; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefix=RV32I %s ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+no-trailing-seq-cst-fence \ ; RUN: -verify-machineinstrs < %s | FileCheck -check-prefixes=RV32IA,RV32IA-WMO %s ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+ztso,+no-trailing-seq-cst-fence \ ; RUN: -verify-machineinstrs < %s | FileCheck -check-prefixes=RV32IA,RV32IA-TSO %s ; RUN: llc -mtriple=riscv64 -global-isel -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefix=RV64I %s ; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+no-trailing-seq-cst-fence \ ; RUN: -verify-machineinstrs < %s | FileCheck -check-prefixes=RV64IA,RV64IA-WMO %s ; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+ztso,+no-trailing-seq-cst-fence \ ; RUN: -verify-machineinstrs < %s | FileCheck -check-prefixes=RV64IA,RV64IA-TSO %s ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV32IA,RV32IA-WMO-TRAILING-FENCE %s ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+ztso -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV32IA,RV32IA-TSO-TRAILING-FENCE %s ; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV64IA,RV64IA-WMO-TRAILING-FENCE %s ; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+ztso -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV64IA,RV64IA-TSO-TRAILING-FENCE %s ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+zalasr -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV32IA,RV32IA-ZALASR,RV32IA-ZALASR-WMO %s ; RUN: llc -mtriple=riscv32 -global-isel -mattr=+d,+a,+zalasr,+ztso -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV32IA,RV32IA-ZALASR,RV32IA-ZALASR-TSO %s ; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+zalasr -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV64IA,RV64IA-ZALASR,RV64IA-ZALASR-WMO %s ; RUN: llc -mtriple=riscv64 -global-isel -mattr=+d,+a,+zalasr,+ztso -verify-machineinstrs < %s \ ; RUN: | FileCheck -check-prefixes=RV64IA,RV64IA-ZALASR,RV64IA-ZALASR-TSO %s define float @atomic_load_f32_unordered(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f32_unordered: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 0 ; RV32I-NEXT: call __atomic_load_4 ; RV32I-NEXT: fmv.w.x fa0, a0 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_load_f32_unordered: ; RV32IA: # %bb.0: ; RV32IA-NEXT: lw a0, 0(a0) ; RV32IA-NEXT: fmv.w.x fa0, a0 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_load_f32_unordered: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 0 ; RV64I-NEXT: call __atomic_load_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_load_f32_unordered: ; RV64IA: # %bb.0: ; RV64IA-NEXT: lw a0, 0(a0) ; RV64IA-NEXT: fmv.w.x fa0, a0 ; RV64IA-NEXT: ret %1 = load atomic float, ptr %a unordered, align 4 ret float %1 } define float @atomic_load_f32_monotonic(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f32_monotonic: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 0 ; RV32I-NEXT: call __atomic_load_4 ; RV32I-NEXT: fmv.w.x fa0, a0 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_load_f32_monotonic: ; RV32IA: # %bb.0: ; RV32IA-NEXT: lw a0, 0(a0) ; RV32IA-NEXT: fmv.w.x fa0, a0 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_load_f32_monotonic: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 0 ; RV64I-NEXT: call __atomic_load_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_load_f32_monotonic: ; RV64IA: # %bb.0: ; RV64IA-NEXT: lw a0, 0(a0) ; RV64IA-NEXT: fmv.w.x fa0, a0 ; RV64IA-NEXT: ret %1 = load atomic