret void } define void @buildvector_v16i8_subseq_2(ptr %dst, i8 %a0, i8 %a1, i8 %a2, i8 %a3, i8 %a4, i8 %a5, i8 %a6, i8 %a7) nounwind { ; CHECK-LABEL: buildvector_v16i8_subseq_2: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: ld.b $t0, $sp, 0 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 1 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a3, 2 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a4, 3 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a5, 4 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a6, 5 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a7, 6 ; CHECK-NEXT: vinsgr2vr.b $vr0, $t0, 7 ; CHECK-NEXT: vreplvei.d $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <16 x i8> undef, i8 %a0, i32 0 %ins1 = insertelement <16 x i8> %ins0, i8 %a1, i32 1 %ins2 = insertelement <16 x i8> %ins1, i8 %a2, i32 2 %ins3 = insertelement <16 x i8> %ins2, i8 %a3, i32 3 %ins4 = insertelement <16 x i8> %ins3, i8 %a4, i32 4 %ins5 = insertelement <16 x i8> %ins4, i8 %a5, i32 5 %ins6 = insertelement <16 x i8> %ins5, i8 %a6, i32 6 %ins7 = insertelement <16 x i8> %ins6, i8 %a7, i32 7 %ins8 = insertelement <16 x i8> %ins7, i8 %a0, i32 8 %ins9 = insertelement <16 x i8> %ins8, i8 %a1, i32 9 %ins10 = insertelement <16 x i8> %ins9, i8 %a2, i32 10 %ins11 = insertelement <16 x i8> %ins10, i8 %a3, i32 11 %ins12 = insertelement <16 x i8> %ins11, i8 %a4, i32 12 %ins13 = insertelement <16 x i8> %ins12, i8 %a5, i32 13 %ins14 = insertelement <16 x i8> %ins13, i8 %a6, i32 14 %ins15 = insertelement <16 x i8> %ins14, i8 %a7, i32 15 store <16 x i8> %ins15, ptr %dst ret void } define void @buildvector_v16i8_subseq_4(ptr %dst, i8 %a0, i8 %a1, i8 %a2, i8 %a3) nounwind { ; CHECK-LABEL: buildvector_v16i8_subseq_4: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 1 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a3, 2 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a4, 3 ; CHECK-NEXT: vreplvei.w $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <16 x i8> undef, i8 %a0, i32 0 %ins1 = insertelement <16 x i8> %ins0, i8 %a1, i32 1 %ins2 = insertelement <16 x i8> %ins1, i8 %a2, i32 2 %ins3 = insertelement <16 x i8> %ins2, i8 %a3, i32 3 %ins4 = insertelement <16 x i8> %ins3, i8 %a0, i32 4 %ins5 = insertelement <16 x i8> %ins4, i8 %a1, i32 5 %ins6 = insertelement <16 x i8> %ins5, i8 %a2, i32 6 %ins7 = insertelement <16 x i8> %ins6, i8 %a3, i32 7 %ins8 = insertelement <16 x i8> %ins7, i8 %a0, i32 8 %ins9 = insertelement <16 x i8> %ins8, i8 %a1, i32 9 %ins10 = insertelement <16 x i8> %ins9, i8 %a2, i32 10 %ins11 = insertelement <16 x i8> %ins10, i8 %a3, i32 11 %ins12 = insertelement <16 x i8> %ins11, i8 %a0, i32 12 %ins13 = insertelement <16 x i8> %ins12, i8 %a1, i32 13 %ins14 = insertelement <16 x i8> %ins13, i8 %a2, i32 14 %ins15 = insertelement <16 x i8> %ins14, i8 %a3, i32 15 store <16 x i8> %ins15, ptr %dst ret void } define void @buildvector_v16i8_subseq_8(ptr %dst, i8 %a0, i8 %a1) nounwind { ; CHECK-LABEL: buildvector_v16i8_subseq_8: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.b $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.b $vr0, $a2, 1 ; CHECK-NEXT: vreplvei.h $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <16 x i8> undef, i8 %a0, i32 0 %ins1 = insertelement <16 x i8> %ins0, i8 %a1, i32 1 %ins2 = insertelement <16 x i8> %ins1, i8 %a0, i32 2 %ins3 = insertelement <16 x i8> %ins2, i8 %a1, i32 3 %ins4 = insertelement <16 x i8> %ins3, i8 %a0, i32 4 %ins5 = insertelement <16 x