; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 6 ; RUN: llc --mtriple=loongarch32 --mattr=+32s,+lsx < %s | FileCheck %s --check-prefixes=CHECK,LA32 ; RUN: llc --mtriple=loongarch64 --mattr=+lsx < %s | FileCheck %s --check-prefixes=CHECK,LA64 define void @rotl_v16i8(ptr %dst, ptr %src, i8 signext %a0) nounwind { ; CHECK-LABEL: rotl_v16i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vreplgr2vr.b $vr1, $a2 ; CHECK-NEXT: vneg.b $vr1, $vr1 ; CHECK-NEXT: vrotr.b $vr0, $vr0, $vr1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <16 x i8>, ptr %src %v1.ele = insertelement <16 x i8> poison, i8 %a0, i8 0 %v1 = shufflevector <16 x i8> %v1.ele, <16 x i8> poison, <16 x i32> zeroinitializer %v1.sub = sub <16 x i8> splat (i8 8), %v1 %b = shl <16 x i8> %v0, %v1 %c = lshr <16 x i8> %v0, %v1.sub %d = or <16 x i8> %b, %c store <16 x i8> %d, ptr %dst ret void } define void @rotr_v16i8(ptr %dst, ptr %src, i8 signext %a0) nounwind { ; CHECK-LABEL: rotr_v16i8: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vreplgr2vr.b $vr1, $a2 ; CHECK-NEXT: vrotr.b $vr0, $vr0, $vr1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <16 x i8>, ptr %src %v1.ele = insertelement <16 x i8> poison, i8 %a0, i8 0 %v1 = shufflevector <16 x i8> %v1.ele, <16 x i8> poison, <16 x i32> zeroinitializer %v1.sub = sub <16 x i8> splat (i8 8), %v1 %b = lshr <16 x i8> %v0, %v1 %c = shl <16 x i8> %v0, %v1.sub %d = or <16 x i8> %b, %c store <16 x i8> %d, ptr %dst ret void } define void @rotr_v16i8_imm(ptr %dst, ptr %src) nounwind { ; CHECK-LABEL: rotr_v16i8_imm: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vrotri.b $vr0, $vr0, 2 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <16 x i8>, ptr %src %b = lshr <16 x i8> %v0, splat (i8 2) %c = shl <16 x i8> %v0, splat (i8 6) %d = or <16 x i8> %b, %c store <16 x i8> %d, ptr %dst ret void } define void @rotl_v8i16(ptr %dst, ptr %src, i16 signext %a0) nounwind { ; CHECK-LABEL: rotl_v8i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vreplgr2vr.h $vr1, $a2 ; CHECK-NEXT: vneg.h $vr1, $vr1 ; CHECK-NEXT: vrotr.h $vr0, $vr0, $vr1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <8 x i16>, ptr %src %v1.ele = insertelement <8 x i16> poison, i16 %a0, i16 0 %v1 = shufflevector <8 x i16> %v1.ele, <8 x i16> poison, <8 x i32> zeroinitializer %v1.sub = sub <8 x i16> splat (i16 16), %v1 %b = shl <8 x i16> %v0, %v1 %c = lshr <8 x i16> %v0, %v1.sub %d = or <8 x i16> %b, %c store <8 x i16> %d, ptr %dst ret void } define void @rotr_v8i16(ptr %dst, ptr %src, i16 signext %a0) nounwind { ; CHECK-LABEL: rotr_v8i16: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vreplgr2vr.h $vr1, $a2 ; CHECK-NEXT: vrotr.h $vr0, $vr0, $vr1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <8 x i16>, ptr %src %v1.ele = insertelement <8 x i16> poison, i16 %a0, i16 0 %v1 = shufflevector <8 x i16> %v1.ele, <8 x i16> poison, <8 x i32> zeroinitializer %v1.sub = sub <8 x i16> splat (i16 16), %v1 %b = lshr <8 x i16> %v0, %v1 %c = shl <8 x i16> %v0, %v1.sub %d = or <8 x i16> %b, %c store <8 x i16> %d, ptr %dst ret void } define void @rotr_v8i16_imm(ptr %dst, ptr %src) nounwind { ; CHECK-LABEL: rotr_v8i16_imm: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vrotri.h $vr0, $vr0, 2 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <8 x i16>, ptr %src %b = lshr <8 x i16> %v0, splat (i16 2) %c = shl <8 x i16> %v0, splat (i16 14) %d = or <8 x i16> %b, %c store <8 x i16> %d, ptr %dst ret void } define void @rotl_v4i32(ptr %dst, ptr %src, i32 signext %a0) nounwind { ; CHECK-LABEL: rotl_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vreplgr2vr.w $vr1, $a2 ; CHECK-NEXT: vneg.w $vr1, $vr1 ; CHECK-NEXT: vrotr.w $vr0, $vr0, $vr1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <4 x i32>, ptr %src %v1.ele = insertelement <4 x i32> poison, i32 %a0, i32 0 %v1 = shufflevector <4 x i32> %v1.ele, <4 x i32> poison, <4 x i32> zeroinitializer %v1.sub = sub <4 x i32> splat (i32 32), %v1 %b = shl <4 x i32> %v0, %v1 %c = lshr <4 x i32> %v0, %v1.sub %d = or <4 x i32> %b, %c store <4 x i32> %d, ptr %dst ret void } define void @rotr_v4i32(ptr %dst, ptr %src, i32 signext %a0) nounwind { ; CHECK-LABEL: rotr_v4i32: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vreplgr2vr.w $vr1, $a2 ; CHECK-NEXT: vrotr.w $vr0, $vr0, $vr1 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <4 x i32>, ptr %src %v1.ele = insertelement <4 x i32> poison, i32 %a0, i32 0 %v1 = shufflevector <4 x i32> %v1.ele, <4 x i32> poison, <4 x i32> zeroinitializer %v1.sub = sub <4 x i32> splat (i32 32), %v1 %b = lshr <4 x i32> %v0, %v1 %c = shl <4 x i32> %v0, %v1.sub %d = or <4 x i32> %b, %c store <4 x i32> %d, ptr %dst ret void } define void @rotr_v4i32_imm(ptr %dst, ptr %src) nounwind { ; CHECK-LABEL: rotr_v4i32_imm: ; CHECK: # %bb.0: ; CHECK-NEXT: vld $vr0, $a1, 0 ; CHECK-NEXT: vrotri.w $vr0, $vr0, 2 ; CHECK-NEXT: vst $vr0, $a0, 0 ; CHECK-NEXT: ret %v0 = load <4 x i32>, ptr %src %b = lshr <4 x i32> %v0, splat (i32 2) %c = shl <4 x i32> %v0, splat (i32 30) %d = or <4 x i32> %b, %c store <4 x i32> %d, ptr %dst ret void } define void @rotl_v2i64(ptr %dst, ptr %src, i64 %a0) nounwind { ; LA32-LABEL: rotl_v2i64: ; LA32: # %bb.0: ; LA32-NEXT: vld $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr1, $a2, 0 ; LA32-NEXT: vinsgr2vr.w $vr1, $a2, 2 ; LA32-NEXT: vneg.d $vr1, $vr1 ; LA32-NEXT: vrotr.d $vr0, $vr0, $vr1 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: rotl_v2i64: ; LA64: # %bb.0: ; LA64-NEXT: vld $vr0, $a1, 0 ; LA64-NEXT: vreplgr2vr.d $vr1, $a2 ; LA64-NEXT: vneg.d $vr1, $vr1 ; LA64-NEXT: vrotr.d $vr0, $vr0, $vr1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret %v0 = load <2 x i64>, ptr %src %v1.ele = insertelement <2 x i64> poison, i64 %a0, i64 0 %v1 = shufflevector <2 x i64> %v1.ele, <2 x i64> poison, <2 x i32> zeroinitializer %v1.sub = sub <2 x i64> splat (i64 64), %v1 %b = shl <2 x i64> %v0, %v1 %c = lshr <2 x i64> %v0, %v1.sub %d = or <2 x i64> %b, %c store <2 x i64> %d, ptr %dst ret void } define void @rotr_v2i64(ptr %dst, ptr %src, i64 %a0) nounwind { ; LA32-LABEL: rotr_v2i64: ; LA32: # %bb.0: ; LA32-NEXT: vld $vr0, $a1, 0 ; LA32-NEXT: vinsgr2vr.w $vr1, $a2, 0 ; LA32-NEXT: vinsgr2vr.w $vr1, $a2, 2 ; LA32-NEXT: vrotr.d $vr0, $vr0, $vr1 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: rotr_v2i64: ; LA64: # %bb.0: ; LA64-NEXT: vld $vr0, $a1, 0 ; LA64-NEXT: vreplgr2vr.d $vr1, $a2 ; LA64-NEXT: vrotr.d $vr0, $vr0, $vr1 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret %v0 = load <2 x i64>, ptr %src %v1.ele = insertelement <2 x i64> poison, i64 %a0, i64 0 %v1 = shufflevector <2 x i64> %v1.ele, <2 x i64> poison, <2 x i32> zeroinitializer %v1.sub = sub <2 x i64> splat (i64 64), %v1 %b = lshr <2 x i64> %v0, %v1 %c = shl <2 x i64> %v0, %v1.sub %d = or <2 x i64> %b, %c store <2 x i64> %d, ptr %dst ret void } define void @rotr_v2i64_imm(ptr %dst, ptr %src) nounwind { ; LA32-LABEL: rotr_v2i64_imm: ; LA32: # %bb.0: ; LA32-NEXT: vld $vr0, $a1, 0 ; LA32-NEXT: vrepli.d $vr1, -62 ; LA32-NEXT: vrotr.d $vr0, $vr0, $vr1 ; LA32-NEXT: vst $vr0, $a0, 0 ; LA32-NEXT: ret ; ; LA64-LABEL: rotr_v2i64_imm: ; LA64: # %bb.0: ; LA64-NEXT: vld $vr0, $a1, 0 ; LA64-NEXT: vrotri.d $vr0, $vr0, 2 ; LA64-NEXT: vst $vr0, $a0, 0 ; LA64-NEXT: ret %v0 = load <2 x i64>, ptr %src %b = lshr <2 x i64> %v0, splat (i64 2) %c = shl <2 x i64> %v0, splat (i64 62) %d = or <2 x i64> %b, %c store <2 x i64> %d, ptr %dst ret void }