float, ptr %a monotonic, align 4 ret float %1 } define float @atomic_load_f32_acquire(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f32_acquire: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 2 ; RV32I-NEXT: call __atomic_load_4 ; RV32I-NEXT: fmv.w.x fa0, a0 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-WMO-LABEL: atomic_load_f32_acquire: ; RV32IA-WMO: # %bb.0: ; RV32IA-WMO-NEXT: lw a0, 0(a0) ; RV32IA-WMO-NEXT: fence r, rw ; RV32IA-WMO-NEXT: fmv.w.x fa0, a0 ; RV32IA-WMO-NEXT: ret ; ; RV32IA-TSO-LABEL: atomic_load_f32_acquire: ; RV32IA-TSO: # %bb.0: ; RV32IA-TSO-NEXT: lw a0, 0(a0) ; RV32IA-TSO-NEXT: fmv.w.x fa0, a0 ; RV32IA-TSO-NEXT: ret ; ; RV64I-LABEL: atomic_load_f32_acquire: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 2 ; RV64I-NEXT: call __atomic_load_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_load_f32_acquire: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: lw a0, 0(a0) ; RV64IA-WMO-NEXT: fence r, rw ; RV64IA-WMO-NEXT: fmv.w.x fa0, a0 ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_load_f32_acquire: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: lw a0, 0(a0) ; RV64IA-TSO-NEXT: fmv.w.x fa0, a0 ; RV64IA-TSO-NEXT: ret ; ; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire: ; RV32IA-WMO-TRAILING-FENCE: # %bb.0: ; RV32IA-WMO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV32IA-WMO-TRAILING-FENCE-NEXT: fence r, rw ; RV32IA-WMO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV32IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire: ; RV32IA-TSO-TRAILING-FENCE: # %bb.0: ; RV32IA-TSO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV32IA-TSO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV32IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence r, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_acquire: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-ZALASR-WMO-LABEL: atomic_load_f32_acquire: ; RV32IA-ZALASR-WMO: # %bb.0: ; RV32IA-ZALASR-WMO-NEXT: lw.aq a0, (a0) ; RV32IA-ZALASR-WMO-NEXT: fmv.w.x fa0, a0 ; RV32IA-ZALASR-WMO-NEXT: ret ; ; RV32IA-ZALASR-TSO-LABEL: atomic_load_f32_acquire: ; RV32IA-ZALASR-TSO: # %bb.0: ; RV32IA-ZALASR-TSO-NEXT: lw a0, 0(a0) ; RV32IA-ZALASR-TSO-NEXT: fmv.w.x fa0, a0 ; RV32IA-ZALASR-TSO-NEXT: ret ; ; RV64IA-ZALASR-WMO-LABEL: atomic_load_f32_acquire: ; RV64IA-ZALASR-WMO: # %bb.0: ; RV64IA-ZALASR-WMO-NEXT: lw.aq a0, (a0) ; RV64IA-ZALASR-WMO-NEXT: fmv.w.x fa0, a0 ; RV64IA-ZALASR-WMO-NEXT: ret ; ; RV64IA-ZALASR-TSO-LABEL: atomic_load_f32_acquire: ; RV64IA-ZALASR-TSO: # %bb.0: ; RV64IA-ZALASR-TSO-NEXT: lw a0, 0(a0) ; RV64IA-ZALASR-TSO-NEXT: fmv.w.x fa0, a0 ; RV64IA-ZALASR-TSO-NEXT: ret %1 = load atomic float, ptr %a acquire, align 4 ret float %1 } define float @atomic_load_f32_seq_cst(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f32_seq_cst: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 5 ; RV32I-NEXT: call __atomic_load_4 ; RV32I-NEXT: fmv.w.x fa0, a0 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-WMO-LABEL: atomic_load_f32_seq_cst: ; RV32IA-WMO: # %bb.0: ; RV32IA-WMO-NEXT: fence rw, rw ; RV32IA-WMO-NEXT: lw a0, 0(a0) ; RV32IA-WMO-NEXT: fence r, rw ; RV32IA-WMO-NEXT: fmv.w.x fa0, a0 ; RV32IA-WMO-NEXT: ret ; ; RV32IA-TSO-LABEL: atomic_load_f32_seq_cst: ; RV32IA-TSO: # %bb.0: ; RV32IA-TSO-NEXT: fence rw, rw ; RV32IA-TSO-NEXT: lw a0, 0(a0) ; RV32IA-TSO-NEXT: fmv.w.x fa0, a0 ; RV32IA-TSO-NEXT: ret ; ; RV64I-LABEL: atomic_load_f32_seq_cst: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 