i8> %ins4, i8 %a1, i32 5 %ins6 = insertelement <16 x i8> %ins5, i8 %a0, i32 6 %ins7 = insertelement <16 x i8> %ins6, i8 %a1, i32 7 %ins8 = insertelement <16 x i8> %ins7, i8 %a0, i32 8 %ins9 = insertelement <16 x i8> %ins8, i8 %a1, i32 9 %ins10 = insertelement <16 x i8> %ins9, i8 %a0, i32 10 %ins11 = insertelement <16 x i8> %ins10, i8 %a1, i32 11 %ins12 = insertelement <16 x i8> %ins11, i8 %a0, i32 12 %ins13 = insertelement <16 x i8> %ins12, i8 %a1, i32 13 %ins14 = insertelement <16 x i8> %ins13, i8 %a0, i32 14 %ins15 = insertelement <16 x i8> %ins14, i8 %a1, i32 15 store <16 x i8> %ins15, ptr %dst ret void } define void @buildvector_v8i16(ptr %dst, i16 %a0, i16 %a1, i16 %a2, i16 %a3, i16 %a4, i16 %a5, i16 %a6, i16 %a7) nounwind { ; CHECK-LABEL: buildvector_v8i16: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: ld.h $t0, $sp, 0 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 1 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a3, 2 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a4, 3 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a5, 4 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a6, 5 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a7, 6 ; CHECK-NEXT: vinsgr2vr.h $vr0, $t0, 7 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <8 x i16> undef, i16 %a0, i32 0 %ins1 = insertelement <8 x i16> %ins0, i16 %a1, i32 1 %ins2 = insertelement <8 x i16> %ins1, i16 %a2, i32 2 %ins3 = insertelement <8 x i16> %ins2, i16 %a3, i32 3 %ins4 = insertelement <8 x i16> %ins3, i16 %a4, i32 4 %ins5 = insertelement <8 x i16> %ins4, i16 %a5, i32 5 %ins6 = insertelement <8 x i16> %ins5, i16 %a6, i32 6 %ins7 = insertelement <8 x i16> %ins6, i16 %a7, i32 7 store <8 x i16> %ins7, ptr %dst ret void } define void @buildvector_v8i16_partial(ptr %dst, i16 %a1, i16 %a3, i16 %a4, i16 %a5) nounwind { ; CHECK-LABEL: buildvector_v8i16_partial: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 1 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 3 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a3, 4 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a4, 5 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <8 x i16> undef, i16 undef, i32 0 %ins1 = insertelement <8 x i16> %ins0, i16 %a1, i32 1 %ins2 = insertelement <8 x i16> %ins1, i16 undef, i32 2 %ins3 = insertelement <8 x i16> %ins2, i16 %a3, i32 3 %ins4 = insertelement <8 x i16> %ins3, i16 %a4, i32 4 %ins5 = insertelement <8 x i16> %ins4, i16 %a5, i32 5 %ins6 = insertelement <8 x i16> %ins5, i16 undef, i32 6 %ins7 = insertelement <8 x i16> %ins6, i16 undef, i32 7 store <8 x i16> %ins7, ptr %dst ret void } define void @buildvector_v8i16_with_constant(ptr %dst, i16 %a0, i16 %a3, i16 %a4, i16 %a5) nounwind { ; CHECK-LABEL: buildvector_v8i16_with_constant: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.b $vr0, 0 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 3 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a3, 4 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a4, 5 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <8 x i16> undef, i16 %a0, i32 0 %ins1 = insertelement <8 x i16> %ins0, i16 0, i32 1 %ins2 = insertelement <8 x i16> %ins1, i16 undef, i32 2 %ins3 = insertelement <8 x i16> %ins2, i16 %a3, i32 3 %ins4 = insertelement <8 x i16> %ins3, i16 %a4, i32 4 %ins5 = insertelement <8 x i16> %ins4, i16 %a5, i32 5 %ins6 = insertelement <8 x i16> %ins5, i16 0, i32 6 %ins7 = insertelement <8 x i16> %ins6, i16 undef, i32 7 store <8 x i16> %ins7, ptr %dst ret void } define void @buildvector_v8i16_subseq_2(ptr %dst, i16 %a0, i16 %a1, i16 %a2, i16 %a3) nounwind { ; CHECK-LABEL: buildvector_v8i16_subseq_2: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 1 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a3, 2 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a4, 3 ; CHECK-NEXT: vreplvei.d $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <8 x i16> undef, i16 %a0, i32 0 %ins1 = insertelement <8 x i16> %ins0, i16 %a1, i32 1 %ins2 = insertelement <8 x i16> %ins1, i16 %a2, i32 2 %ins3 = insertelement <8 x i16> %ins2, i16 %a3, i32 3 %ins4 = insertelement <8 x i16> %ins3, i16 %a0, i32 4 %ins5 = insertelement <8 x i16> %ins4, i16 %a1, i32 5 %ins6 = insertelement <8 x i16> %ins5, i16 %a2, i32 6 %ins7 = insertelement <8 x i16> %ins6, i16 %a3, i32 7 store <8 x i16> %ins7, ptr %dst ret void } define void @buildvector_v8i16_subseq_4(ptr %dst, i16 %a0, i16 %a1) nounwind { ; CHECK-LABEL: buildvector_v8i16_subseq_4: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.h $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.h $vr0, $a2, 1 ; CHECK-NEXT: vreplvei.w $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <8 x i16> undef, i16 %a0, i32 0 %ins1 = insertelement <8 x i16> %ins0, i16 %a1, i32 1 %ins2 = insertelement <8 x i16> %ins1, i16 %a0, i32 2 %ins3 = insertelement <8 x i16> %ins2, i16 %a1, i32 3 %ins4 = insertelement <8 x i16> %ins3, i16 %a0, i32 4 %ins5 = insertelement <8 x i16> %ins4, i16 %a1, i32 5 %ins6 = insertelement <8 x i16> %ins5, i16 %a0, i32 6 %ins7 = insertelement <8 x i16> %ins6, i16 %a1, i32 7 store <8 x i16> %ins7, ptr %dst ret void } define void @buildvector_v4i32(ptr %dst, i32 %a0, i32 %a1, i32 %a2, i32 %a3) nounwind { ; CHECK-LABEL: buildvector_v4i32: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a2, 1 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a3, 2 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a4, 3 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x i32> undef, i32 %a0, i32 0 %ins1 = insertelement <4 x i32> %ins0, i32 %a1, i32 1 %ins2 = insertelement <4 x i32> %ins1, i32 %a2, i32 2 %ins3 = insertelement <4 x i32> %ins2, i32 %a3, i32 3 store <4 x i32> %ins3, ptr %dst ret void } define void @buildvector_v4i32_partial(ptr %dst, i32 %a0, i32 %a3) nounwind { ; CHECK-LABEL: buildvector_v4i32_partial: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a2, 3 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x i32> undef, i32 %a0, i32 0 %ins1 = insertelement <4 x i32> %ins0, i32 undef, i32 1 %ins2 = insertelement <4 x i32> %ins1, i32 undef, i32 2 %ins3 = insertelement <4 x i32> %ins2, i32 %a3, i32 3 store <4 x i32> %ins3, ptr %dst ret void } define void @buildvector_v4i32_with_constant(ptr %dst, i32 %a0, i32 %a2, i32 %a3) nounwind { ; CHECK-LABEL: buildvector_v4i32_with_constant: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vrepli.w $vr0, 2 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a2, 2 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a3, 3 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x i32> undef, i32 %a0, i32 0 %ins1 = insertelement <4 x i32> %ins0, i32 2, i32 1 %ins2 = insertelement <4 x i32> %ins1, i32 %a2, i32 2 %ins3 = insertelement <4 x i32> %ins2, i32 %a3, i32 3 store <4 x i32> %ins3, ptr %dst ret void } define void @buildvector_v4i32_subseq_2(ptr %dst, i32 %a0, i32 %a1) nounwind { ; CHECK-LABEL: buildvector_v4i32_subseq_2: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; CHECK-NEXT: vinsgr2vr.w $vr0, $a2, 1 ; CHECK-NEXT: vreplvei.d $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x i32> undef, i32 %a0, i32 0 %ins1 = insertelement <4 x i32> %ins0, i32 %a1, i32 1 %ins2 = insertelement <4 x i32> %ins1, i32 %a0, i32 2 %ins3 = insertelement <4 x i32> %ins2, i32 %a1, i32 3 store <4 x i32> %ins3, ptr %dst ret void } define void @buildvector_v2i64(ptr %dst, i64 %a0, i64 %a1) nounwind { ; LA32-LABEL: buildvector_v2i64: ; LA32: # %bb.0: # %entry ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 1 ; LA32-NEXT: vinsgr2vr.w $vr0, $a3, 2 ; LA32-NEXT: vinsgr2vr.w $vr0, $a4, 3 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v2i64: ; LA64: # %bb.0: # %entry ; LA64-NEXT: vinsgr2vr.d $vr0, $a1, 0 ; LA64-NEXT: vinsgr2vr.d $vr0, $a2, 1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: %ins0 = insertelement <2 x i64> undef, i64 %a0, i32 0 %ins1 = insertelement <2 x i64> %ins0, i64 %a1, i32 1 store <2 x i64> %ins1, ptr %dst ret void } define void @buildvector_v2i64_partial(ptr %dst, i64 %a0) nounwind { ; LA32-LABEL: buildvector_v2i64_partial: ; LA32: # %bb.0: # %entry ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 1 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v2i64_partial: ; LA64: # %bb.0: # %entry ; LA64-NEXT: vinsgr2vr.d $vr0, $a1, 0 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: %ins0 = insertelement <2 x i64> undef, i64 %a0, i32 0 %ins1 = insertelement <2 x i64> %ins0, i64 undef, i32 1 store <2 x i64> %ins1, ptr %dst ret void } define void @buildvector_v2i64_with_constant(ptr %dst, i64 %a1) nounwind { ; LA32-LABEL: buildvector_v2i64_with_constant: ; LA32: # %bb.0: # %entry ; LA32-NEXT: vrepli.b $vr0, 0 ; LA32-NEXT: vinsgr2vr.w $vr0, $a1, 2 ; LA32-NEXT: vinsgr2vr.w $vr0, $a2, 3 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: buildvector_v2i64_with_constant: ; LA64: # %bb.0: # %entry ; LA64-NEXT: vrepli.b $vr0, 0 ; LA64-NEXT: vinsgr2vr.d $vr0, $a1, 1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret entry: %ins0 = insertelement <2 x i64> undef, i64 0, i32 0 %ins1 = insertelement <2 x i64> %ins0, i64 %a1, i32 1 store <2 x i64> %ins1, ptr %dst ret void } define void @buildvector_v4f32(ptr %dst, float %a0, float %a1, float %a2, float %a3) nounwind { ; CHECK-LABEL: buildvector_v4f32: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f3 killed $f3 def $vr3 ; CHECK-NEXT: # kill: def $f2 killed $f2 def $vr2 ; CHECK-NEXT: # kill: def $f1 killed $f1 def $vr1 ; CHECK-NEXT: # kill: def $f0 killed $f0 def $vr0 ; CHECK-NEXT: vextrins.w $vr0, $vr1, 16 ; CHECK-NEXT: vextrins.w $vr0, $vr2, 32 ; CHECK-NEXT: vextrins.w $vr0, $vr3, 48 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x float> undef, float %a0, i32 0 %ins1 = insertelement <4 x float> %ins0, float %a1, i32 1 %ins2 = insertelement <4 x float> %ins1, float %a2, i32 2 %ins3 = insertelement <4 x float> %ins2, float %a3, i32 3 store <4 x float> %ins3, ptr %dst ret void } define void @buildvector_v4f32_partial(ptr %dst, float %a0, float %a3) nounwind { ; CHECK-LABEL: buildvector_v4f32_partial: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f1 killed $f1 def $vr1 ; CHECK-NEXT: # kill: def $f0 killed $f0 def $vr0 ; CHECK-NEXT: vextrins.w $vr0, $vr1, 48 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x float> undef, float %a0, i32 0 %ins1 = insertelement <4 x float> %ins0, float undef, i32 1 %ins2 = insertelement <4 x float> %ins1, float undef, i32 2 %ins3 = insertelement <4 x float> %ins2, float %a3, i32 3 store <4 x float> %ins3, ptr %dst ret void } define void @buildvector_v4f32_with_constant(ptr %dst, float %a1, float %a2, float %a3) nounwind { ; CHECK-LABEL: buildvector_v4f32_with_constant: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f2 killed $f2 def $vr2 ; CHECK-NEXT: # kill: def $f1 killed $f1 def $vr1 ; CHECK-NEXT: # kill: def $f0 killed $f0 def $vr0 ; CHECK-NEXT: vrepli.b $vr3, 0 ; CHECK-NEXT: vextrins.w $vr3, $vr0, 16 ; CHECK-NEXT: vextrins.w $vr3, $vr1, 32 ; CHECK-NEXT: vextrins.w $vr3, $vr2, 48 ; CHECK-NEXT: vst $vr3, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x float> undef, float 0.0, i32 0 %ins1 = insertelement <4 x float> %ins0, float %a1, i32 1 %ins2 = insertelement <4 x float> %ins1, float %a2, i32 2 %ins3 = insertelement <4 x float> %ins2, float %a3, i32 3 store <4 x float> %ins3, ptr %dst ret void } define void @buildvector_v4f32_subseq_2(ptr %dst, float %a0, float %a1) nounwind { ; CHECK-LABEL: buildvector_v4f32_subseq_2: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f1 killed $f1 def $vr1 ; CHECK-NEXT: # kill: def $f0 killed $f0 def $vr0 ; CHECK-NEXT: vextrins.w $vr0, $vr1, 16 ; CHECK-NEXT: vreplvei.d $vr0, $vr0, 0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <4 x float> undef, float %a0, i32 0 %ins1 = insertelement <4 x float> %ins0, float %a1, i32 1 %ins2 = insertelement <4 x float> %ins1, float %a0, i32 2 %ins3 = insertelement <4 x float> %ins2, float %a1, i32 3 store <4 x float> %ins3, ptr %dst ret void } define void @buildvector_v2f64(ptr %dst, double %a0, double %a1) nounwind { ; CHECK-LABEL: buildvector_v2f64: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f1_64 killed $f1_64 def $vr1 ; CHECK-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; CHECK-NEXT: vextrins.d $vr0, $vr1, 16 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <2 x double> undef, double %a0, i32 0 %ins1 = insertelement <2 x double> %ins0, double %a1, i32 1 store <2 x double> %ins1, ptr %dst ret void } define void @buildvector_v2f64_partial(ptr %dst, double %a1) nounwind { ; CHECK-LABEL: buildvector_v2f64_partial: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; CHECK-NEXT: vextrins.d $vr0, $vr0, 16 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <2 x double> undef, double undef, i32 0 %ins1 = insertelement <2 x double> %ins0, double %a1, i32 1 store <2 x double> %ins1, ptr %dst ret void } define void @buildvector_v2f64_with_constant(ptr %dst, double %a0) nounwind { ; CHECK-LABEL: buildvector_v2f64_with_constant: ; CHECK: # %bb.0: # %entry ; CHECK-NEXT: # kill: def $f0_64 killed $f0_64 def $vr0 ; CHECK-NEXT: vldi $vr1, -1024 ; CHECK-NEXT: vpackev.d $vr0, $vr1, $vr0 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret entry: %ins0 = insertelement <2 x double> undef, double %a0, i32 0 %ins1 = insertelement <2 x double> %ins0, double 2.0, i32 1 store <2 x double> %ins1, ptr %dst ret void } ;; If `isShuffleMaskLegal` returns true, it will lead to an infinite loop. define void @extract1_i32_zext_insert0_i64_undef(ptr %src, ptr %dst) nounwind { ; CHECK-LABEL: extract1_i32_zext_insert0_i64_undef: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a0, 0 ; CHECK-NEXT: vsrli.d $vr0, $vr0, 32 ; CHECK-NEXT: vst $vr0, $a1, 0 ; CHECK-NEXT: ret %v = load volatile <4 x i32>, ptr %src %e = extractelement <4 x i32> %v, i32 1 %z = zext i32 %e to i64 %r = insertelement <2 x i64> undef, i64 %z, i32 0 store <2 x i64> %r, ptr %dst ret void }