5 ; RV64I-NEXT: call __atomic_load_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_load_f32_seq_cst: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: fence rw, rw ; RV64IA-WMO-NEXT: lw a0, 0(a0) ; RV64IA-WMO-NEXT: fence r, rw ; RV64IA-WMO-NEXT: fmv.w.x fa0, a0 ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_load_f32_seq_cst: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: fence rw, rw ; RV64IA-TSO-NEXT: lw a0, 0(a0) ; RV64IA-TSO-NEXT: fmv.w.x fa0, a0 ; RV64IA-TSO-NEXT: ret ; ; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst: ; RV32IA-WMO-TRAILING-FENCE: # %bb.0: ; RV32IA-WMO-TRAILING-FENCE-NEXT: fence rw, rw ; RV32IA-WMO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV32IA-WMO-TRAILING-FENCE-NEXT: fence r, rw ; RV32IA-WMO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV32IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst: ; RV32IA-TSO-TRAILING-FENCE: # %bb.0: ; RV32IA-TSO-TRAILING-FENCE-NEXT: fence rw, rw ; RV32IA-TSO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV32IA-TSO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV32IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence r, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f32_seq_cst: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-TSO-TRAILING-FENCE-NEXT: lw a0, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.w.x fa0, a0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-ZALASR-LABEL: atomic_load_f32_seq_cst: ; RV32IA-ZALASR: # %bb.0: ; RV32IA-ZALASR-NEXT: lw.aq a0, (a0) ; RV32IA-ZALASR-NEXT: fmv.w.x fa0, a0 ; RV32IA-ZALASR-NEXT: ret ; ; RV64IA-ZALASR-LABEL: atomic_load_f32_seq_cst: ; RV64IA-ZALASR: # %bb.0: ; RV64IA-ZALASR-NEXT: lw.aq a0, (a0) ; RV64IA-ZALASR-NEXT: fmv.w.x fa0, a0 ; RV64IA-ZALASR-NEXT: ret %1 = load atomic float, ptr %a seq_cst, align 4 ret float %1 } define double @atomic_load_f64_unordered(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f64_unordered: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 0 ; RV32I-NEXT: call __atomic_load_8 ; RV32I-NEXT: sw a0, 0(sp) ; RV32I-NEXT: sw a1, 4(sp) ; RV32I-NEXT: fld fa0, 0(sp) ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_load_f64_unordered: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: li a1, 0 ; RV32IA-NEXT: call __atomic_load_8 ; RV32IA-NEXT: sw a0, 0(sp) ; RV32IA-NEXT: sw a1, 4(sp) ; RV32IA-NEXT: fld fa0, 0(sp) ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_load_f64_unordered: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 0 ; RV64I-NEXT: call __atomic_load_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_load_f64_unordered: ; RV64IA: # %bb.0: ; RV64IA-NEXT: ld a0, 0(a0) ; RV64IA-NEXT: fmv.d.x fa0, a0 ; RV64IA-NEXT: ret %1 = load atomic double, ptr %a unordered, align 8 ret double %1 } define double @atomic_load_f64_monotonic(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f64_monotonic: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 0 ; RV32I-NEXT: call __atomic_load_8 ; RV32I-NEXT: sw a0, 0(sp) ; RV32I-NEXT: sw a1, 4(sp) ; RV32I-NEXT: fld fa0, 0(sp) ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_load_f64_monotonic: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: li a1, 0 ; RV32IA-NEXT: call __atomic_load_8 ; RV32IA-NEXT: sw a0, 0(sp) ; RV32IA-NEXT: sw a1, 4(sp) ; RV32IA-NEXT: fld fa0, 0(sp) ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_load_f64_monotonic: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 0 ; RV64I-NEXT: call __atomic_load_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_load_f64_monotonic: ; RV64IA: # %bb.0: ; RV64IA-NEXT: ld a0, 0(a0) ; RV64IA-NEXT: fmv.d.x fa0, a0 ; RV64IA-NEXT: ret %1 = load atomic double, ptr %a monotonic, align 8 ret double %1 } define double @atomic_load_f64_acquire(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f64_acquire: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 2 ; RV32I-NEXT: call __atomic_load_8 ; RV32I-NEXT: sw a0, 0(sp) ; RV32I-NEXT: sw a1, 4(sp) ; RV32I-NEXT: fld fa0, 0(sp) ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_load_f64_acquire: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: li a1, 2 ; RV32IA-NEXT: call __atomic_load_8 ; RV32IA-NEXT: sw a0, 0(sp) ; RV32IA-NEXT: sw a1, 4(sp) ; RV32IA-NEXT: fld fa0, 0(sp) ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_load_f64_acquire: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 2 ; RV64I-NEXT: call __atomic_load_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_load_f64_acquire: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: ld a0, 0(a0) ; RV64IA-WMO-NEXT: fence r, rw ; RV64IA-WMO-NEXT: fmv.d.x fa0, a0 ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_load_f64_acquire: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: ld a0, 0(a0) ; RV64IA-TSO-NEXT: fmv.d.x fa0, a0 ; RV64IA-TSO-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f64_acquire: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: ld a0, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence r, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.d.x fa0, a0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f64_acquire: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: ld a0, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.d.x fa0, a0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-ZALASR-WMO-LABEL: atomic_load_f64_acquire: ; RV64IA-ZALASR-WMO: # %bb.0: ; RV64IA-ZALASR-WMO-NEXT: ld.aq a0, (a0) ; RV64IA-ZALASR-WMO-NEXT: fmv.d.x fa0, a0 ; RV64IA-ZALASR-WMO-NEXT: ret ; ; RV64IA-ZALASR-TSO-LABEL: atomic_load_f64_acquire: ; RV64IA-ZALASR-TSO: # %bb.0: ; RV64IA-ZALASR-TSO-NEXT: ld a0, 0(a0) ; RV64IA-ZALASR-TSO-NEXT: fmv.d.x fa0, a0 ; RV64IA-ZALASR-TSO-NEXT: ret %1 = load atomic double, ptr %a acquire, align 8 ret double %1 } define double @atomic_load_f64_seq_cst(ptr %a) nounwind { ; RV32I-LABEL: atomic_load_f64_seq_cst: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a1, 5 ; RV32I-NEXT: call __atomic_load_8 ; RV32I-NEXT: sw a0, 0(sp) ; RV32I-NEXT: sw a1, 4(sp) ; RV32I-NEXT: fld fa0, 0(sp) ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_load_f64_seq_cst: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: li a1, 5 ; RV32IA-NEXT: call __atomic_load_8 ; RV32IA-NEXT: sw a0, 0(sp) ; RV32IA-NEXT: sw a1, 4(sp) ; RV32IA-NEXT: fld fa0, 0(sp) ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_load_f64_seq_cst: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a1, 5 ; RV64I-NEXT: call __atomic_load_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_load_f64_seq_cst: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: fence rw, rw ; RV64IA-WMO-NEXT: ld a0, 0(a0) ; RV64IA-WMO-NEXT: fence r, rw ; RV64IA-WMO-NEXT: fmv.d.x fa0, a0 ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_load_f64_seq_cst: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: fence rw, rw ; RV64IA-TSO-NEXT: ld a0, 0(a0) ; RV64IA-TSO-NEXT: fmv.d.x fa0, a0 ; RV64IA-TSO-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_load_f64_seq_cst: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: ld a0, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence r, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.d.x fa0, a0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_load_f64_seq_cst: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-TSO-TRAILING-FENCE-NEXT: ld a0, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.d.x fa0, a0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-ZALASR-LABEL: atomic_load_f64_seq_cst: ; RV64IA-ZALASR: # %bb.0: ; RV64IA-ZALASR-NEXT: ld.aq a0, (a0) ; RV64IA-ZALASR-NEXT: fmv.d.x fa0, a0 ; RV64IA-ZALASR-NEXT: ret %1 = load atomic double, ptr %a seq_cst, align 8 ret double %1 } define void @atomic_store_f32_unordered(ptr %a, float %b) nounwind { ; RV32I-LABEL: atomic_store_f32_unordered: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: fmv.x.w a1, fa0 ; RV32I-NEXT: li a2, 0 ; RV32I-NEXT: call __atomic_store_4 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_store_f32_unordered: ; RV32IA: # %bb.0: ; RV32IA-NEXT: fmv.x.w a1, fa0 ; RV32IA-NEXT: sw a1, 0(a0) ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_store_f32_unordered: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 0 ; RV64I-NEXT: call __atomic_store_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_store_f32_unordered: ; RV64IA: # %bb.0: ; RV64IA-NEXT: fmv.x.w a1, fa0 ; RV64IA-NEXT: sw a1, 0(a0) ; RV64IA-NEXT: ret store atomic float %b, ptr %a unordered, align 4 ret void } define void @atomic_store_f32_monotonic(ptr %a, float %b) nounwind { ; RV32I-LABEL: atomic_store_f32_monotonic: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: fmv.x.w a1, fa0 ; RV32I-NEXT: li a2, 0 ; RV32I-NEXT: call __atomic_store_4 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_store_f32_monotonic: ; RV32IA: # %bb.0: ; RV32IA-NEXT: fmv.x.w a1, fa0 ; RV32IA-NEXT: sw a1, 0(a0) ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_store_f32_monotonic: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 0 ; RV64I-NEXT: call __atomic_store_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_store_f32_monotonic: ; RV64IA: # %bb.0: ; RV64IA-NEXT: fmv.x.w a1, fa0 ; RV64IA-NEXT: sw a1, 0(a0) ; RV64IA-NEXT: ret store atomic float %b, ptr %a monotonic, align 4 ret void } define void @atomic_store_f32_release(ptr %a, float %b) nounwind { ; RV32I-LABEL: atomic_store_f32_release: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a2, 3 ; RV32I-NEXT: fmv.x.w a1, fa0 ; RV32I-NEXT: call __atomic_store_4 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-WMO-LABEL: atomic_store_f32_release: ; RV32IA-WMO: # %bb.0: ; RV32IA-WMO-NEXT: fence rw, w ; RV32IA-WMO-NEXT: fmv.x.w a1, fa0 ; RV32IA-WMO-NEXT: sw a1, 0(a0) ; RV32IA-WMO-NEXT: ret ; ; RV32IA-TSO-LABEL: atomic_store_f32_release: ; RV32IA-TSO: # %bb.0: ; RV32IA-TSO-NEXT: fmv.x.w a1, fa0 ; RV32IA-TSO-NEXT: sw a1, 0(a0) ; RV32IA-TSO-NEXT: ret ; ; RV64I-LABEL: atomic_store_f32_release: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 3 ; RV64I-NEXT: call __atomic_store_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_store_f32_release: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: fence rw, w ; RV64IA-WMO-NEXT: fmv.x.w a1, fa0 ; RV64IA-WMO-NEXT: sw a1, 0(a0) ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_store_f32_release: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: fmv.x.w a1, fa0 ; RV64IA-TSO-NEXT: sw a1, 0(a0) ; RV64IA-TSO-NEXT: ret ; ; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_release: ; RV32IA-WMO-TRAILING-FENCE: # %bb.0: ; RV32IA-WMO-TRAILING-FENCE-NEXT: fence rw, w ; RV32IA-WMO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV32IA-WMO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV32IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_release: ; RV32IA-TSO-TRAILING-FENCE: # %bb.0: ; RV32IA-TSO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV32IA-TSO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV32IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_release: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, w ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_release: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-ZALASR-WMO-LABEL: atomic_store_f32_release: ; RV32IA-ZALASR-WMO: # %bb.0: ; RV32IA-ZALASR-WMO-NEXT: fmv.x.w a1, fa0 ; RV32IA-ZALASR-WMO-NEXT: sw.rl a1, (a0) ; RV32IA-ZALASR-WMO-NEXT: ret ; ; RV32IA-ZALASR-TSO-LABEL: atomic_store_f32_release: ; RV32IA-ZALASR-TSO: # %bb.0: ; RV32IA-ZALASR-TSO-NEXT: fmv.x.w a1, fa0 ; RV32IA-ZALASR-TSO-NEXT: sw a1, 0(a0) ; RV32IA-ZALASR-TSO-NEXT: ret ; ; RV64IA-ZALASR-WMO-LABEL: atomic_store_f32_release: ; RV64IA-ZALASR-WMO: # %bb.0: ; RV64IA-ZALASR-WMO-NEXT: fmv.x.w a1, fa0 ; RV64IA-ZALASR-WMO-NEXT: sw.rl a1, (a0) ; RV64IA-ZALASR-WMO-NEXT: ret ; ; RV64IA-ZALASR-TSO-LABEL: atomic_store_f32_release: ; RV64IA-ZALASR-TSO: # %bb.0: ; RV64IA-ZALASR-TSO-NEXT: fmv.x.w a1, fa0 ; RV64IA-ZALASR-TSO-NEXT: sw a1, 0(a0) ; RV64IA-ZALASR-TSO-NEXT: ret store atomic float %b, ptr %a release, align 4 ret void } define void @atomic_store_f32_seq_cst(ptr %a, float %b) nounwind { ; RV32I-LABEL: atomic_store_f32_seq_cst: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: li a2, 5 ; RV32I-NEXT: fmv.x.w a1, fa0 ; RV32I-NEXT: call __atomic_store_4 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-WMO-LABEL: atomic_store_f32_seq_cst: ; RV32IA-WMO: # %bb.0: ; RV32IA-WMO-NEXT: fence rw, w ; RV32IA-WMO-NEXT: fmv.x.w a1, fa0 ; RV32IA-WMO-NEXT: sw a1, 0(a0) ; RV32IA-WMO-NEXT: ret ; ; RV32IA-TSO-LABEL: atomic_store_f32_seq_cst: ; RV32IA-TSO: # %bb.0: ; RV32IA-TSO-NEXT: fmv.x.w a1, fa0 ; RV32IA-TSO-NEXT: sw a1, 0(a0) ; RV32IA-TSO-NEXT: fence rw, rw ; RV32IA-TSO-NEXT: ret ; ; RV64I-LABEL: atomic_store_f32_seq_cst: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 5 ; RV64I-NEXT: call __atomic_store_4 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_store_f32_seq_cst: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: fence rw, w ; RV64IA-WMO-NEXT: fmv.x.w a1, fa0 ; RV64IA-WMO-NEXT: sw a1, 0(a0) ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_store_f32_seq_cst: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: fmv.x.w a1, fa0 ; RV64IA-TSO-NEXT: sw a1, 0(a0) ; RV64IA-TSO-NEXT: fence rw, rw ; RV64IA-TSO-NEXT: ret ; ; RV32IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst: ; RV32IA-WMO-TRAILING-FENCE: # %bb.0: ; RV32IA-WMO-TRAILING-FENCE-NEXT: fence rw, w ; RV32IA-WMO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV32IA-WMO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV32IA-WMO-TRAILING-FENCE-NEXT: fence rw, rw ; RV32IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst: ; RV32IA-TSO-TRAILING-FENCE: # %bb.0: ; RV32IA-TSO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV32IA-TSO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV32IA-TSO-TRAILING-FENCE-NEXT: fence rw, rw ; RV32IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, w ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f32_seq_cst: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.x.w a1, fa0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: sw a1, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV32IA-ZALASR-LABEL: atomic_store_f32_seq_cst: ; RV32IA-ZALASR: # %bb.0: ; RV32IA-ZALASR-NEXT: fmv.x.w a1, fa0 ; RV32IA-ZALASR-NEXT: sw.rl a1, (a0) ; RV32IA-ZALASR-NEXT: ret ; ; RV64IA-ZALASR-LABEL: atomic_store_f32_seq_cst: ; RV64IA-ZALASR: # %bb.0: ; RV64IA-ZALASR-NEXT: fmv.x.w a1, fa0 ; RV64IA-ZALASR-NEXT: sw.rl a1, (a0) ; RV64IA-ZALASR-NEXT: ret store atomic float %b, ptr %a seq_cst, align 4 ret void } define void @atomic_store_f64_unordered(ptr %a, double %b) nounwind { ; RV32I-LABEL: atomic_store_f64_unordered: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: fsd fa0, 0(sp) ; RV32I-NEXT: lw a1, 0(sp) ; RV32I-NEXT: lw a2, 4(sp) ; RV32I-NEXT: li a3, 0 ; RV32I-NEXT: call __atomic_store_8 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_store_f64_unordered: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: fsd fa0, 0(sp) ; RV32IA-NEXT: lw a1, 0(sp) ; RV32IA-NEXT: lw a2, 4(sp) ; RV32IA-NEXT: li a3, 0 ; RV32IA-NEXT: call __atomic_store_8 ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_store_f64_unordered: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 0 ; RV64I-NEXT: call __atomic_store_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_store_f64_unordered: ; RV64IA: # %bb.0: ; RV64IA-NEXT: fmv.x.d a1, fa0 ; RV64IA-NEXT: sd a1, 0(a0) ; RV64IA-NEXT: ret store atomic double %b, ptr %a unordered, align 8 ret void } define void @atomic_store_f64_monotonic(ptr %a, double %b) nounwind { ; RV32I-LABEL: atomic_store_f64_monotonic: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: fsd fa0, 0(sp) ; RV32I-NEXT: lw a1, 0(sp) ; RV32I-NEXT: lw a2, 4(sp) ; RV32I-NEXT: li a3, 0 ; RV32I-NEXT: call __atomic_store_8 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_store_f64_monotonic: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: fsd fa0, 0(sp) ; RV32IA-NEXT: lw a1, 0(sp) ; RV32IA-NEXT: lw a2, 4(sp) ; RV32IA-NEXT: li a3, 0 ; RV32IA-NEXT: call __atomic_store_8 ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_store_f64_monotonic: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 0 ; RV64I-NEXT: call __atomic_store_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-LABEL: atomic_store_f64_monotonic: ; RV64IA: # %bb.0: ; RV64IA-NEXT: fmv.x.d a1, fa0 ; RV64IA-NEXT: sd a1, 0(a0) ; RV64IA-NEXT: ret store atomic double %b, ptr %a monotonic, align 8 ret void } define void @atomic_store_f64_release(ptr %a, double %b) nounwind { ; RV32I-LABEL: atomic_store_f64_release: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: fsd fa0, 0(sp) ; RV32I-NEXT: lw a1, 0(sp) ; RV32I-NEXT: lw a2, 4(sp) ; RV32I-NEXT: li a3, 3 ; RV32I-NEXT: call __atomic_store_8 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_store_f64_release: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: fsd fa0, 0(sp) ; RV32IA-NEXT: lw a1, 0(sp) ; RV32IA-NEXT: lw a2, 4(sp) ; RV32IA-NEXT: li a3, 3 ; RV32IA-NEXT: call __atomic_store_8 ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_store_f64_release: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 3 ; RV64I-NEXT: call __atomic_store_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_store_f64_release: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: fence rw, w ; RV64IA-WMO-NEXT: fmv.x.d a1, fa0 ; RV64IA-WMO-NEXT: sd a1, 0(a0) ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_store_f64_release: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: fmv.x.d a1, fa0 ; RV64IA-TSO-NEXT: sd a1, 0(a0) ; RV64IA-TSO-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f64_release: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, w ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.x.d a1, fa0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: sd a1, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f64_release: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.x.d a1, fa0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: sd a1, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-ZALASR-WMO-LABEL: atomic_store_f64_release: ; RV64IA-ZALASR-WMO: # %bb.0: ; RV64IA-ZALASR-WMO-NEXT: fmv.x.d a1, fa0 ; RV64IA-ZALASR-WMO-NEXT: sd.rl a1, (a0) ; RV64IA-ZALASR-WMO-NEXT: ret ; ; RV64IA-ZALASR-TSO-LABEL: atomic_store_f64_release: ; RV64IA-ZALASR-TSO: # %bb.0: ; RV64IA-ZALASR-TSO-NEXT: fmv.x.d a1, fa0 ; RV64IA-ZALASR-TSO-NEXT: sd a1, 0(a0) ; RV64IA-ZALASR-TSO-NEXT: ret store atomic double %b, ptr %a release, align 8 ret void } define void @atomic_store_f64_seq_cst(ptr %a, double %b) nounwind { ; RV32I-LABEL: atomic_store_f64_seq_cst: ; RV32I: # %bb.0: ; RV32I-NEXT: addi sp, sp, -16 ; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32I-NEXT: fsd fa0, 0(sp) ; RV32I-NEXT: lw a1, 0(sp) ; RV32I-NEXT: lw a2, 4(sp) ; RV32I-NEXT: li a3, 5 ; RV32I-NEXT: call __atomic_store_8 ; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32I-NEXT: addi sp, sp, 16 ; RV32I-NEXT: ret ; ; RV32IA-LABEL: atomic_store_f64_seq_cst: ; RV32IA: # %bb.0: ; RV32IA-NEXT: addi sp, sp, -16 ; RV32IA-NEXT: sw ra, 12(sp) # 4-byte Folded Spill ; RV32IA-NEXT: fsd fa0, 0(sp) ; RV32IA-NEXT: lw a1, 0(sp) ; RV32IA-NEXT: lw a2, 4(sp) ; RV32IA-NEXT: li a3, 5 ; RV32IA-NEXT: call __atomic_store_8 ; RV32IA-NEXT: lw ra, 12(sp) # 4-byte Folded Reload ; RV32IA-NEXT: addi sp, sp, 16 ; RV32IA-NEXT: ret ; ; RV64I-LABEL: atomic_store_f64_seq_cst: ; RV64I: # %bb.0: ; RV64I-NEXT: addi sp, sp, -16 ; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill ; RV64I-NEXT: li a2, 5 ; RV64I-NEXT: call __atomic_store_8 ; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload ; RV64I-NEXT: addi sp, sp, 16 ; RV64I-NEXT: ret ; ; RV64IA-WMO-LABEL: atomic_store_f64_seq_cst: ; RV64IA-WMO: # %bb.0: ; RV64IA-WMO-NEXT: fence rw, w ; RV64IA-WMO-NEXT: fmv.x.d a1, fa0 ; RV64IA-WMO-NEXT: sd a1, 0(a0) ; RV64IA-WMO-NEXT: ret ; ; RV64IA-TSO-LABEL: atomic_store_f64_seq_cst: ; RV64IA-TSO: # %bb.0: ; RV64IA-TSO-NEXT: fmv.x.d a1, fa0 ; RV64IA-TSO-NEXT: sd a1, 0(a0) ; RV64IA-TSO-NEXT: fence rw, rw ; RV64IA-TSO-NEXT: ret ; ; RV64IA-WMO-TRAILING-FENCE-LABEL: atomic_store_f64_seq_cst: ; RV64IA-WMO-TRAILING-FENCE: # %bb.0: ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, w ; RV64IA-WMO-TRAILING-FENCE-NEXT: fmv.x.d a1, fa0 ; RV64IA-WMO-TRAILING-FENCE-NEXT: sd a1, 0(a0) ; RV64IA-WMO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-WMO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-TSO-TRAILING-FENCE-LABEL: atomic_store_f64_seq_cst: ; RV64IA-TSO-TRAILING-FENCE: # %bb.0: ; RV64IA-TSO-TRAILING-FENCE-NEXT: fmv.x.d a1, fa0 ; RV64IA-TSO-TRAILING-FENCE-NEXT: sd a1, 0(a0) ; RV64IA-TSO-TRAILING-FENCE-NEXT: fence rw, rw ; RV64IA-TSO-TRAILING-FENCE-NEXT: ret ; ; RV64IA-ZALASR-LABEL: atomic_store_f64_seq_cst: ; RV64IA-ZALASR: # %bb.0: ; RV64IA-ZALASR-NEXT: fmv.x.d a1, fa0 ; RV64IA-ZALASR-NEXT: sd.rl a1, (a0) ; RV64IA-ZALASR-NEXT: ret store atomic double %b, ptr %a seq_cst, align 8 ret void }